Player Matchup

Hades
Hades
DaBeefLetsGOOO
Hades
Level 25
God Stats
3W - 7L
1,193 SR
Queue Stats
6W - 13L
1,123 Elo+
Party 1
Cthulhu
Cthulhu
Socks08
Cthulhu
Level 26
God Stats
6W - 6L
1,386 SR
Queue Stats
15W - 34L
1,268 Elo+
Party 1
Chang'e
Chang'e
TheGIbbster
Chang'e
Level 51
God Stats
9W - 8L
1,529 SR
Queue Stats
29W - 61L
1,243 Elo+
Party 1
Fenrir
Fenrir
savagemummy09
Fenrir
Level 48
God Stats
8W - 23L
1,213 SR
Queue Stats
26W - 58L
1,228 Elo+
Party 1
Scylla
Scylla
tnizzler
Scylla
Level 45
God Stats
9W - 9L
1,436 SR
Queue Stats
28W - 54L
1,260 Elo+
Party 1
Team Averages
Level 39
1,351 SR
1,225 Elo+

VS

Team Averages
Level 48
1,521 SR
1,439 Elo+
Ishtar
Ishtar
CarryMeSenpaiPlz
Ishtar
Level 45
God Stats
5W - 15L
1,388 SR
Queue Stats
33W - 43L
1,473 Elo+
Solo
Arachne
Arachne
eltranchi
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 104L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
kratosbarbas
Sun Wukong
Level 65
God Stats
1W - 2L
1,694 SR
Queue Stats
48W - 43L
1,414 Elo+
Solo
Maui
Maui
sleepyredneck20
Maui
Level 46
God Stats
15W - 12L
1,523 SR
Queue Stats
463W - 425L
1,419 Elo+
Solo
Scylla
Scylla
uncleballhair
Scylla
Level 49
God Stats
4W - 9L
1,500 SR
Queue Stats
444W - 424L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,448
532
6,204
6,358
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Socks08
Cthulhu
12
2 / 4 / 4
7,388
528
7,724
13,111
13,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
TheGIbbster
Chang'e
15
3 / 0 / 0
8,659
619
9,952
11,021
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 1 / 5
7,537
538
5,010
9,972
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
tnizzler
Scylla
13
3 / 1 / 3
7,568
541
6,077
5,943
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,631
474
5,778
8,304
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
eltranchi
Arachne
11
1 / 3 / 3
6,896
493
3,233
10,676
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
kratosbarbas
Sun Wukong
12
0 / 2 / 0
6,581
470
4,812
12,715
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 4 / 2
6,587
471
3,826
13,338
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 6 / 0
7,054
504
5,476
9,377
3,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
6
6
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
4
0
4
6
W
Cthulhu
Socks08
Cthulhu
2
4
4
1
W
Chang'e
TheGIbbster
Chang'e
3
0
0
3
L
Arachne
eltranchi
Arachne
1
3
3
0.83
L
Sun Wukong
kratosbarbas
Sun Wukong
0
2
0
0
W
5
1
5
7.5
L
2
4
2
0.75
W
Scylla
tnizzler
Scylla
3
1
3
4.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
23,125
46,405
Taken
54,410
26,420
Mitigated
31,431
18,599
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,778
4,252
0
3,661
8,304
3,024
58
4,286
4,018
0
51,239
W
6,204
443
863
2,935
6,358
2,806
601
2,375
3,953
49,529
0
W
Cthulhu
Socks08
Cthulhu
7,724
849
1,729
1,654
13,111
13,474
87
1,404
11,707
33,003
92
W
Chang'e
TheGIbbster
Chang'e
9,952
944
264
9,644
11,021
4,309
753
0
11,021
77,403
0
L
Arachne
eltranchi
Arachne
3,233
2,391
0
1,848
10,676
3,967
0
3,132
7,544
0
46,185
L
Sun Wukong
kratosbarbas
Sun Wukong
4,812
736
0
4,313
12,715
9,374
0
8,630
4,085
0
49,851
W
5,010
1,803
53
1,074
9,972
3,838
0
2,198
7,596
0
33,749
L
3,826
1,310
0
3,046
13,338
11,827
0
10,182
3,156
23,870
0
W
Scylla
tnizzler
Scylla
6,077
808
0
383
5,943
1,993
0
2,909
2,826
45,783
0
L
5,476
339
0
1,699
9,377
3,239
0
3,635
5,742
52,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
33,749
392
Minions Killed
343
0
Camps Cleared
0
1,308,102
Distance Traveled
1,258,502
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,631
474
91
7
0
194,864
0
W
Hades
7,448
532
95
7
0
267,210
0
W
Cthulhu
7,388
528
41
3
0
262,978
0
W
Chang'e
8,659
619
131
9
0
259,589
0
L
Arachne
6,896
493
66
5
0
290,623
0
L
Sun Wukong
6,581
470
77
6
0
267,224
1
W
Fenrir
7,537
538
49
4
0
307,596
0
L
Maui
6,587
471
21
2
0
263,492
2
W
Scylla
7,568
541
76
5
0
210,729
0
L
Scylla
7,054
504
88
6
0
242,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role