Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Alaois12
Kukulkan
Level 17
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SydKaos
Sun Wukong
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,478 Elo+
Party 1
Medusa
Medusa
TheForkBoyT
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,668 Elo+
Party 1
Atlas
Atlas
jigglypyff
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Team Averages
Level 28
1,442 SR
1,563 Elo+

VS

Team Averages
Level 39
1,414 SR
1,264 Elo+
Hades
Hades
DaBeefLetsGOOO
Hades
Level 25
God Stats
3W - 7L
1,329 SR
Queue Stats
6W - 13L
1,240 Elo+
Party 2
Cthulhu
Cthulhu
Socks08
Cthulhu
Level 26
God Stats
6W - 6L
1,446 SR
Queue Stats
15W - 34L
1,291 Elo+
Party 2
Chang'e
Chang'e
TheGIbbster
Chang'e
Level 51
God Stats
9W - 8L
1,564 SR
Queue Stats
29W - 61L
1,263 Elo+
Party 2
Fenrir
Fenrir
savagemummy09
Fenrir
Level 48
God Stats
8W - 23L
1,249 SR
Queue Stats
26W - 58L
1,249 Elo+
Party 2
Scylla
Scylla
tnizzler
Scylla
Level 45
God Stats
9W - 9L
1,480 SR
Queue Stats
28W - 54L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 0
5,277
440
1,947
9,808
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Alaois12
Kukulkan
10
0 / 3 / 0
5,940
495
1,379
6,394
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SydKaos
Sun Wukong
10
0 / 3 / 0
6,023
502
3,100
9,897
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
8
0 / 1 / 0
4,859
405
3,053
7,061
2,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
8
1 / 2 / 0
5,368
447
4,020
9,068
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,827
486
4,862
5,578
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Socks08
Cthulhu
9
1 / 1 / 1
6,070
506
4,133
8,712
6,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
TheGIbbster
Chang'e
13
4 / 0 / 2
8,230
686
9,093
8,400
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 0 / 3
6,504
542
5,667
5,678
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
tnizzler
Scylla
13
4 / 0 / 0
7,802
650
3,951
2,003
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
L
Kukulkan
Alaois12
Kukulkan
0
3
0
0
W
0
0
3
1.5
W
Cthulhu
Socks08
Cthulhu
1
1
1
1.5
L
Sun Wukong
SydKaos
Sun Wukong
0
3
0
0
L
Medusa
0
1
0
0
W
Chang'e
TheGIbbster
Chang'e
4
0
2
5
L
Atlas
1
2
0
0.5
W
2
0
3
3.5
W
Scylla
tnizzler
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,499
Damage
27,706
42,228
Taken
30,371
20,412
Mitigated
15,302
5,510
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,947
972
0
1,026
9,808
3,783
0
3,908
5,900
0
27,912
L
Kukulkan
Alaois12
Kukulkan
1,379
208
0
250
6,394
2,298
0
2,876
3,518
34,125
0
W
4,862
699
745
2,221
5,578
2,586
873
2,124
3,454
32,742
0
W
Cthulhu
Socks08
Cthulhu
4,133
443
1,379
948
8,712
6,655
162
1,586
7,126
17,841
0
L
Sun Wukong
SydKaos
Sun Wukong
3,100
860
0
1,748
9,897
5,089
0
6,142
3,755
0
38,703
L
Medusa
3,053
695
0
1,948
7,061
2,474
0
3,267
3,794
0
27,465
W
Chang'e
TheGIbbster
Chang'e
9,093
1,285
234
6,126
8,400
3,313
400
783
7,617
62,015
0
L
Atlas
4,020
2,118
0
538
9,068
6,768
0
5,846
3,222
16,357
0
W
5,667
1,057
142
1,571
5,678
2,057
93
375
5,303
0
34,634
W
Scylla
tnizzler
Scylla
3,951
68
0
463
2,003
691
584
531
1,472
51,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
34,433
270
Minions Killed
323
0
Camps Cleared
0
1,239,374
Distance Traveled
1,194,144
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,277
440
48
4
0
262,537
0
L
Kukulkan
5,940
495
79
7
0
220,564
0
W
Hades
5,827
486
51
4
0
223,706
0
W
Cthulhu
6,070
506
21
2
0
260,681
1
L
Sun Wukong
6,023
502
81
7
0
265,473
0
L
Medusa
4,859
405
41
3
0
241,314
0
W
Chang'e
8,230
686
109
9
0
241,263
0
L
Atlas
5,368
447
21
2
0
249,486
0
W
Fenrir
6,504
542
51
4
0
265,941
0
W
Scylla
7,802
650
91
8
0
202,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role