Player Matchup

Anhur
Anhur
BawlDatShiert
Anhur
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 58L
1,353 Elo+
Party 3
Skadi
Skadi
FakeTheReal
Skadi
Level 10
God Stats
1W - 1L
1,671 SR
Queue Stats
6W - 11L
1,393 Elo+
Party 3
Sylvanus
Sylvanus
V1truv14n
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,383 Elo+
Party 3
Thanatos
Thanatos
jaavi97
Thanatos
Level 67
God Stats
4W - 11L
1,083 SR
Queue Stats
362W - 328L
1,340 Elo+
Party 1
Mulan
Mulan
pedrofernandez17
Mulan
Level 79
God Stats
39W - 40L
1,438 SR
Queue Stats
315W - 309L
1,309 Elo+
Party 1
Team Averages
Level 42
1,439 SR
1,355 Elo+

VS

Team Averages
Level 94
1,469 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CNDGScylla
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
402W - 385L
1,494 Elo+
Party 2
Anubis
Anubis
Ctaric
Anubis
Level 85
God Stats
37W - 25L
1,708 SR
Queue Stats
162W - 151L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frastic
Morgan Le Fay
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 96L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
Thadoran
Sylvanus
Level 115
God Stats
3W - 5L
1,136 SR
Queue Stats
49W - 61L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,278
392
7,979
14,744
5,699
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 7 / 3
7,266
454
11,050
15,082
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
V1truv14n
Sylvanus
11
1 / 3 / 2
7,310
457
5,915
13,502
10,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
jaavi97
Thanatos
12
3 / 7 / 4
7,735
483
11,900
18,977
8,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 5 / 0
7,840
490
11,100
17,451
16,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 0 / 6
9,571
598
8,117
15,030
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
CNDGScylla
Ah Muzen Cab
15
10 / 3 / 3
9,647
603
17,573
16,524
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Ctaric
Anubis
15
5 / 5 / 6
9,817
614
15,261
14,768
6,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Frastic
Morgan Le Fay
14
4 / 2 / 10
9,158
572
13,734
8,175
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Thadoran
Sylvanus
13
3 / 1 / 13
8,520
533
7,417
17,533
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
11
Kills
27
27
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
6
8
L
0
5
5
0.5
W
Ah Muzen Cab
CNDGScylla
Ah Muzen Cab
10
3
3
3.83
W
Anubis
Ctaric
Anubis
5
5
6
1.6
L
2
7
3
0.5
W
Morgan Le Fay
Frastic
Morgan Le Fay
4
2
10
4.5
W
Sylvanus
Thadoran
Sylvanus
3
1
13
9.5
L
Sylvanus
V1truv14n
Sylvanus
1
3
2
0.67
L
Thanatos
jaavi97
Thanatos
3
7
4
0.71
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
62,102
79,756
Taken
72,030
47,914
Mitigated
34,298
23,815
Healing
39,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,117
2,210
0
8,531
15,030
6,013
1,372
1,312
13,670
0
74,030
L
7,979
3,193
0
1,720
14,744
5,699
0
7,689
7,055
0
25,791
W
Ah Muzen Cab
CNDGScylla
Ah Muzen Cab
17,573
9,281
0
7,391
16,524
6,267
325
1,417
15,107
0
73,947
W
Anubis
Ctaric
Anubis
15,261
1,654
0
8,105
14,768
6,594
1,961
242
13,927
77,199
0
L
11,050
5,658
0
554
15,082
5,869
0
3,759
11,319
0
47,098
W
Morgan Le Fay
Frastic
Morgan Le Fay
13,734
633
0
1,731
8,175
3,101
1,244
728
7,305
63,537
0
W
Sylvanus
Thadoran
Sylvanus
7,417
2,246
3,804
10,088
17,533
12,323
537
3,392
14,004
21,990
0
L
Sylvanus
V1truv14n
Sylvanus
5,915
1,605
3,113
3,635
13,502
10,696
0
6,418
7,056
24,124
0
L
Thanatos
jaavi97
Thanatos
11,900
3,430
0
11,380
18,977
8,713
0
7,465
11,462
0
59,329
L
11,100
1,567
0
3,413
17,451
16,937
0
10,901
6,452
1,158
35,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
46,713
266
Minions Killed
473
0
Camps Cleared
0
1,379,812
Distance Traveled
1,399,894
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,571
598
114
7
0
307,285
0
L
Anhur
6,278
392
41
3
0
267,430
0
W
Ah Muzen Cab
9,647
603
112
7
0
282,792
1
W
Anubis
9,817
614
127
8
0
245,622
0
L
Skadi
7,266
454
64
4
0
259,570
0
W
Morgan Le Fay
9,158
572
94
6
0
302,046
4
W
Sylvanus
8,520
533
26
2
0
262,149
5
L
Sylvanus
7,310
457
51
3
0
274,487
0
L
Thanatos
7,735
483
77
5
0
311,843
0
L
Mulan
7,840
490
33
2
0
266,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role