Player Matchup

Mercury
Mercury
Silver I
Khalil923
Mercury
Silver I
Level 124
God Stats
20W - 13L
1,789 SR
Queue Stats
209W - 223L
1,265 MMR
Solo
Jormungandr
Jormungandr
Silver II
LBKBanyai
Jormungandr
Silver II
Level 133
God Stats
18W - 22L
1,383 SR
Queue Stats
29W - 42L
1,244 MMR
Solo
Ares
Ares
Gold V
Overlooked912
Ares
Gold V
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 224L
1,232 MMR
Solo
Danzaburou
Danzaburou
Gold V
TrueNorm98
Danzaburou
Gold V
Level 158
God Stats
44W - 37L
1,461 SR
Queue Stats
235W - 243L
1,246 MMR
Solo
Eset
Eset
Silver V
thee1mvp
Eset
Silver V
Level 145
God Stats
1W - 0L
1,709 SR
Queue Stats
7W - 14L
1,232 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,568 SR
1,244 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,620 SR
1,244 MMR
Kuzenbo
Kuzenbo
Bronze III
Dj_palestino13
Kuzenbo
Bronze III
Level 49
God Stats
1W - 2L
1,955 SR
Queue Stats
144W - 146L
1,264 MMR
Solo
Tyr
Tyr
Silver II
HAZ 00 NEAL
Tyr
Silver II
Level 149
God Stats
0W - 2L
1,310 SR
Queue Stats
62W - 78L
1,256 MMR
Solo
Thor
Thor
Gold V
Mittt
Thor
Gold V
Level 117
God Stats
17W - 18L
1,558 SR
Queue Stats
564W - 573L
1,266 MMR
Solo
Nu Wa
Nu Wa
Gold V
PlayerMad
Nu Wa
Gold V
Level 148
God Stats
3W - 2L
1,779 SR
Queue Stats
125W - 132L
1,218 MMR
Solo
Chiron
Chiron
Bronze III
SmattyIce69
Chiron
Bronze III
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Khalil923
Mercury
17
6 / 1 / 4
10,699
594
10,063
15,031
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LBKBanyai
Jormungandr
18
3 / 0 / 2
11,979
666
15,310
11,293
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 2 / 5
8,486
471
11,242
19,252
15,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
TrueNorm98
Danzaburou
16
1 / 1 / 3
10,571
587
9,098
12,639
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
16
2 / 1 / 8
10,228
568
12,592
9,899
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangThanatosSurtr

VS

Bans
HadesGaneshaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,874
437
5,155
17,996
20,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 3 / 0
8,433
469
5,261
21,569
15,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Mittt
Thor
15
0 / 3 / 1
8,491
472
6,454
14,602
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
PlayerMad
Nu Wa
13
0 / 3 / 1
8,099
450
13,396
9,456
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
4 / 2 / 0
9,801
545
9,385
13,402
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
5
5
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
3
0
0
W
Mercury
Khalil923
Mercury
6
1
4
8
W
Jormungandr
LBKBanyai
Jormungandr
3
0
2
4
L
Thor
Mittt
Thor
0
3
1
0.17
W
4
2
5
3.25
L
Nu Wa
PlayerMad
Nu Wa
0
3
1
0.17
L
Chiron
4
2
0
2
W
Danzaburou
TrueNorm98
Danzaburou
1
1
3
2.5
W
Eset
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,305
Damage
39,651
68,114
Taken
77,025
44,097
Mitigated
51,402
22,866
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
1,737
2,579
3,403
17,996
20,195
0
9,352
7,986
15,204
0
L
5,261
910
0
6,153
21,569
15,849
0
13,060
6,442
0
68,564
W
Mercury
Khalil923
Mercury
10,063
4,928
0
3,064
15,031
7,054
0
4,583
10,448
0
105,564
W
Jormungandr
LBKBanyai
Jormungandr
15,310
4,666
0
3,916
11,293
10,812
1,134
1,757
9,536
114,358
0
L
Thor
Mittt
Thor
6,454
1,731
0
6,023
14,602
6,703
0
5,486
8,954
0
79,542
W
11,242
381
0
3,430
19,252
15,624
180
6,182
13,070
31,256
0
L
Nu Wa
PlayerMad
Nu Wa
13,396
1,466
209
2,390
9,456
3,410
0
4,909
4,241
76,628
0
L
Chiron
9,385
3,786
516
3,926
13,402
5,245
732
2,892
10,229
0
84,701
W
Danzaburou
TrueNorm98
Danzaburou
9,098
5,300
0
7,960
12,639
6,067
577
1,463
11,176
0
85,223
W
Eset
12,592
1,424
1,217
3,279
9,899
4,540
60
4,958
4,941
89,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
42,698
673
Minions Killed
510
0
Camps Cleared
0
1,890,694
Distance Traveled
1,769,089
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,874
437
17
1
0
364,160
0
L
Tyr
8,433
469
113
6
0
355,822
4
W
Mercury
10,699
594
132
7
0
448,356
0
W
Jormungandr
11,979
666
194
11
0
361,450
0
L
Thor
8,491
472
107
6
0
378,855
0
W
Ares
8,486
471
40
2
0
379,816
5
L
Nu Wa
8,099
450
130
7
0
331,066
8
L
Chiron
9,801
545
143
8
0
339,186
1
W
Danzaburou
10,571
587
149
8
0
342,473
9
W
Eset
10,228
568
158
9
0
358,599
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role