Player Matchup

Ne Zha
Ne Zha
Silver II
Asherlees
Ne Zha
Silver II
Level 128
God Stats
2W - 5L
1,373 SR
Queue Stats
32W - 38L
1,151 MMR
Solo
Charybdis
Charybdis
Silver I
Double_lVl
Charybdis
Silver I
Level 124
God Stats
5W - 2L
1,705 SR
Queue Stats
482W - 484L
1,197 MMR
Solo
Hercules
Hercules
Silver V
ElComeCulitz
Hercules
Silver V
Level 88
God Stats
1W - 0L
1,689 SR
Queue Stats
14W - 20L
1,192 MMR
Solo
Zeus
Zeus
Silver I
RedDeadTyler
Zeus
Silver I
Level 138
God Stats
156W - 95L
1,611 SR
Queue Stats
461W - 489L
1,154 MMR
Solo
Sylvanus
Sylvanus
Gold V
mommarhonda281
Sylvanus
Gold V
Level 142
God Stats
9W - 17L
1,346 SR
Queue Stats
551W - 571L
1,140 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,545 SR
1,167 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,477 SR
1,167 MMR
Freya
Freya
Silver I
Craig Bmore1988
Freya
Silver I
Level 151
God Stats
2W - 6L
1,226 SR
Queue Stats
236W - 251L
1,171 MMR
Solo
Serqet
Serqet
Silver II
MakesYouSick
Serqet
Silver II
Level 59
God Stats
0W - 1L
1,769 SR
Queue Stats
43W - 51L
1,163 MMR
Solo
Ra
Ra
Gold III
Scorpio1307
Ra
Gold III
Level 156
God Stats
9W - 6L
1,500 SR
Queue Stats
304W - 295L
1,224 MMR
Solo
Bacchus
Bacchus
Silver III
SupporXYT
Bacchus
Silver III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,092 MMR
Solo
Cthulhu
Cthulhu
Silver I
x417-DonKD
Cthulhu
Silver I
Level 206
God Stats
7W - 11L
1,387 SR
Queue Stats
436W - 444L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Asherlees
Ne Zha
6
3 / 1 / 2
4,031
806
1,619
2,903
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Double_lVl
Charybdis
6
1 / 0 / 2
3,444
689
2,064
2,944
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ElComeCulitz
Hercules
6
0 / 0 / 0
3,376
675
1,897
4,591
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
2 / 0 / 2
4,119
824
2,599
1,884
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
6
1 / 0 / 2
3,765
753
1,212
3,685
1,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ChronosHeraSurtrAtlas

VS

Bans
LokiThanatosChironAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,268
654
1,266
3,196
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
5
0 / 3 / 0
3,187
637
712
4,675
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,569
714
1,423
2,767
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
SupporXYT
Bacchus
4
0 / 0 / 0
3,010
602
1,640
2,161
1,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
x417-DonKD
Cthulhu
6
0 / 0 / 0
3,582
716
2,263
3,756
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Asherlees
Ne Zha
3
1
2
4
L
0
2
0
0
W
Charybdis
Double_lVl
Charybdis
1
0
2
2
W
Hercules
ElComeCulitz
Hercules
0
0
0
0
L
Serqet
0
3
0
0
W
2
0
2
3
L
1
2
0
0.5
L
Bacchus
SupporXYT
Bacchus
0
0
0
0
W
Sylvanus
1
0
2
2
L
Cthulhu
x417-DonKD
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,391
Damage
7,304
16,007
Taken
16,555
6,468
Mitigated
6,796
8,842
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Asherlees
Ne Zha
1,619
730
0
1,355
2,903
811
0
729
2,174
0
11,426
L
1,266
714
0
1,216
3,196
842
0
614
2,582
17,376
0
W
Charybdis
Double_lVl
Charybdis
2,064
1,179
0
1,660
2,944
899
0
1,464
1,480
0
15,802
W
Hercules
ElComeCulitz
Hercules
1,897
1,105
0
1,547
4,591
2,441
0
1,938
2,328
0
17,889
L
Serqet
712
347
0
1,587
4,675
1,371
0
964
3,711
0
10,222
W
2,599
494
0
982
1,884
451
0
694
1,190
22,865
0
L
1,423
178
75
749
2,767
976
0
1,697
1,070
17,121
0
L
Bacchus
SupporXYT
Bacchus
1,640
392
0
1,447
2,161
1,636
0
536
1,625
6,601
0
W
Sylvanus
1,212
604
1,196
2,102
3,685
1,866
0
1,442
2,243
12,575
0
L
Cthulhu
x417-DonKD
Cthulhu
2,263
773
0
1,595
3,756
1,971
0
0
3,756
17,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,735
Gold Earned
16,616
134
Minions Killed
131
0
Camps Cleared
0
496,417
Distance Traveled
471,501
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,031
806
22
4
0
107,278
2
L
Freya
3,268
654
31
6
0
93,003
0
W
Charybdis
3,444
689
22
4
0
90,539
0
W
Hercules
3,376
675
30
6
0
105,114
0
L
Serqet
3,187
637
26
5
0
121,198
1
W
Zeus
4,119
824
46
9
0
98,461
1
L
Ra
3,569
714
35
7
0
91,348
1
L
Bacchus
3,010
602
6
1
0
71,037
0
W
Sylvanus
3,765
753
14
3
0
95,025
0
L
Cthulhu
3,582
716
33
7
0
94,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role