Player Matchup

Sol
Sol
CozyBoom
Sol
Level 108
God Stats
45W - 32L
1,655 SR
Queue Stats
267W - 255L
1,566 Elo+
Party 1
Sobek
Sobek
CozyDoom
Sobek
Level 87
God Stats
2W - 3L
1,470 SR
Queue Stats
285W - 284L
1,566 Elo+
Party 1
Geb
Geb
HaveANice1
Geb
Level 122
God Stats
9W - 6L
1,744 SR
Queue Stats
370W - 358L
1,531 Elo+
Solo
Bakasura
Bakasura
JukeNova
Bakasura
Level 109
God Stats
5W - 3L
1,970 SR
Queue Stats
230W - 232L
1,556 Elo+
Party 1
Chronos
Chronos
NLSprite
Chronos
Level 105
God Stats
6W - 2L
1,911 SR
Queue Stats
267W - 266L
1,607 Elo+
Party 1
Team Averages
Level 106
1,750 SR
1,565 Elo+

VS

Team Averages
Level 104
1,578 SR
1,561 Elo+
Mulan
Mulan
CP--bby
Mulan
Level 123
God Stats
1W - 2L
1,735 SR
Queue Stats
14W - 9L
1,575 Elo+
Party 2
Mercury
Mercury
DisgracedElement
Mercury
Level 147
God Stats
1W - 2L
1,316 SR
Queue Stats
10W - 9L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
JerichoAlepho
Baron Samedi
Level 43
God Stats
5W - 3L
1,593 SR
Queue Stats
54W - 55L
1,507 Elo+
Party 3
Ullr
Ullr
LongJohnTobaggan
Ullr
Level 88
God Stats
12W - 19L
1,710 SR
Queue Stats
405W - 378L
1,624 Elo+
Solo
Sol
Sol
Poрtarts
Sol
Level 121
God Stats
2W - 3L
1,535 SR
Queue Stats
75W - 57L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,467
622
8,621
10,340
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
CozyDoom
Sobek
12
1 / 0 / 2
7,016
585
6,638
10,360
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 0 / 4
6,011
501
3,655
7,458
4,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
JukeNova
Bakasura
13
3 / 1 / 0
7,078
590
2,627
8,604
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
NLSprite
Chronos
12
3 / 0 / 0
6,636
553
8,321
7,675
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CP--bby
Mulan
10
0 / 3 / 0
6,042
504
6,147
12,304
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 1
6,526
544
2,248
8,107
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
JerichoAlepho
Baron Samedi
8
0 / 1 / 0
5,403
450
4,255
6,866
3,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

8
0 / 2 / 0
5,182
432
5,779
9,140
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 1
7,040
587
8,205
10,151
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
CP--bby
Mulan
0
3
0
0
W
2
2
1
1.25
W
Sobek
CozyDoom
Sobek
1
0
2
2
L
1
2
1
0.75
W
0
0
4
2
L
Baron Samedi
JerichoAlepho
Baron Samedi
0
1
0
0
W
Bakasura
JukeNova
Bakasura
3
1
0
3
L
0
2
0
0
W
Chronos
NLSprite
Chronos
3
0
0
3
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
26,634
44,437
Taken
46,568
24,249
Mitigated
19,521
23,046
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CP--bby
Mulan
6,147
1,093
0
3,730
12,304
6,235
0
5,430
5,306
0
42,054
W
8,621
2,421
0
5,096
10,340
4,217
213
7,513
2,827
67,301
0
W
Sobek
CozyDoom
Sobek
6,638
539
0
7,194
10,360
8,258
0
0
10,360
43,115
0
L
2,248
863
0
1,022
8,107
2,864
0
2,150
5,839
0
49,473
W
3,655
157
2,262
4,135
7,458
4,939
0
2,840
4,618
9,961
0
L
Baron Samedi
JerichoAlepho
Baron Samedi
4,255
752
2,269
3,035
6,866
3,153
0
5,098
1,740
13,664
0
W
Bakasura
JukeNova
Bakasura
2,627
1,746
0
2,889
8,604
3,548
15
448
8,156
0
51,418
L
5,779
1,818
0
500
9,140
3,214
0
5,996
2,724
0
33,886
W
Chronos
NLSprite
Chronos
8,321
1,787
0
1,470
7,675
3,287
0
1,659
6,016
60,610
0
L
8,205
2,677
0
4,975
10,151
4,055
0
6,961
3,089
62,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
30,193
407
Minions Killed
337
0
Camps Cleared
0
1,258,502
Distance Traveled
1,224,976
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,042
504
81
7
0
226,149
2
W
Sol
7,467
622
118
10
0
226,759
0
W
Sobek
7,016
585
89
7
0
225,517
2
L
Mercury
6,526
544
74
6
0
304,563
0
W
Geb
6,011
501
13
1
0
274,040
2
L
Baron Samedi
5,403
450
14
1
0
227,023
4
W
Bakasura
7,078
590
89
7
0
289,740
0
L
Ullr
5,182
432
57
5
0
229,100
2
W
Chronos
6,636
553
98
8
0
242,446
0
L
Sol
7,040
587
111
9
0
238,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role