Player Matchup

Jormungandr
Jormungandr
Draco_Vanitas
Jormungandr
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 47L
1,846 Elo+
Party 1
Tiamat
Tiamat
ELBENDECIDO_1
Tiamat
Level 128
God Stats
6W - 4L
1,520 SR
Queue Stats
234W - 243L
1,421 Elo+
Party 3
Shiva
Shiva
SebiSaavedra16
Shiva
Level 143
God Stats
4W - 4L
1,553 SR
Queue Stats
242W - 244L
1,425 Elo+
Party 3
Ne Zha
Ne Zha
garrafa-proxima
Ne Zha
Level 101
God Stats
9W - 8L
1,600 SR
Queue Stats
167W - 156L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
pombo_esperto7
Danzaburou
Level 78
God Stats
7W - 7L
1,633 SR
Queue Stats
106W - 104L
1,503 Elo+
Party 1
Team Averages
Level 111
1,561 SR
1,546 Elo+

VS

Team Averages
Level 95
1,369 SR
1,432 Elo+
Janus
Janus
B3mine
Janus
Level 64
God Stats
2W - 0L
1,311 SR
Queue Stats
94W - 63L
1,619 Elo+
Solo
Serqet
Serqet
Jose-online-
Serqet
Level 90
God Stats
4W - 6L
1,402 SR
Queue Stats
171W - 201L
1,402 Elo+
Party 2
Khepri
Khepri
aguilaguerrera9
Khepri
Level 120
God Stats
9W - 9L
1,200 SR
Queue Stats
148W - 183L
1,396 Elo+
Party 2
Cernunnos
Cernunnos
d0RAP
Cernunnos
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,329 Elo+
Solo
Bakasura
Bakasura
lucas777peke
Bakasura
Level 127
God Stats
8W - 11L
1,430 SR
Queue Stats
279W - 339L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Draco_Vanitas
Jormungandr
15
1 / 2 / 6
9,532
502
13,634
16,645
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 5 / 1
9,379
494
10,436
14,783
8,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 4 / 0
9,932
523
16,923
23,361
15,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 6 / 4
9,995
526
14,828
19,874
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
pombo_esperto7
Danzaburou
4
1 / 0 / 2
6,112
322
2,229
1,663
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B3mine
Janus
17
7 / 6 / 6
11,185
589
15,666
14,393
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
18
7 / 1 / 8
10,999
579
13,594
15,134
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 12
9,100
479
5,470
19,479
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cernunnos
d0RAP
Cernunnos
13
0 / 4 / 1
7,998
421
8,545
16,994
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
lucas777peke
Bakasura
18
2 / 2 / 5
10,780
567
12,470
21,956
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
17
17
Deaths
16
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
B3mine
Janus
7
6
6
1.67
L
Jormungandr
Draco_Vanitas
Jormungandr
1
2
6
2
L
5
5
1
1.1
W
Serqet
7
1
8
11
L
3
4
0
0.75
W
1
3
12
2.33
W
Cernunnos
d0RAP
Cernunnos
0
4
1
0.13
L
5
6
4
1.17
W
Bakasura
lucas777peke
Bakasura
2
2
5
2.25
L
Danzaburou
pombo_esperto7
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
55,745
76,326
Taken
87,956
50,461
Mitigated
53,942
19,878
Healing
31,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
B3mine
Janus
15,666
3,077
321
2,680
14,393
6,570
1,709
6,263
7,613
87,370
0
L
Jormungandr
Draco_Vanitas
Jormungandr
13,634
4,176
431
3,348
16,645
17,665
166
3,167
13,398
65,002
0
L
10,436
690
199
2,206
14,783
8,635
564
7,555
6,546
47,238
0
W
Serqet
13,594
2,554
0
6,239
15,134
7,559
0
2,026
13,014
0
96,070
L
16,923
2,041
53
9,489
23,361
15,408
0
5,123
14,487
404
95,742
W
5,470
1,191
786
4,272
19,479
19,074
314
8,354
10,747
22,712
0
W
Cernunnos
d0RAP
Cernunnos
8,545
4,688
0
4,507
16,994
7,063
294
8,372
8,488
0
60,246
L
14,828
6,175
0
3,047
19,874
8,260
190
4,903
13,751
0
77,100
W
Bakasura
lucas777peke
Bakasura
12,470
6,699
0
12,529
21,956
13,676
1,761
876
21,040
0
72,752
L
Danzaburou
pombo_esperto7
Danzaburou
2,229
1,236
0
1,105
1,663
493
0
388
1,275
0
11,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
50,062
421
Minions Killed
537
0
Camps Cleared
0
1,486,008
Distance Traveled
1,774,301
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,185
589
139
7
0
337,666
0
L
Jormungandr
9,532
502
85
4
0
357,119
0
L
Tiamat
9,379
494
76
4
0
349,726
3
W
Serqet
10,999
579
122
6
0
442,022
0
L
Shiva
9,932
523
147
8
0
340,083
4
W
Khepri
9,100
479
21
1
0
341,389
0
W
Cernunnos
7,998
421
91
5
0
285,179
0
L
Ne Zha
9,995
526
95
5
0
381,905
0
W
Bakasura
10,780
567
164
9
0
368,045
1
L
Danzaburou
6,112
322
18
1
0
57,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role