Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CyNiCal_DrEaS
Anubis
Level 127
God Stats
4W - 2L
1,914 SR
Queue Stats
169W - 184L
1,478 Elo+
Party 1
Merlin
Merlin
GoaKoala
Merlin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,395 Elo+
Solo
Arachne
Arachne
Pepperjack1986
Arachne
Level 158
God Stats
12W - 8L
1,746 SR
Queue Stats
1,744W - 1,736L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Spechtone
Ne Zha
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 367L
1,445 Elo+
Party 1
Team Averages
Level 136
1,632 SR
1,457 Elo+

VS

Team Averages
Level 98
1,586 SR
1,519 Elo+
Ishtar
Ishtar
Alexz6699
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,566 Elo+
Solo
Xbalanque
Xbalanque
EmperorCharlie
Xbalanque
Level 114
God Stats
6W - 1L
1,916 SR
Queue Stats
86W - 72L
1,577 Elo+
Solo
Hercules
Hercules
McChibin90
Hercules
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
435W - 408L
1,487 Elo+
Solo
Pele
Pele
RASURADOANAVAJA
Pele
Level 75
God Stats
1W - 4L
1,514 SR
Queue Stats
313W - 288L
1,487 Elo+
Solo
Cliodhna
Cliodhna
hale_misprint
Cliodhna
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
384W - 389L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 1 / 18
12,065
804
11,629
11,647
6,778
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 3 / 18
13,034
869
21,124
16,045
9,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
GoaKoala
Merlin
20
9 / 3 / 15
13,198
880
26,889
13,091
7,826
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 3 / 16
10,827
722
6,238
18,300
33,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Spechtone
Ne Zha
17
4 / 5 / 9
10,706
714
9,392
13,627
7,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alexz6699
Ishtar
18
5 / 4 / 3
10,843
723
11,563
10,650
3,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
EmperorCharlie
Xbalanque
18
4 / 5 / 6
10,402
693
23,854
17,045
4,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
McChibin90
Hercules
19
1 / 4 / 7
9,743
650
7,049
21,724
22,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 9 / 8
10,123
675
13,835
18,515
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
hale_misprint
Cliodhna
16
2 / 6 / 4
9,244
616
7,096
13,954
3,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
28
Kills
15
15
Deaths
28
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
18
16
L
Ishtar
Alexz6699
Ishtar
5
4
3
1.63
W
7
3
18
5.33
L
Xbalanque
EmperorCharlie
Xbalanque
4
5
6
1.4
W
Merlin
GoaKoala
Merlin
9
3
15
5.5
L
Hercules
McChibin90
Hercules
1
4
7
1.13
W
1
3
16
3
L
3
9
8
0.78
W
Ne Zha
Spechtone
Ne Zha
4
5
9
1.7
L
Cliodhna
hale_misprint
Cliodhna
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,272
Damage
63,397
72,710
Taken
81,888
65,174
Mitigated
39,151
31,412
Healing
25,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,629
2,538
3,007
4,815
11,647
6,778
3,938
0
11,647
0
23,659
L
Ishtar
Alexz6699
Ishtar
11,563
8,891
1,118
1,566
10,650
3,165
0
6,927
3,591
0
23,787
W
21,124
845
1,956
5,240
16,045
9,146
1,451
0
16,045
49,010
0
L
Xbalanque
EmperorCharlie
Xbalanque
23,854
10,927
1,668
6,111
17,045
4,884
0
10,770
5,998
0
49,951
W
Merlin
GoaKoala
Merlin
26,889
1,356
1,920
4,199
13,091
7,826
610
0
13,091
56,624
0
L
Hercules
McChibin90
Hercules
7,049
1,633
725
8,673
21,724
22,214
0
10,747
10,568
0
17,927
W
6,238
4,188
2,500
4,908
18,300
33,798
2,064
0
18,300
154
11,750
L
13,835
1,340
1,215
2,116
18,515
5,308
0
9,760
8,313
0
35,601
W
Ne Zha
Spechtone
Ne Zha
9,392
1,444
1,417
1,450
13,627
7,626
469
0
13,627
0
16,987
L
Cliodhna
hale_misprint
Cliodhna
7,096
441
579
1,868
13,954
3,580
0
8,381
5,327
0
18,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,830
Gold Earned
50,355
188
Minions Killed
184
0
Camps Cleared
0
1,361,870
Distance Traveled
1,266,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,065
804
41
3
0
302,922
0
L
Ishtar
10,843
723
27
2
0
250,799
0
W
Anubis
13,034
869
71
5
0
257,126
0
L
Xbalanque
10,402
693
60
4
0
263,939
0
W
Merlin
13,198
880
59
4
0
270,839
0
L
Hercules
9,743
650
27
2
0
282,201
0
W
Arachne
10,827
722
7
0
0
249,730
0
L
Pele
10,123
675
43
3
0
222,271
0
W
Ne Zha
10,706
714
10
1
0
281,253
0
L
Cliodhna
9,244
616
27
2
0
246,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role