Player Matchup

Chang'e
Chang'e
AlmostFamoush
Chang'e
Level 62
God Stats
49W - 40L
1,476 SR
Queue Stats
105W - 109L
1,379 Elo+
Party 1
Discordia
Discordia
Asunnam
Discordia
Level 62
God Stats
9W - 6L
1,578 SR
Queue Stats
144W - 170L
1,307 Elo+
Party 1
Da Ji
Da Ji
PleasingFern
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,241 Elo+
Party 1
Apollo
Apollo
davac222
Apollo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 94L
1,437 Elo+
Party 1
Maui
Maui
mazahaka01
Maui
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 36L
1,312 Elo+
Party 1
Team Averages
Level 60
1,511 SR
1,335 Elo+

VS

Team Averages
Level 75
1,412 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
CHISTUAKOV
Sylvanus
Level 35
God Stats
4W - 9L
1,274 SR
Queue Stats
104W - 105L
1,299 Elo+
Party 2
Poseidon
Poseidon
Kingfsmite
Poseidon
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 8L
1,695 Elo+
Solo
Nemesis
Nemesis
kanorika
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,180 Elo+
Party 2
Hercules
Hercules
korrivann
Hercules
Level 89
God Stats
0W - 1L
1,284 SR
Queue Stats
15W - 15L
1,806 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
7 / 0 / 4
11,609
611
10,907
9,253
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Asunnam
Discordia
16
1 / 2 / 5
9,719
512
4,041
9,087
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 7
9,167
482
5,348
13,755
5,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
davac222
Apollo
15
8 / 2 / 6
10,148
534
14,583
19,223
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 8
9,196
484
2,183
11,920
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 2 / 0
5,936
312
2,577
3,730
971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
CHISTUAKOV
Sylvanus
14
1 / 4 / 1
7,995
421
5,117
15,143
15,195
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Kingfsmite
Poseidon
15
2 / 5 / 2
9,428
496
13,082
14,458
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
kanorika
Nemesis
13
1 / 5 / 0
8,540
449
3,765
14,654
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hercules
korrivann
Hercules
10
0 / 5 / 1
6,922
364
4,639
12,952
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
4
6
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
Chang'e
7
0
4
9
W
Discordia
Asunnam
Discordia
1
2
5
1.75
L
Sylvanus
CHISTUAKOV
Sylvanus
1
4
1
0.38
L
Poseidon
Kingfsmite
Poseidon
2
5
2
0.6
W
3
1
7
6.5
W
Apollo
davac222
Apollo
8
2
6
5.5
L
Nemesis
kanorika
Nemesis
1
5
0
0.2
L
Hercules
korrivann
Hercules
0
5
1
0.1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
29,180
63,238
Taken
60,937
32,441
Mitigated
36,363
26,722
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,577
1,341
0
611
3,730
971
0
370
3,360
0
21,286
W
Chang'e
10,907
834
1,675
5,754
9,253
4,488
1,755
2,246
6,851
88,617
0
W
Discordia
Asunnam
Discordia
4,041
66
0
1,519
9,087
3,704
450
3,716
5,329
74,229
0
L
Sylvanus
CHISTUAKOV
Sylvanus
5,117
1,089
1,497
3,418
15,143
15,195
0
3,318
11,503
36,908
0
L
Poseidon
Kingfsmite
Poseidon
13,082
2,309
0
3,583
14,458
5,214
0
7,241
7,217
89,200
0
W
5,348
760
0
4,867
13,755
5,765
73
4,014
9,697
0
48,910
W
Apollo
davac222
Apollo
14,583
9,746
0
9,530
19,223
8,388
1,221
5,575
13,515
0
89,134
L
Nemesis
kanorika
Nemesis
3,765
1,358
0
430
14,654
5,981
0
1,160
13,494
0
64,055
L
Hercules
korrivann
Hercules
4,639
1,178
0
1,866
12,952
9,002
0
5,148
7,800
0
31,129
W
2,183
495
0
3,377
11,920
10,096
189
4,115
7,719
17,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,839
Gold Earned
38,821
492
Minions Killed
362
0
Camps Cleared
0
1,924,679
Distance Traveled
1,643,809
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,936
312
29
2
0
190,036
0
W
Chang'e
11,609
611
166
9
0
392,955
4
W
Discordia
9,719
512
133
7
0
393,418
1
L
Sylvanus
7,995
421
43
2
0
314,070
0
L
Poseidon
9,428
496
153
8
0
361,647
0
W
Da Ji
9,167
482
55
3
0
397,192
2
W
Apollo
10,148
534
114
6
0
381,096
4
L
Nemesis
8,540
449
85
4
0
417,628
0
L
Hercules
6,922
364
52
3
0
360,428
3
W
Maui
9,196
484
24
1
0
360,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role