Player Matchup

Erlang Shen
Erlang Shen
A6pukoca
Erlang Shen
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 195L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
AenimaPWNZ
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,431 Elo+
Party 3
Amaterasu
Amaterasu
AstenRUS
Amaterasu
Level 123
God Stats
8W - 4L
1,500 SR
Queue Stats
133W - 135L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
ChrisJeTaime
Baron Samedi
Level 161
God Stats
1W - 1L
1,847 SR
Queue Stats
137W - 172L
1,406 Elo+
Solo
Xbalanque
Xbalanque
Jasvinder
Xbalanque
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,503 Elo+
Party 3
Team Averages
Level 106
1,569 SR
1,397 Elo+

VS

Team Averages
Level 130
1,500 SR
1,523 Elo+
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DonDigidonDD
Khepri
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 244L
1,480 Elo+
Solo
Cerberus
Cerberus
Goddard I 17 I
Cerberus
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
386W - 372L
1,499 Elo+
Party 2
Freya
Freya
Loiosh87
Freya
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 42L
1,671 Elo+
Solo
Cupid
Cupid
SF I 19
Cupid
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
365W - 355L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A6pukoca
Erlang Shen
16
2 / 9 / 7
10,586
706
9,551
28,808
21,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
AenimaPWNZ
Heimdallr
14
0 / 10 / 11
9,089
606
7,340
19,009
9,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
AstenRUS
Amaterasu
18
3 / 6 / 10
10,599
707
10,598
23,545
25,511
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ChrisJeTaime
Baron Samedi
17
2 / 7 / 8
9,876
658
14,805
22,023
18,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Jasvinder
Xbalanque
20
9 / 7 / 6
11,949
797
26,754
16,550
8,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
12 / 2 / 17
13,770
918
25,747
8,727
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
0 / 2 / 28
10,381
692
5,527
19,979
27,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cerberus
17
4 / 6 / 23
10,973
732
13,855
24,917
44,673
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Loiosh87
Freya
18
5 / 4 / 25
11,260
751
15,176
18,431
12,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
SF I 19
Cupid
20
17 / 3 / 15
12,878
859
35,344
16,780
12,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
146
16
Kills
38
39
Deaths
17
42
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
2
17
10.25
L
Erlang Shen
A6pukoca
Erlang Shen
2
9
7
0.61
L
Heimdallr
AenimaPWNZ
Heimdallr
0
10
11
0.55
L
Amaterasu
AstenRUS
Amaterasu
3
6
10
1.33
L
Baron Samedi
ChrisJeTaime
Baron Samedi
2
7
8
0.86
W
Khepri
0
2
28
7
W
Cerberus
4
6
23
2.58
L
Xbalanque
Jasvinder
Xbalanque
9
7
6
1.71
W
Freya
Loiosh87
Freya
5
4
25
4.38
W
Cupid
SF I 19
Cupid
17
3
15
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,048
Damage
95,649
109,935
Taken
88,834
83,149
Mitigated
103,652
31,250
Healing
35,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
25,747
1,226
3,987
1,899
8,727
5,942
592
1,460
7,267
47,585
0
L
Erlang Shen
A6pukoca
Erlang Shen
9,551
3,454
2,725
7,092
28,808
21,730
693
13,829
14,979
0
21,088
L
Heimdallr
AenimaPWNZ
Heimdallr
7,340
2,357
0
818
19,009
9,148
17
9,765
9,244
0
14,907
L
Amaterasu
AstenRUS
Amaterasu
10,598
3,868
1,030
5,270
23,545
25,511
450
11,148
12,397
0
15,279
L
Baron Samedi
ChrisJeTaime
Baron Samedi
14,805
742
3,691
8,053
22,023
18,193
254
13,487
8,536
29,804
0
W
Khepri
5,527
797
1,124
3,917
19,979
27,467
338
4,390
15,589
8,782
0
W
Cerberus
13,855
715
595
5,882
24,917
44,673
0
4,261
20,656
23,283
1,595
L
Xbalanque
Jasvinder
Xbalanque
26,754
12,797
1,022
1,549
16,550
8,567
609
10,481
6,069
0
44,181
W
Freya
Loiosh87
Freya
15,176
5,800
870
5,682
18,431
12,929
1,282
3,213
15,218
27,115
0
W
Cupid
SF I 19
Cupid
35,344
20,963
4,408
6,648
16,780
12,641
5,462
1,481
15,299
0
66,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
59,262
126
Minions Killed
175
0
Camps Cleared
0
1,129,659
Distance Traveled
1,347,149
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,770
918
54
4
0
266,689
0
L
Erlang Shen
10,586
706
30
2
0
227,742
0
L
Heimdallr
9,089
606
21
1
0
197,738
0
L
Amaterasu
10,599
707
9
1
0
257,951
0
L
Baron Samedi
9,876
658
27
2
0
225,654
1
W
Khepri
10,381
692
7
0
0
341,722
0
W
Cerberus
10,973
732
30
2
0
263,429
0
L
Xbalanque
11,949
797
39
3
0
220,574
0
W
Freya
11,260
751
19
1
0
229,860
0
W
Cupid
12,878
859
65
4
0
245,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role