Player Matchup

Heimdallr
Heimdallr
A4XI3TY
Heimdallr
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 40L
1,499 Elo+
Party 1
Odin
Odin
Boxer Skids
Odin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 37L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Issueless
Tsukuyomi
Level 24
God Stats
1W - 2L
1,241 SR
Queue Stats
35W - 28L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
Movement LJT
Ne Zha
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,314 Elo+
Party 1
Nu Wa
Nu Wa
Senhor_Ezequiel
Nu Wa
Level 20
God Stats
1W - 0L
1,770 SR
Queue Stats
21W - 17L
1,662 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,474 Elo+

VS

Team Averages
Level 22
1,500 SR
1,429 Elo+
Gilgamesh
Gilgamesh
NamasteBuddha
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,395 Elo+
Solo
Raijin
Raijin
Striker9522
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Odin
Odin
realRSbros_TTV
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,433 Elo+
Party 2
Bastet
Bastet
serko66
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,433 Elo+
Party 2
Thanatos
Thanatos
ztirom333
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A4XI3TY
Heimdallr
17
4 / 3 / 21
9,602
960
12,419
9,125
3,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 17
9,420
942
6,778
10,458
9,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Issueless
Tsukuyomi
19
15 / 3 / 17
11,018
1,102
23,458
17,047
7,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
3 / 2 / 17
8,744
874
5,683
5,943
2,177
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
7 / 2 / 18
9,504
950
12,831
7,424
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NamasteBuddha
Gilgamesh
14
2 / 6 / 7
8,586
859
5,297
14,272
13,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
14
1 / 7 / 8
8,093
809
7,450
12,664
4,862
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 4
7,398
740
4,751
12,546
12,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
serko66
Bastet
17
6 / 7 / 1
10,222
1,022
10,264
16,337
7,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
ztirom333
Thanatos
13
2 / 8 / 1
7,516
752
4,048
11,364
4,535
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
34
Kills
12
13
Deaths
34
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A4XI3TY
Heimdallr
4
3
21
4.83
W
5
3
17
4.5
W
Tsukuyomi
Issueless
Tsukuyomi
15
3
17
7.83
W
Ne Zha
3
2
17
5.75
L
Gilgamesh
NamasteBuddha
Gilgamesh
2
6
7
0.92
W
7
2
18
8
L
Raijin
1
7
8
0.71
L
1
6
4
0.5
L
Bastet
serko66
Bastet
6
7
1
0.93
L
Thanatos
ztirom333
Thanatos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
31,810
49,997
Taken
67,183
26,043
Mitigated
42,757
20,214
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A4XI3TY
Heimdallr
12,419
5,793
443
1,334
9,125
3,980
1,996
1,995
7,044
0
21,241
W
6,778
1,604
31
1,854
10,458
9,242
1,511
880
9,578
302
13,882
W
Tsukuyomi
Issueless
Tsukuyomi
23,458
4,313
2,819
8,081
17,047
7,717
495
4,100
12,781
0
43,221
W
Ne Zha
5,683
2,359
1,100
1,110
5,943
2,177
502
1,302
4,535
0
6,738
L
Gilgamesh
NamasteBuddha
Gilgamesh
5,297
531
1,946
1,311
14,272
13,684
63
2,381
11,891
0
9,962
W
12,831
2,337
1,555
1,887
7,424
2,927
1,126
1,535
5,889
25,606
0
L
Raijin
7,450
1,407
63
1,153
12,664
4,862
184
1,906
10,758
24,893
0
L
4,751
154
0
250
12,546
12,394
122
3,859
8,687
4,292
9,734
L
Bastet
serko66
Bastet
10,264
2,632
311
4,103
16,337
7,282
0
2,384
13,953
0
19,610
L
Thanatos
ztirom333
Thanatos
4,048
883
0
2,438
11,364
4,535
0
2,603
8,761
0
10,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
41,815
122
Minions Killed
98
0
Camps Cleared
0
942,581
Distance Traveled
869,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,602
960
25
3
0
153,632
0
W
Odin
9,420
942
11
1
0
193,274
0
W
Tsukuyomi
11,018
1,102
45
5
0
216,449
0
W
Ne Zha
8,744
874
6
1
0
192,477
0
L
Gilgamesh
8,586
859
3
0
0
189,500
0
W
Nu Wa
9,504
950
35
4
0
186,749
0
L
Raijin
8,093
809
41
4
0
141,321
0
L
Odin
7,398
740
10
1
0
203,480
0
L
Bastet
10,222
1,022
33
3
0
179,932
0
L
Thanatos
7,516
752
11
1
0
155,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role