Player Matchup

Awilix
Awilix
Gold III
Baki Hanma9626
Awilix
Gold III
Level 114
God Stats
2W - 1L
1,668 SR
Queue Stats
122W - 96L
1,478 MMR
Party 1
Olorun
Olorun
Gold IV
YAHIRRRRR
Olorun
Gold IV
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 100L
1,427 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
involvedcargo63
Kuzenbo
Gold IV
Level 158
God Stats
8W - 5L
1,500 SR
Queue Stats
173W - 139L
1,427 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,556 SR
1,444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,500 SR
1,370 MMR
Hachiman
Hachiman
Silver II
TreVerT1of1
Hachiman
Silver II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,235 MMR
Solo
Sobek
Sobek
Bronze III
Treegod00
Sobek
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
lNomad31l
Vulcan
Bronze III
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 15L
1,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,354
817
7,763
7,813
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
YAHIRRRRR
Olorun
13
4 / 0 / 6
8,070
897
9,604
9,038
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 0 / 7
7,231
803
3,909
9,473
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaMerlinAresFreyaAo Kuang

VS

Bans
MauiAchillesKing ArthurHerculesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TreVerT1of1
Hachiman
10
0 / 4 / 0
5,935
659
5,035
8,725
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Treegod00
Sobek
8
0 / 4 / 0
6,007
667
4,252
10,709
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
lNomad31l
Vulcan
10
0 / 3 / 0
5,749
639
5,719
4,844
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Hachiman
TreVerT1of1
Hachiman
0
4
0
0
L
Sobek
Treegod00
Sobek
0
4
0
0
W
Olorun
YAHIRRRRR
Olorun
4
0
6
7
W
3
0
7
6.5
L
Vulcan
lNomad31l
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
15,006
26,324
Taken
24,278
17,735
Mitigated
16,415
7,844
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,763
2,460
0
525
7,813
3,122
526
3,220
4,593
0
21,807
L
Hachiman
TreVerT1of1
Hachiman
5,035
2,235
0
2,459
8,725
3,054
0
4,413
4,187
0
22,545
L
Sobek
Treegod00
Sobek
4,252
691
0
3,064
10,709
11,518
0
6,145
4,190
9,191
0
W
Olorun
YAHIRRRRR
Olorun
9,604
5,252
1,205
5,213
9,038
4,185
1,716
4,081
4,957
45,891
0
W
3,909
1,335
0
901
9,473
10,428
414
2,805
6,266
14,465
94
L
Vulcan
lNomad31l
Vulcan
5,719
3,742
0
420
4,844
1,843
0
2,330
2,470
22,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
17,691
114
Minions Killed
93
0
Camps Cleared
0
547,371
Distance Traveled
470,325
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,354
817
24
3
0
212,530
0
L
Hachiman
5,935
659
52
6
0
140,486
0
L
Sobek
6,007
667
6
1
0
173,308
0
W
Olorun
8,070
897
69
8
0
165,885
0
W
Kuzenbo
7,231
803
21
2
0
168,956
0
L
Vulcan
5,749
639
35
4
0
156,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role