Player Matchup

Tiamat
Tiamat
Zombb__
Tiamat
Level 122
God Stats
8W - 2L
1,823 SR
Queue Stats
644W - 622L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
arnautovic275
Cthulhu
Level 66
God Stats
68W - 51L
1,593 SR
Queue Stats
302W - 277L
1,535 Elo+
Party 2
Chaac
Chaac
b0g0ff
Chaac
Level 40
God Stats
53W - 56L
1,526 SR
Queue Stats
55W - 59L
1,488 Elo+
Party 4
Ymir
Ymir
iHeartSnow3787
Ymir
Level 135
God Stats
4W - 6L
1,333 SR
Queue Stats
309W - 286L
1,503 Elo+
Party 4
Da Ji
Da Ji
x_DOMINIKP_x
Da Ji
Level 158
God Stats
3W - 10L
1,682 SR
Queue Stats
449W - 460L
1,506 Elo+
Party 2
Team Averages
Level 104
1,592 SR
1,507 Elo+

VS

Team Averages
Level 120
1,567 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Damon_Steel
Maui
Level 122
God Stats
32W - 27L
1,625 SR
Queue Stats
47W - 40L
1,550 Elo+
Party 1
Horus
Horus
GoEasyPlez
Horus
Level 87
God Stats
3W - 0L
1,709 SR
Queue Stats
74W - 81L
1,485 Elo+
Party 3
Baron Samedi
Baron Samedi
Liccle Domi x
Baron Samedi
Level 154
God Stats
2W - 6L
1,500 SR
Queue Stats
276W - 254L
1,475 Elo+
Solo
Jing Wei
Jing Wei
LudexGundyr1
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Zombb__
Tiamat
8
0 / 2 / 0
4,160
693
2,188
4,268
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
7
0 / 1 / 0
3,896
649
2,229
5,798
2,177
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
b0g0ff
Chaac
6
0 / 1 / 0
3,299
550
3,442
4,687
2,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,318
553
2,498
5,646
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
3,476
579
634
3,514
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
4 / 0 / 1
4,904
817
2,322
4,864
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
1 / 0 / 1
4,193
699
2,250
5,143
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
8
0 / 0 / 1
4,449
742
3,280
4,752
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Liccle Domi x
Baron Samedi
8
0 / 0 / 2
4,524
754
2,407
3,151
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
LudexGundyr1
Jing Wei
6
1 / 0 / 1
3,765
628
3,122
3,734
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
1
4.5
W
1
0
1
1.5
W
Horus
0
0
1
0.5
W
Baron Samedi
Liccle Domi x
Baron Samedi
0
0
2
1
W
Jing Wei
LudexGundyr1
Jing Wei
1
0
1
1.5
L
Tiamat
Zombb__
Tiamat
0
2
0
0
L
Cthulhu
0
1
0
0
L
Chaac
b0g0ff
Chaac
0
1
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,991
Damage
13,381
23,913
Taken
21,644
10,637
Mitigated
8,621
8,769
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,322
696
0
1,454
4,864
1,335
0
55
4,809
0
24,205
W
2,250
693
243
2,319
5,143
2,424
38
912
3,652
11,151
0
W
Horus
3,280
1,539
33
2,197
4,752
2,415
0
2,229
2,523
0
24,388
W
Baron Samedi
Liccle Domi x
Baron Samedi
2,407
402
0
1,092
3,151
1,307
0
2,133
1,018
28,017
0
W
Jing Wei
LudexGundyr1
Jing Wei
3,122
2,216
0
2,340
3,734
1,140
44
1,219
2,183
0
18,921
L
Tiamat
Zombb__
Tiamat
2,188
127
0
1,039
4,268
2,211
0
2,407
1,861
25,138
0
L
Cthulhu
2,229
560
0
1,924
5,798
2,177
0
0
5,426
17,088
0
L
Chaac
b0g0ff
Chaac
3,442
306
199
2,542
4,687
2,544
0
1,174
3,513
0
13,027
L
2,498
513
0
2,066
5,646
2,399
0
1,076
4,570
11,866
0
L
634
312
0
999
3,514
1,306
0
0
3,514
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,149
Gold Earned
21,835
158
Minions Killed
193
0
Camps Cleared
0
621,596
Distance Traveled
664,445
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,904
817
42
7
0
176,579
0
W
Maui
4,193
699
10
2
0
134,515
0
W
Horus
4,449
742
50
8
0
124,563
0
W
Baron Samedi
4,524
754
59
10
0
122,609
0
W
Jing Wei
3,765
628
32
5
0
106,179
0
L
Tiamat
4,160
693
55
9
0
141,504
2
L
Cthulhu
3,896
649
30
5
0
111,315
0
L
Chaac
3,299
550
14
2
0
127,512
0
L
Ymir
3,318
553
27
5
0
139,586
0
L
Da Ji
3,476
579
32
5
0
101,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role