Player Matchup

He Bo
He Bo
JustRexx
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,628 Elo+
Party 2
Mercury
Mercury
Sparzly
Mercury
Level 116
God Stats
1W - 0L
1,725 SR
Queue Stats
24W - 19L
1,569 Elo+
Party 2
Maui
Maui
Synnario
Maui
Level 148
God Stats
11W - 5L
1,735 SR
Queue Stats
239W - 173L
1,679 Elo+
Party 2
Chiron
Chiron
Vevah
Chiron
Level 149
God Stats
1W - 1L
1,332 SR
Queue Stats
47W - 43L
1,646 Elo+
Party 2
Loki
Loki
xuizyx
Loki
Level 155
God Stats
4W - 4L
1,569 SR
Queue Stats
11W - 12L
1,591 Elo+
Party 2
Team Averages
Level 116
1,572 SR
1,623 Elo+

VS

Team Averages
Level 153
1,611 SR
1,569 Elo+
Ymir
Ymir
AFreakinShoe
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,647 Elo+
Solo
Lancelot
Lancelot
Araxea
Lancelot
Level 162
God Stats
6W - 10L
1,621 SR
Queue Stats
636W - 609L
1,598 Elo+
Solo
Izanami
Izanami
BEEFYC000TERLIPS
Izanami
Level 155
God Stats
6W - 6L
1,500 SR
Queue Stats
267W - 289L
1,483 Elo+
Party 1
Zeus
Zeus
DARKWRLD24
Zeus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 100L
1,498 Elo+
Party 1
Bakasura
Bakasura
Qalculated
Bakasura
Level 156
God Stats
3W - 4L
1,931 SR
Queue Stats
114W - 80L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JustRexx
He Bo
8
2 / 1 / 0
4,917
820
984
2,794
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Sparzly
Mercury
7
2 / 0 / 0
4,240
707
1,250
3,800
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
7
0 / 0 / 3
4,182
697
1,042
4,908
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Vevah
Chiron
7
1 / 0 / 2
3,993
666
3,085
3,184
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
xuizyx
Loki
7
2 / 0 / 0
4,117
686
1,989
3,157
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,680
613
1,254
3,212
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Araxea
Lancelot
2
0 / 1 / 0
2,770
462
384
1,241
395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
3,287
548
2,832
3,580
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
3,737
623
2,094
2,404
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Qalculated
Bakasura
6
1 / 1 / 0
3,916
653
1,600
2,879
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Lancelot
Araxea
Lancelot
0
1
0
0
L
0
2
0
0
L
0
2
0
0
W
He Bo
JustRexx
He Bo
2
1
0
2
L
Bakasura
Qalculated
Bakasura
1
1
0
1
W
Mercury
Sparzly
Mercury
2
0
0
2
W
Maui
0
0
3
1.5
W
Chiron
Vevah
Chiron
1
0
2
2
W
Loki
xuizyx
Loki
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,350
Damage
8,164
17,843
Taken
13,316
5,854
Mitigated
4,992
7,716
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,254
689
0
1,451
3,212
1,921
0
453
2,759
6,039
0
L
Lancelot
Araxea
Lancelot
384
54
0
161
1,241
395
0
793
448
0
2,063
L
2,832
1,909
0
1,229
3,580
937
0
353
3,227
0
23,021
L
2,094
681
0
310
2,404
560
0
236
2,168
21,268
0
W
He Bo
JustRexx
He Bo
984
165
0
701
2,794
634
0
0
2,535
24,148
0
L
Bakasura
Qalculated
Bakasura
1,600
1,264
0
763
2,879
1,179
0
191
2,688
0
10,641
W
Mercury
Sparzly
Mercury
1,250
779
0
1,000
3,800
1,111
0
633
3,147
0
25,650
W
Maui
1,042
368
0
2,335
4,908
2,373
0
1,143
3,765
9,388
0
W
Chiron
Vevah
Chiron
3,085
1,758
552
2,558
3,184
819
0
425
2,759
0
22,628
W
Loki
xuizyx
Loki
1,989
911
0
570
3,157
917
0
1,147
2,010
0
18,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,449
Gold Earned
17,390
207
Minions Killed
126
0
Camps Cleared
0
657,517
Distance Traveled
442,072
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,680
613
9
2
0
130,240
0
L
Lancelot
2,770
462
1
0
0
31,374
0
L
Izanami
3,287
548
39
7
0
97,362
0
L
Zeus
3,737
623
43
7
0
96,313
2
W
He Bo
4,917
820
61
10
0
110,997
1
L
Bakasura
3,916
653
34
6
0
86,783
0
W
Mercury
4,240
707
48
8
0
177,842
0
W
Maui
4,182
697
14
2
0
119,954
2
W
Chiron
3,993
666
42
7
0
107,079
0
W
Loki
4,117
686
42
7
0
141,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role