Player Matchup

Chronos
Chronos
BIGCHUNGUS69705
Chronos
Level 72
God Stats
5W - 4L
1,581 SR
Queue Stats
97W - 102L
1,508 Elo+
Party 3
Cernunnos
Cernunnos
LazyCanuc
Cernunnos
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 70L
1,415 Elo+
Party 3
Aphrodite
Aphrodite
TheKingRich0187
Aphrodite
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ThePooreMan2827
Fenrir
Level 37
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 8L
1,410 Elo+
Party 3
Zhong Kui
Zhong Kui
TooGoud
Zhong Kui
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,569 SR
1,467 Elo+

VS

Team Averages
Level 80
1,692 SR
1,552 Elo+
Lancelot
Lancelot
GiantMoney2249
Lancelot
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,676 Elo+
Party 2
Neith
Neith
MonsterAction
Neith
Level 43
God Stats
10W - 14L
1,857 SR
Queue Stats
11W - 17L
1,755 Elo+
Party 2
Pele
Pele
Mtullos1992
Pele
Level 78
God Stats
10W - 7L
1,666 SR
Queue Stats
239W - 228L
1,472 Elo+
Solo
Cthulhu
Cthulhu
WilyMusician9
Cthulhu
Level 134
God Stats
11W - 4L
1,937 SR
Queue Stats
191W - 208L
1,397 Elo+
Solo
Sol
Sol
x-DIPAY-x
Sol
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 72L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,007
546
3,803
5,373
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
LazyCanuc
Cernunnos
9
2 / 0 / 0
5,334
485
6,359
7,784
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
TheKingRich0187
Aphrodite
7
0 / 1 / 0
4,215
383
2,034
5,347
1,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 1
5,348
486
3,379
8,953
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TooGoud
Zhong Kui
8
0 / 3 / 1
5,026
457
3,050
6,210
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 1 / 0
5,055
460
1,352
5,704
1,973
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 1 / 0
5,324
484
6,394
7,705
2,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
6,540
595
3,709
8,690
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
10
2 / 1 / 2
6,502
591
4,398
9,012
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
0 / 0 / 0
6,485
590
4,370
4,798
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Lancelot
0
1
0
0
L
Cernunnos
LazyCanuc
Cernunnos
2
0
0
2
W
1
1
0
1
W
3
0
1
3.5
L
Aphrodite
TheKingRich0187
Aphrodite
0
1
0
0
L
1
2
1
0.75
L
Zhong Kui
TooGoud
Zhong Kui
0
3
1
0.17
W
Cthulhu
2
1
2
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,625
Damage
20,223
33,667
Taken
35,909
13,708
Mitigated
13,906
8,361
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
610
0
0
5,373
2,022
88
3,750
1,623
45,554
0
W
Lancelot
1,352
436
0
1,000
5,704
1,973
0
758
4,946
0
18,296
L
Cernunnos
LazyCanuc
Cernunnos
6,359
2,940
0
3,218
7,784
2,681
0
0
7,784
0
41,984
W
6,394
3,134
0
3,987
7,705
2,620
0
871
6,834
0
32,862
W
3,709
1,204
0
2,498
8,690
3,041
58
1,390
7,222
0
48,320
L
Aphrodite
TheKingRich0187
Aphrodite
2,034
882
1,599
2,110
5,347
1,824
0
0
5,347
9,472
0
L
3,379
659
0
413
8,953
3,106
0
1,762
7,108
0
29,322
L
Zhong Kui
TooGoud
Zhong Kui
3,050
787
0
1,021
6,210
4,075
39
2,594
3,037
21,376
0
W
Cthulhu
4,398
472
0
3,252
9,012
4,551
339
2,118
6,528
34,119
0
W
4,370
1,560
0
2,763
4,798
1,721
941
3,306
1,492
48,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
29,906
236
Minions Killed
292
0
Camps Cleared
0
966,078
Distance Traveled
1,045,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,007
546
80
7
0
214,333
0
W
Lancelot
5,055
460
32
3
0
227,714
0
L
Cernunnos
5,334
485
58
5
0
193,393
0
W
Neith
5,324
484
45
4
0
173,909
0
W
Pele
6,540
595
71
6
0
243,877
0
L
Aphrodite
4,215
383
22
2
0
173,183
0
L
Fenrir
5,348
486
38
3
0
212,054
0
L
Zhong Kui
5,026
457
38
3
0
173,115
0
W
Cthulhu
6,502
591
53
5
0
203,130
0
W
Sol
6,485
590
91
8
0
197,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role