Player Matchup

Atlas
Atlas
Gold II
MilkN2Sugars
Atlas
Gold II
Level 156
God Stats
1W - 1L
1,645 SR
Queue Stats
18W - 12L
1,506 MMR
Party 1
Anubis
Anubis
Gold II
StuHaveMyBow
Anubis
Gold II
Level 128
God Stats
2W - 2L
1,614 SR
Queue Stats
18W - 12L
1,506 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
ThatGuyEEN
Ah Muzen Cab
Gold II
Level 145
God Stats
2W - 0L
1,547 SR
Queue Stats
18W - 12L
1,506 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,602 SR
1,506 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,697 SR
1,487 MMR
Odin
Odin
Bronze III
Euchleia
Odin
Bronze III
Level 83
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
RaBuBuWo
Merlin
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Lancelot
Lancelot
Bronze III
nekzot228
Lancelot
Bronze III
Level 45
God Stats
1W - 1L
1,959 SR
Queue Stats
4W - 6L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,126
761
5,482
15,682
16,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
14
4 / 1 / 5
9,332
778
7,638
5,883
3,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ThatGuyEEN
Ah Muzen Cab
13
4 / 1 / 6
8,754
730
11,628
10,213
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesHelAo KuangLoki

VS

Bans
Ne ZhaBaba YagaHou YiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 2 / 1
8,455
705
5,096
9,913
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
RaBuBuWo
Merlin
15
1 / 0 / 2
8,985
749
11,386
6,398
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
nekzot228
Lancelot
12
0 / 8 / 2
7,336
611
5,380
13,096
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
2
2
1
1.25
W
2
1
8
6
L
Merlin
RaBuBuWo
Merlin
1
0
2
2
W
Anubis
4
1
5
6.5
W
Ah Muzen Cab
ThatGuyEEN
Ah Muzen Cab
4
1
6
7
L
Lancelot
nekzot228
Lancelot
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
21,862
31,778
Taken
29,407
24,645
Mitigated
15,646
12,739
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,096
571
161
3,281
9,913
7,931
0
4,603
5,310
0
13,040
W
5,482
1,711
1,851
4,405
15,682
16,663
253
5,096
10,286
10,628
0
L
Merlin
RaBuBuWo
Merlin
11,386
854
0
3,138
6,398
3,019
0
2,050
4,348
62,067
0
W
Anubis
7,638
597
0
3,064
5,883
3,288
679
2,521
3,134
45,741
0
W
Ah Muzen Cab
ThatGuyEEN
Ah Muzen Cab
11,628
4,879
0
3,419
10,213
4,694
2,743
4,216
5,786
0
44,101
L
Lancelot
nekzot228
Lancelot
5,380
270
0
322
13,096
4,696
0
6,494
6,602
0
16,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
24,776
142
Minions Killed
159
0
Camps Cleared
0
703,627
Distance Traveled
693,809
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,455
705
19
2
0
238,164
1
W
Atlas
9,126
761
7
1
0
237,257
3
L
Merlin
8,985
749
119
10
0
236,304
0
W
Anubis
9,332
778
82
7
0
213,420
1
W
Ah Muzen Cab
8,754
730
53
4
0
252,950
0
L
Lancelot
7,336
611
21
2
0
219,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role