Player Matchup

Vamana
Vamana
AlkFrancza
Vamana
Level 25
God Stats
2W - 0L
1,700 SR
Queue Stats
224W - 273L
1,339 Elo+
Solo
Nox
Nox
Jtrout
Nox
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
302W - 299L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Oddplant
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,204 Elo+
Party 1
Agni
Agni
SinisTeaTH
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,246 Elo+
Party 1
Hachiman
Hachiman
nisyki
Hachiman
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 18L
1,525 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,363 Elo+

VS

Team Averages
Level 22
1,500 SR
1,434 Elo+
Sylvanus
Sylvanus
Fatigue nV
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Grillowarfair420
Cabrakan
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
182W - 197L
1,372 Elo+
Party 2
Osiris
Osiris
Scottreptile
Osiris
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,530 Elo+
Solo
Neith
Neith
bla2wsee
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Solo
Sobek
Sobek
killar696
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 228L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlkFrancza
Vamana
14
4 / 2 / 16
8,047
894
7,970
10,895
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
Jtrout
Nox
14
3 / 1 / 15
7,871
875
9,318
7,196
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Oddplant
Sylvanus
14
3 / 2 / 14
8,530
948
3,002
9,046
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 10
7,944
883
11,702
6,860
3,094
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
nisyki
Hachiman
15
6 / 1 / 12
8,657
962
11,110
6,870
3,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fatigue nV
Sylvanus
15
0 / 2 / 5
7,418
824
7,975
10,051
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 4 / 2
5,803
645
3,523
7,579
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
14
5 / 3 / 0
7,335
815
9,893
11,436
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
bla2wsee
Neith
13
3 / 5 / 1
7,432
826
5,149
8,643
4,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
killar696
Sobek
11
1 / 7 / 3
6,387
710
3,540
12,198
7,935
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
20
Kills
9
9
Deaths
21
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
AlkFrancza
Vamana
4
2
16
6
L
Sylvanus
Fatigue nV
Sylvanus
0
2
5
1.25
L
0
4
2
0.25
W
Nox
Jtrout
Nox
3
1
15
10.5
W
Sylvanus
Oddplant
Sylvanus
3
2
14
5
L
Osiris
5
3
0
1.67
W
4
3
10
3
L
Neith
bla2wsee
Neith
3
5
1
0.7
L
Sobek
killar696
Sobek
1
7
3
0.36
W
Hachiman
nisyki
Hachiman
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
30,080
40,867
Taken
49,907
30,314
Mitigated
39,887
17,332
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AlkFrancza
Vamana
7,970
3,242
783
1,947
10,895
9,980
340
3,155
7,540
0
14,018
L
Sylvanus
Fatigue nV
Sylvanus
7,975
1,785
1,820
4,373
10,051
11,042
116
4,628
5,204
16,339
0
L
3,523
183
0
556
7,579
8,397
0
3,402
4,028
7,105
0
W
Nox
Jtrout
Nox
9,318
631
1,153
1,465
7,196
3,943
559
3,315
3,762
15,409
0
W
Sylvanus
Oddplant
Sylvanus
3,002
420
3,861
2,931
9,046
9,687
165
3,042
6,004
4,385
0
L
Osiris
9,893
2,536
615
1,328
11,436
8,026
147
7,352
3,725
0
14,113
W
11,702
3,075
0
0
6,860
3,094
760
2,222
4,594
20,782
0
L
Neith
bla2wsee
Neith
5,149
1,902
0
804
8,643
4,487
936
4,004
4,397
0
12,087
L
Sobek
killar696
Sobek
3,540
628
20
880
12,198
7,935
180
4,636
7,275
7,545
0
W
Hachiman
nisyki
Hachiman
11,110
5,360
2,956
2,236
6,870
3,610
2,468
2,900
3,929
0
29,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
34,375
112
Minions Killed
65
0
Camps Cleared
0
817,172
Distance Traveled
714,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,047
894
17
2
0
209,210
0
L
Sylvanus
7,418
824
18
2
0
152,271
0
L
Cabrakan
5,803
645
8
1
0
87,097
0
W
Nox
7,871
875
18
2
0
162,579
0
W
Sylvanus
8,530
948
2
0
0
173,332
0
L
Osiris
7,335
815
7
1
0
164,926
0
W
Agni
7,944
883
22
2
0
131,123
0
L
Neith
7,432
826
24
3
0
157,787
0
L
Sobek
6,387
710
8
1
0
152,630
0
W
Hachiman
8,657
962
53
6
0
140,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role