Player Matchup

Cthulhu
Cthulhu
Tappiee
Cthulhu
Level 11
God Stats
3W - 1L
1,753 SR
Queue Stats
21W - 12L
1,621 Elo+
Party 1
Merlin
Merlin
VallasC
Merlin
Level 114
God Stats
6W - 1L
1,859 SR
Queue Stats
212W - 217L
1,601 Elo+
Party 1
Neith
Neith
sirshanksalot
Neith
Level 89
God Stats
24W - 25L
1,545 SR
Queue Stats
151W - 147L
1,590 Elo+
Party 1
Team Averages
Level 71
1,719 SR
1,604 Elo+

VS

Team Averages
Level 91
1,654 SR
1,505 Elo+
Hercules
Hercules
Becker22
Hercules
Level 43
God Stats
1W - 3L
1,752 SR
Queue Stats
30W - 41L
1,461 Elo+
Party 2
Ratatoskr
Ratatoskr
TheeYungKee
Ratatoskr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,522 Elo+
Party 2
Artio
Artio
ZeroGravityX157
Artio
Level 125
God Stats
0W - 2L
1,710 SR
Queue Stats
54W - 46L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tappiee
Cthulhu
13
1 / 0 / 11
7,529
753
8,052
9,203
8,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
VallasC
Merlin
13
5 / 1 / 7
8,421
842
10,977
6,961
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 6
8,709
871
15,422
5,916
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Becker22
Hercules
11
0 / 3 / 0
6,111
611
5,075
15,461
14,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TheeYungKee
Ratatoskr
10
1 / 7 / 0
6,862
686
3,217
10,600
4,338
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 0
6,571
657
4,439
14,446
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
12
Kills
1
1
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Becker22
Hercules
0
3
0
0
W
Cthulhu
Tappiee
Cthulhu
1
0
11
6.5
L
Ratatoskr
TheeYungKee
Ratatoskr
1
7
0
0.14
W
Merlin
VallasC
Merlin
5
1
7
8.5
L
0
2
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
12,731
22,080
Taken
40,507
14,113
Mitigated
28,610
4,829
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Becker22
Hercules
5,075
1,277
0
3,361
15,461
14,519
0
6,886
8,319
0
20,180
W
Cthulhu
Tappiee
Cthulhu
8,052
998
368
2,066
9,203
8,991
244
2,218
6,441
13,353
0
L
Ratatoskr
TheeYungKee
Ratatoskr
3,217
191
0
867
10,600
4,338
0
4,471
5,965
0
15,480
W
Merlin
VallasC
Merlin
10,977
1,169
0
540
6,961
2,692
1,126
1,019
5,808
41,267
0
L
4,439
400
352
4,794
14,446
9,753
0
6,771
7,170
16,113
0
W
15,422
6,476
0
1,855
5,916
2,430
1,592
1,223
4,396
0
42,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
19,544
126
Minions Killed
74
0
Camps Cleared
0
582,852
Distance Traveled
567,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,111
611
35
4
0
190,822
0
W
Cthulhu
7,529
753
7
1
0
205,095
0
L
Ratatoskr
6,862
686
18
2
0
183,249
0
W
Merlin
8,421
842
63
6
0
178,608
0
L
Artio
6,571
657
21
2
0
193,025
0
W
Neith
8,709
871
56
6
0
199,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role