Player Matchup

Bellona
Bellona
Chanoo0000
Bellona
Level 69
God Stats
5W - 1L
1,746 SR
Queue Stats
73W - 76L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Hooligan5360
Sylvanus
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
170W - 178L
1,346 Elo+
Party 2
Lancelot
Lancelot
KMKZ WITCHER
Lancelot
Level 129
God Stats
5W - 7L
1,439 SR
Queue Stats
157W - 149L
1,492 Elo+
Solo
Anhur
Anhur
PurpleDorito
Anhur
Level 127
God Stats
17W - 19L
1,365 SR
Queue Stats
153W - 142L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
ThrashedCop
Baron Samedi
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 156L
1,314 Elo+
Party 2
Team Averages
Level 108
1,510 SR
1,424 Elo+

VS

Team Averages
Level 123
1,474 SR
1,516 Elo+
Apollo
Apollo
Nahomex
Apollo
Level 107
God Stats
20W - 15L
1,625 SR
Queue Stats
382W - 367L
1,493 Elo+
Solo
Ymir
Ymir
Poloncin
Ymir
Level 127
God Stats
8W - 10L
1,588 SR
Queue Stats
105W - 103L
1,568 Elo+
Party 1
Thanatos
Thanatos
Rechytox
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,485 Elo+
Party 1
Vulcan
Vulcan
TheRacetz
Vulcan
Level 108
God Stats
38W - 47L
1,514 SR
Queue Stats
192W - 178L
1,488 Elo+
Solo
Horus
Horus
efeseo
Horus
Level 125
God Stats
0W - 4L
1,144 SR
Queue Stats
63W - 54L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chanoo0000
Bellona
12
1 / 3 / 4
7,396
493
7,633
17,494
16,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Hooligan5360
Sylvanus
12
4 / 2 / 7
8,611
574
8,126
13,926
12,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
KMKZ WITCHER
Lancelot
13
2 / 2 / 7
7,718
515
4,727
10,834
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 6
8,081
539
8,979
12,396
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
ThrashedCop
Baron Samedi
12
2 / 2 / 5
7,244
483
8,288
9,782
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nahomex
Apollo
12
2 / 2 / 1
7,249
483
5,877
11,768
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
1 / 4 / 4
6,773
452
7,531
13,636
13,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Rechytox
Thanatos
12
3 / 3 / 3
7,361
491
5,120
12,549
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
TheRacetz
Vulcan
12
2 / 2 / 6
7,329
489
11,426
6,674
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
efeseo
Horus
12
2 / 2 / 4
6,851
457
7,882
16,232
14,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
13
Kills
10
10
Deaths
13
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chanoo0000
Bellona
1
3
4
1
W
Sylvanus
Hooligan5360
Sylvanus
4
2
7
3.75
W
Lancelot
KMKZ WITCHER
Lancelot
2
2
7
2.75
L
Apollo
Nahomex
Apollo
2
2
1
1.25
L
Ymir
1
4
4
0.75
W
4
1
6
7
L
Thanatos
Rechytox
Thanatos
3
3
3
1.5
L
Vulcan
TheRacetz
Vulcan
2
2
6
2.5
W
Baron Samedi
ThrashedCop
Baron Samedi
2
2
5
2.25
L
Horus
efeseo
Horus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,753
Damage
37,836
64,432
Taken
60,859
44,477
Mitigated
39,650
28,908
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chanoo0000
Bellona
7,633
2,942
0
4,720
17,494
16,367
55
3,818
13,676
0
54,506
W
Sylvanus
Hooligan5360
Sylvanus
8,126
3,129
6,475
6,410
13,926
12,877
196
5,322
8,604
30,918
0
W
Lancelot
KMKZ WITCHER
Lancelot
4,727
799
0
4,413
10,834
4,852
0
2,265
8,569
0
51,921
L
Apollo
Nahomex
Apollo
5,877
3,556
0
4,984
11,768
3,749
424
3,993
7,697
0
51,564
L
Ymir
7,531
814
0
2,371
13,636
13,555
78
4,480
9,055
34,494
0
W
8,979
4,882
0
949
12,396
5,510
148
3,377
9,019
0
62,229
L
Thanatos
Rechytox
Thanatos
5,120
1,593
0
7,080
12,549
4,779
0
2,355
10,082
0
45,123
L
Vulcan
TheRacetz
Vulcan
11,426
2,889
157
942
6,674
2,590
495
3,400
3,049
57,288
0
W
Baron Samedi
ThrashedCop
Baron Samedi
8,288
471
2,430
3,511
9,782
4,871
282
4,648
5,134
45,692
0
L
Horus
efeseo
Horus
7,882
3,621
1,480
4,669
16,232
14,977
0
2,464
13,691
0
36,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
35,563
374
Minions Killed
336
0
Camps Cleared
0
1,403,660
Distance Traveled
1,404,576
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,396
493
73
5
0
279,152
0
W
Sylvanus
8,611
574
32
2
0
247,939
4
W
Lancelot
7,718
515
75
5
0
329,286
2
L
Apollo
7,249
483
99
7
0
290,631
0
L
Ymir
6,773
452
32
2
0
249,553
4
W
Anhur
8,081
539
98
7
0
265,989
0
L
Thanatos
7,361
491
67
4
0
283,538
0
L
Vulcan
7,329
489
82
5
0
294,780
3
W
Baron Samedi
7,244
483
96
6
0
281,294
1
L
Horus
6,851
457
56
4
0
286,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role