Player Matchup

Bastet
Bastet
Bridgebythefoote
Bastet
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
394W - 395L
1,466 Elo+
Party 1
Serqet
Serqet
JefersonA77
Serqet
Level 120
God Stats
1W - 1L
1,758 SR
Queue Stats
103W - 86L
1,419 Elo+
Solo
Ra
Ra
brewerstein
Ra
Level 88
God Stats
5W - 5L
1,371 SR
Queue Stats
375W - 372L
1,439 Elo+
Party 1
Poseidon
Poseidon
ninjapig114
Poseidon
Level 81
God Stats
0W - 2L
1,298 SR
Queue Stats
11W - 15L
1,349 Elo+
Solo
Artemis
Artemis
oxD0Cxo
Artemis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,400 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,414 Elo+

VS

Team Averages
Level 101
1,543 SR
1,437 Elo+
Camazotz
Camazotz
HAUS40
Camazotz
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
361W - 357L
1,445 Elo+
Solo
Ymir
Ymir
MetridysH20
Ymir
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
449W - 472L
1,443 Elo+
Solo
Bastet
Bastet
MrGrayBush5386
Bastet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 198L
1,459 Elo+
Solo
Horus
Horus
TURIKIISH
Horus
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
218W - 210L
1,425 Elo+
Solo
Danzaburou
Danzaburou
VALLONE95
Danzaburou
Level 96
God Stats
7W - 3L
1,715 SR
Queue Stats
148W - 139L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
8,004
800
8,604
12,912
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
14
3 / 5 / 7
8,099
810
8,620
10,857
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 2 / 5
9,244
924
12,864
8,945
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ninjapig114
Poseidon
13
2 / 7 / 4
7,135
714
10,025
11,256
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
oxD0Cxo
Artemis
11
1 / 5 / 5
6,944
694
8,017
9,509
3,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HAUS40
Camazotz
14
2 / 5 / 10
8,430
843
7,381
16,069
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 2 / 17
9,510
951
9,101
15,482
17,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 2 / 13
9,170
917
9,564
12,079
5,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
TURIKIISH
Horus
15
1 / 2 / 14
9,030
903
3,802
14,082
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
VALLONE95
Danzaburou
19
10 / 1 / 14
11,315
1,132
18,517
8,961
4,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
12
Kills
25
25
Deaths
12
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Camazotz
HAUS40
Camazotz
2
5
10
1.4
L
Serqet
3
5
7
1.3
W
6
2
17
7.25
W
6
2
13
6.25
W
Horus
TURIKIISH
Horus
1
2
14
4
W
Danzaburou
VALLONE95
Danzaburou
10
1
14
17
L
4
2
5
3.25
L
Poseidon
ninjapig114
Poseidon
2
7
4
0.57
L
Artemis
oxD0Cxo
Artemis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
48,365
53,479
Taken
66,673
23,445
Mitigated
50,075
14,283
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,604
2,808
483
2,232
12,912
5,207
0
2,099
10,813
0
12,361
W
Camazotz
HAUS40
Camazotz
7,381
1,599
447
4,374
16,069
7,573
45
5,137
10,758
0
15,389
L
Serqet
8,620
866
18
756
10,857
6,560
0
1,124
9,733
0
10,312
W
9,101
908
1,688
3,989
15,482
17,642
419
5,310
9,986
14,817
0
W
9,564
2,401
1,744
2,314
12,079
5,788
1,539
4,034
7,602
0
13,908
W
Horus
TURIKIISH
Horus
3,802
1,612
3,262
5,344
14,082
14,266
24
3,860
9,778
0
9,295
W
Danzaburou
VALLONE95
Danzaburou
18,517
4,429
416
3,415
8,961
4,806
4,553
4,548
4,413
0
46,558
L
12,864
733
3,838
3,907
8,945
4,032
58
1,980
6,965
36,699
0
L
Poseidon
ninjapig114
Poseidon
10,025
1,585
241
1,404
11,256
4,040
0
1,849
9,407
16,639
0
L
Artemis
oxD0Cxo
Artemis
8,017
2,595
717
687
9,509
3,606
100
2,049
7,460
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
47,455
107
Minions Killed
127
0
Camps Cleared
0
888,870
Distance Traveled
1,036,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,004
800
14
1
0
188,760
0
W
Camazotz
8,430
843
23
2
0
210,831
0
L
Serqet
8,099
810
7
1
0
176,536
0
W
Ymir
9,510
951
8
1
0
192,318
0
W
Bastet
9,170
917
15
2
0
230,076
0
W
Horus
9,030
903
10
1
0
197,524
0
W
Danzaburou
11,315
1,132
71
7
0
205,405
0
L
Ra
9,244
924
50
5
0
216,808
0
L
Poseidon
7,135
714
20
2
0
153,069
0
L
Artemis
6,944
694
16
2
0
153,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role