Player Matchup

Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Kaketzuffeli
Loki
Level 162
God Stats
2W - 2L
1,496 SR
Queue Stats
156W - 154L
1,533 Elo+
Party 1
He Bo
He Bo
TheLegitSloth
He Bo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 118L
1,460 Elo+
Party 4
Neith
Neith
emzyyy
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 117L
1,440 Elo+
Party 4
Atlas
Atlas
kalkis
Atlas
Level 158
God Stats
2W - 1L
1,703 SR
Queue Stats
68W - 65L
1,526 Elo+
Solo
Team Averages
Level 127
1,540 SR
1,492 Elo+

VS

Team Averages
Level 115
1,458 SR
1,590 Elo+
Tyr
Tyr
CallOFJames
Tyr
Level 155
God Stats
2W - 3L
1,705 SR
Queue Stats
120W - 118L
1,562 Elo+
Party 2
Arachne
Arachne
Evilduckie33
Arachne
Level 102
God Stats
8W - 4L
1,535 SR
Queue Stats
30W - 25L
1,561 Elo+
Party 3
Sol
Sol
KindOfMega
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,762 Elo+
Party 2
Baba Yaga
Baba Yaga
Ryanm365
Baba Yaga
Level 124
God Stats
5W - 4L
1,195 SR
Queue Stats
153W - 129L
1,557 Elo+
Party 3
Cthulhu
Cthulhu
THECOOKIELORD27
Cthulhu
Level 107
God Stats
10W - 13L
1,356 SR
Queue Stats
326W - 297L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 3 / 2
5,988
544
2,994
10,102
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 3
6,002
546
4,644
9,236
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,872
534
1,154
6,282
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
emzyyy
Neith
9
1 / 5 / 3
5,249
477
6,645
7,890
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
kalkis
Atlas
11
3 / 1 / 1
6,411
583
7,725
10,839
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
6,506
591
8,006
9,826
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Evilduckie33
Arachne
11
4 / 1 / 1
6,505
591
3,400
9,095
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 0 / 4
6,710
610
4,800
6,006
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Ryanm365
Baba Yaga
13
2 / 2 / 2
6,998
636
4,632
5,599
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
6,214
565
5,632
9,569
4,419
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
11
11
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
2
1
W
2
1
7
5.5
W
Arachne
Evilduckie33
Arachne
4
1
1
4.5
L
0
1
3
1.5
W
3
0
4
5
W
Baba Yaga
Ryanm365
Baba Yaga
2
2
2
1.5
W
0
2
1
0.25
L
0
1
1
0.5
L
Neith
emzyyy
Neith
1
5
3
0.5
L
Atlas
kalkis
Atlas
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
26,470
44,349
Taken
40,095
22,161
Mitigated
19,859
7,159
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,994
1,101
0
2,191
10,102
6,846
0
3,850
6,137
15,909
0
W
8,006
926
39
5,491
9,826
7,458
0
2,507
7,198
0
23,768
W
Arachne
Evilduckie33
Arachne
3,400
2,469
0
2,332
9,095
3,139
0
1,772
7,214
0
39,239
L
4,644
1,834
0
1,195
9,236
3,056
0
673
8,563
0
49,509
W
4,800
2,154
0
4,130
6,006
2,006
1,156
1,665
4,024
52,713
0
W
Baba Yaga
Ryanm365
Baba Yaga
4,632
151
0
1,106
5,599
2,837
0
655
4,944
59,998
0
W
5,632
825
0
3,300
9,569
4,419
0
4,077
4,842
46,827
0
L
1,154
38
0
1,200
6,282
2,017
0
2,923
3,345
39,297
0
L
Neith
emzyyy
Neith
6,645
2,109
0
835
7,890
2,720
0
2,933
4,923
0
24,805
L
Atlas
kalkis
Atlas
7,725
1,876
0
1,738
10,839
7,522
0
4,505
6,317
44,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
32,933
295
Minions Killed
371
0
Camps Cleared
0
1,141,142
Distance Traveled
1,150,289
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,988
544
19
2
0
217,840
0
W
Tyr
6,506
591
19
2
0
261,173
0
W
Arachne
6,505
591
70
6
0
248,720
0
L
Loki
6,002
546
80
7
0
247,898
0
W
Sol
6,710
610
98
9
0
210,865
0
W
Baba Yaga
6,998
636
105
10
0
229,220
1
W
Cthulhu
6,214
565
79
7
0
200,311
0
L
He Bo
5,872
534
84
8
0
219,894
1
L
Neith
5,249
477
45
4
0
217,183
0
L
Atlas
6,411
583
67
6
0
238,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role