Player Matchup

Sylvanus
Sylvanus
KhorneFlαkes
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 108L
1,526 Elo+
Party 1
Medusa
Medusa
SaturnsTelesto
Medusa
Level 105
God Stats
15W - 12L
1,788 SR
Queue Stats
22W - 28L
1,281 Elo+
Solo
Ra
Ra
Themadgamer123
Ra
Level 149
God Stats
4W - 4L
1,671 SR
Queue Stats
155W - 146L
1,531 Elo+
Party 1
Team Averages
Level 125
1,653 SR
1,446 Elo+

VS

Team Averages
Level 83
1,683 SR
1,602 Elo+
Tiamat
Tiamat
Anonimus612
Tiamat
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,601 Elo+
Party 2
Sobek
Sobek
Hisanagii
Sobek
Level 10
God Stats
1W - 2L
1,948 SR
Queue Stats
14W - 12L
1,629 Elo+
Party 2
Thanatos
Thanatos
NeZoXxxxx
Thanatos
Level 108
God Stats
3W - 2L
1,602 SR
Queue Stats
238W - 224L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KhorneFlαkes
Sylvanus
14
3 / 5 / 9
9,342
779
7,318
21,389
15,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
7 / 4 / 6
10,408
867
15,513
10,324
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 8
10,306
859
9,522
11,558
4,677
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 4 / 7
10,248
854
10,216
9,402
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Hisanagii
Sobek
14
4 / 4 / 4
8,952
746
7,208
14,040
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
NeZoXxxxx
Thanatos
15
3 / 7 / 7
9,117
760
9,768
15,334
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
15
Kills
12
12
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
4
7
2.13
L
Sobek
Hisanagii
Sobek
4
4
4
1.5
W
Sylvanus
KhorneFlαkes
Sylvanus
3
5
9
1.5
L
Thanatos
NeZoXxxxx
Thanatos
3
7
7
0.93
W
7
4
6
2.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
27,192
43,271
Taken
38,776
24,504
Mitigated
34,184
13,833
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,216
860
0
1,712
9,402
6,240
613
3,789
5,613
43,257
0
L
Sobek
Hisanagii
Sobek
7,208
530
0
1,868
14,040
19,269
203
6,804
7,236
13,754
0
W
Sylvanus
KhorneFlαkes
Sylvanus
7,318
1,431
4,732
5,454
21,389
15,257
700
5,597
14,981
14,642
0
L
Thanatos
NeZoXxxxx
Thanatos
9,768
2,522
0
8,142
15,334
8,675
1,024
6,295
9,039
0
30,087
W
15,513
6,553
0
214
10,324
4,570
1,205
4,876
5,096
0
42,208
W
9,522
1,037
1,342
2,091
11,558
4,677
757
6,146
5,023
49,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
28,317
160
Minions Killed
142
0
Camps Cleared
0
583,693
Distance Traveled
622,088
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,248
854
72
6
0
202,618
0
L
Sobek
8,952
746
12
1
0
215,086
3
W
Sylvanus
9,342
779
8
1
0
191,513
0
L
Thanatos
9,117
760
58
5
0
204,384
0
W
Medusa
10,408
867
52
4
0
203,112
0
W
Ra
10,306
859
100
8
0
189,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role