Player Matchup

Tsukuyomi
Tsukuyomi
Blackhost410
Tsukuyomi
Level 61
God Stats
0W - 1L
1,488 SR
Queue Stats
14W - 40L
1,317 Elo+
Party 1
Agni
Agni
GCReaper23
Agni
Level 149
God Stats
14W - 13L
1,513 SR
Queue Stats
263W - 280L
1,448 Elo+
Solo
Vamana
Vamana
JamesGalith
Vamana
Level 26
God Stats
1W - 3L
1,406 SR
Queue Stats
14W - 43L
1,153 Elo+
Party 1
Chiron
Chiron
jennaynay10
Chiron
Level 27
God Stats
0W - 3L
1,276 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1
Chaac
Chaac
lattaavila1
Chaac
Level 61
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 11L
1,153 Elo+
Party 1
Team Averages
Level 65
1,401 SR
1,262 Elo+

VS

Team Averages
Level 92
1,717 SR
1,442 Elo+
Hercules
Hercules
ACrewPaul
Hercules
Level 154
God Stats
3W - 1L
1,591 SR
Queue Stats
19W - 14L
1,618 Elo+
Party 2
Artemis
Artemis
AfroStyleJutsu
Artemis
Level 106
God Stats
3W - 1L
1,677 SR
Queue Stats
131W - 128L
1,414 Elo+
Solo
Hera
Hera
Andrewbruz13
Hera
Level 66
God Stats
3W - 0L
1,764 SR
Queue Stats
48W - 48L
1,408 Elo+
Solo
Janus
Janus
DSweets
Janus
Level 66
God Stats
10W - 14L
1,526 SR
Queue Stats
159W - 162L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
LordLynas
Sun Wukong
Level 69
God Stats
6W - 10L
2,028 SR
Queue Stats
113W - 122L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blackhost410
Tsukuyomi
15
3 / 6 / 0
8,455
705
8,341
14,810
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 0
7,974
665
8,869
10,170
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
13
0 / 4 / 2
7,572
631
7,160
15,609
10,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
14
1 / 2 / 2
8,210
684
9,308
13,309
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 1
7,608
634
3,238
10,532
6,885
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ACrewPaul
Hercules
17
6 / 0 / 8
9,649
804
12,292
12,142
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 2 / 7
9,059
755
8,664
10,162
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 11
9,515
793
16,027
6,138
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
DSweets
Janus
16
5 / 2 / 6
9,504
792
14,256
11,665
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
LordLynas
Sun Wukong
15
2 / 1 / 7
8,411
701
5,434
11,940
14,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
20
20
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
ACrewPaul
Hercules
6
0
8
10
W
3
2
7
3.25
W
4
0
11
9.5
L
Tsukuyomi
Blackhost410
Tsukuyomi
3
6
0
0.5
W
Janus
DSweets
Janus
5
2
6
4
L
1
4
0
0.25
L
Vamana
0
4
2
0.25
W
Sun Wukong
LordLynas
Sun Wukong
2
1
7
5.5
L
Chiron
1
2
2
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
56,673
64,430
Taken
52,047
33,302
Mitigated
42,468
8,648
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ACrewPaul
Hercules
12,292
2,191
0
3,792
12,142
15,453
191
1,658
10,214
633
29,241
W
8,664
3,321
0
4,504
10,162
5,131
1,654
342
9,816
0
32,821
W
16,027
2,502
0
494
6,138
2,440
2,180
1,051
4,949
39,297
0
L
Tsukuyomi
Blackhost410
Tsukuyomi
8,341
949
0
1,445
14,810
6,219
1,064
6,053
8,332
0
31,593
W
Janus
DSweets
Janus
14,256
703
521
2,102
11,665
5,168
165
3,086
8,331
39,423
0
L
8,869
117
0
1,340
10,170
4,038
0
5,155
4,869
28,610
0
L
Vamana
7,160
1,700
0
175
15,609
10,634
25
7,994
7,204
0
17,249
W
Sun Wukong
LordLynas
Sun Wukong
5,434
311
0
1,252
11,940
14,276
519
1,860
9,868
0
14,892
L
Chiron
9,308
3,557
810
3,284
13,309
5,526
118
4,785
8,000
0
30,341
L
3,238
64
0
1,594
10,532
6,885
0
6,929
3,310
0
13,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
46,138
192
Minions Killed
225
0
Camps Cleared
0
1,207,864
Distance Traveled
1,323,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,649
804
39
3
0
280,795
0
W
Artemis
9,059
755
44
4
0
232,303
0
W
Hera
9,515
793
64
5
0
237,153
0
L
Tsukuyomi
8,455
705
44
4
0
225,349
0
W
Janus
9,504
792
70
6
0
288,855
0
L
Agni
7,974
665
49
4
0
210,482
0
L
Vamana
7,572
631
17
1
0
274,594
0
W
Sun Wukong
8,411
701
8
1
0
284,710
0
L
Chiron
8,210
684
63
5
0
237,423
0
L
Chaac
7,608
634
19
2
0
260,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role