Player Matchup

Loki
Loki
Fa-TaLi-Ti
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HenkSolo
Guan Yu
Level 146
God Stats
2W - 5L
1,352 SR
Queue Stats
275W - 270L
1,477 Elo+
Party 1
Hera
Hera
HeusieJR
Hera
Level 124
God Stats
7W - 7L
1,302 SR
Queue Stats
264W - 240L
1,549 Elo+
Party 1
Maui
Maui
Rhienoman
Maui
Level 115
God Stats
14W - 21L
1,473 SR
Queue Stats
17W - 26L
1,528 Elo+
Party 1
Tiamat
Tiamat
lucashallberg21
Tiamat
Level 99
God Stats
41W - 20L
1,653 SR
Queue Stats
136W - 110L
1,510 Elo+
Solo
Team Averages
Level 104
1,456 SR
1,513 Elo+

VS

Team Averages
Level 169
1,528 SR
1,542 Elo+
Nemesis
Nemesis
Hacky96
Nemesis
Level 194
God Stats
1W - 3L
1,245 SR
Queue Stats
114W - 110L
1,590 Elo+
Party 2
Vulcan
Vulcan
M4RKIxSP4RKI
Vulcan
Level 205
God Stats
2W - 0L
1,779 SR
Queue Stats
44W - 42L
1,639 Elo+
Party 2
Khepri
Khepri
SVWpatzeSVW
Khepri
Level 158
God Stats
8W - 5L
1,542 SR
Queue Stats
446W - 411L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
juancitus
Heimdallr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,477 Elo+
Solo
Hades
Hades
xBademeister007
Hades
Level 139
God Stats
119W - 82L
1,574 SR
Queue Stats
179W - 169L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,908
461
8,032
12,115
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
HenkSolo
Guan Yu
13
2 / 3 / 1
7,735
516
10,507
16,724
14,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
0 / 2 / 0
7,443
496
5,780
8,739
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
11
0 / 2 / 0
6,833
456
2,885
12,401
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 2 / 0
7,790
519
8,553
8,162
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hacky96
Nemesis
17
11 / 0 / 1
10,090
673
12,338
9,963
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
14
0 / 0 / 6
8,044
536
9,390
8,476
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
11
2 / 0 / 5
7,951
530
4,646
9,636
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
juancitus
Heimdallr
12
0 / 0 / 0
7,125
475
2,487
11,437
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
8,343
556
11,622
15,273
9,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
14
15
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Nemesis
Hacky96
Nemesis
11
0
1
11.5
L
Guan Yu
HenkSolo
Guan Yu
2
3
1
0.83
L
Hera
0
2
0
0
W
Vulcan
0
0
6
3
L
Maui
0
2
0
0
W
Khepri
2
0
5
4.5
W
Heimdallr
juancitus
Heimdallr
0
0
0
0
L
0
2
0
0
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,757
Damage
40,483
58,141
Taken
54,785
37,046
Mitigated
32,711
18,028
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,032
2,219
0
764
12,115
4,150
0
3,348
8,703
0
47,209
W
Nemesis
Hacky96
Nemesis
12,338
6,907
0
1,145
9,963
5,791
0
2,974
6,989
0
101,332
L
Guan Yu
HenkSolo
Guan Yu
10,507
3,616
1,020
8,436
16,724
14,756
17
9,926
5,930
0
61,730
L
Hera
5,780
1,516
0
3,518
8,739
3,354
0
3,999
4,663
73,990
0
W
Vulcan
9,390
2,209
0
1,504
8,476
3,846
0
3,490
4,986
80,085
0
L
Maui
2,885
640
0
2,234
12,401
10,918
0
6,245
5,894
19,217
0
W
Khepri
4,646
514
0
3,326
9,636
9,434
0
2,400
7,236
19,257
0
W
Heimdallr
juancitus
Heimdallr
2,487
521
0
3,945
11,437
4,615
360
7,746
3,691
0
51,733
L
8,553
1,029
0
2,056
8,162
3,868
0
869
7,293
64,036
0
W
11,622
1,867
593
6,427
15,273
9,025
219
608
14,665
67,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
41,553
456
Minions Killed
496
0
Camps Cleared
0
1,651,417
Distance Traveled
1,567,899
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,908
461
66
4
0
337,945
0
W
Nemesis
10,090
673
131
9
0
403,338
0
L
Guan Yu
7,735
516
81
5
0
300,064
5
L
Hera
7,443
496
154
10
0
310,315
3
W
Vulcan
8,044
536
142
9
0
324,712
0
L
Maui
6,833
456
30
2
0
310,753
3
W
Khepri
7,951
530
16
1
0
278,561
0
W
Heimdallr
7,125
475
92
6
0
297,894
4
L
Tiamat
7,790
519
125
8
0
392,340
0
W
Hades
8,343
556
115
8
0
263,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role