Player Matchup

Chang'e
Chang'e
Defin3dx
Chang'e
Level 113
God Stats
16W - 15L
1,344 SR
Queue Stats
281W - 284L
1,413 Elo+
Party 1
Tyr
Tyr
Feralgats
Tyr
Level 68
God Stats
6W - 6L
1,428 SR
Queue Stats
302W - 285L
1,407 Elo+
Party 1
Artemis
Artemis
xISA1TY
Artemis
Level 86
God Stats
17W - 11L
1,718 SR
Queue Stats
72W - 73L
1,439 Elo+
Party 1
Team Averages
Level 89
1,497 SR
1,420 Elo+

VS

Team Averages
Level 84
1,425 SR
1,387 Elo+
Eset
Eset
ChunkyMonkeez
Eset
Level 79
God Stats
1W - 3L
1,320 SR
Queue Stats
25W - 36L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
M3th0dm4nX97
Cthulhu
Level 84
God Stats
3W - 6L
1,736 SR
Queue Stats
4W - 12L
1,507 Elo+
Solo
Lancelot
Lancelot
ZayDaBoi
Lancelot
Level 90
God Stats
0W - 2L
1,220 SR
Queue Stats
42W - 51L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Defin3dx
Chang'e
15
7 / 1 / 5
9,469
947
8,920
10,241
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 11
7,879
788
5,653
8,672
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
xISA1TY
Artemis
13
4 / 0 / 6
8,027
803
5,487
4,535
1,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,988
699
4,739
8,143
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
M3th0dm4nX97
Cthulhu
12
0 / 1 / 1
6,645
665
8,286
6,418
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
ZayDaBoi
Lancelot
10
0 / 5 / 1
6,782
678
5,003
10,262
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Chang'e
Defin3dx
Chang'e
7
1
5
9.5
W
1
0
11
6.5
L
Cthulhu
M3th0dm4nX97
Cthulhu
0
1
1
0.5
L
Lancelot
ZayDaBoi
Lancelot
0
5
1
0.1
W
Artemis
xISA1TY
Artemis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
18,028
23,448
Taken
24,823
12,249
Mitigated
14,362
8,998
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
420
88
549
8,143
3,497
0
2,578
5,565
28,857
0
W
Chang'e
Defin3dx
Chang'e
8,920
999
1,422
5,279
10,241
4,007
448
3,828
6,079
51,818
0
W
5,653
235
0
1,564
8,672
6,440
82
4,657
3,461
0
17,257
L
Cthulhu
M3th0dm4nX97
Cthulhu
8,286
207
119
2,420
6,418
5,539
0
2,391
4,027
23,283
0
L
Lancelot
ZayDaBoi
Lancelot
5,003
1,494
0
1,245
10,262
5,326
0
3,982
6,280
0
18,928
W
Artemis
xISA1TY
Artemis
5,487
2,053
0
733
4,535
1,802
791
3,633
866
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
20,415
148
Minions Killed
123
0
Camps Cleared
0
618,528
Distance Traveled
556,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,988
699
60
6
0
147,633
0
W
Chang'e
9,469
947
92
9
0
188,173
0
W
Tyr
7,879
788
23
2
0
239,372
0
L
Cthulhu
6,645
665
33
3
0
206,963
0
L
Lancelot
6,782
678
30
3
0
201,781
0
W
Artemis
8,027
803
33
3
0
190,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role