Player Matchup

Maui
Maui
 
Maui
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Djkillaj
Neith
Level 47
God Stats
26W - 23L
1,506 SR
Queue Stats
161W - 159L
1,458 Elo+
Party 2
Anubis
Anubis
MarvelousImp
Anubis
Level 84
God Stats
15W - 14L
1,463 SR
Queue Stats
196W - 219L
1,376 Elo+
Party 2
Xbalanque
Xbalanque
StaxxMrZero
Xbalanque
Level 58
God Stats
3W - 6L
1,376 SR
Queue Stats
68W - 80L
1,500 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,467 Elo+

VS

Team Averages
Level 98
1,484 SR
1,522 Elo+
Ymir
Ymir
ColoradoGirl23
Ymir
Level 51
God Stats
4W - 4L
1,653 SR
Queue Stats
82W - 86L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Real_JG_
Cernunnos
Level 61
God Stats
0W - 5L
1,500 SR
Queue Stats
278W - 300L
1,443 Elo+
Solo
Kukulkan
Kukulkan
chrisibarra23
Kukulkan
Level 155
God Stats
1W - 1L
1,274 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
He Bo
He Bo
oOJDwastedOo
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Solo
King Arthur
King Arthur
xM3RRYx
King Arthur
Level 109
God Stats
1W - 1L
1,495 SR
Queue Stats
54W - 53L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 4
6,492
1,298
848
3,010
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
 
Baba Yaga
11
0 / 0 / 8
6,322
1,264
3,391
5,098
2,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Djkillaj
Neith
12
3 / 0 / 7
7,047
1,409
6,874
4,921
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 0 / 7
7,201
1,440
3,654
4,480
2,049
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
StaxxMrZero
Xbalanque
12
3 / 1 / 7
6,978
1,396
6,153
7,031
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

372

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,643
1,129
0
163
98
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Real_JG_
Cernunnos
11
1 / 1 / 0
6,309
1,262
3,922
5,775
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
chrisibarra23
Kukulkan
11
0 / 0 / 1
6,228
1,246
9,386
2,321
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 5 / 1
6,056
1,211
4,159
6,041
2,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xM3RRYx
King Arthur
11
0 / 4 / 1
5,958
1,192
4,917
8,888
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
10
Kills
1
1
Deaths
10
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
W
Baba Yaga
 
Baba Yaga
0
0
8
4
L
0
0
0
0
W
Neith
Djkillaj
Neith
3
0
7
6.5
W
Anubis
3
0
7
6.5
L
Cernunnos
Real_JG_
Cernunnos
1
1
0
1
W
Xbalanque
StaxxMrZero
Xbalanque
3
1
7
6.5
L
Kukulkan
chrisibarra23
Kukulkan
0
0
1
0.5
L
0
5
1
0.1
L
King Arthur
xM3RRYx
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
22,384
24,540
Taken
23,188
12,311
Mitigated
12,910
3,998
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
848
170
0
480
3,010
2,938
0
1,237
1,773
1,945
0
W
Baba Yaga
 
Baba Yaga
3,391
503
0
1,397
5,098
2,238
0
2,412
2,627
13,451
0
L
0
0
0
83
163
98
0
0
163
1,029
0
W
Neith
Djkillaj
Neith
6,874
2,527
0
914
4,921
2,061
0
3,341
1,472
0
14,585
W
Anubis
3,654
539
118
1,089
4,480
2,049
0
2,545
1,910
27,070
0
L
Cernunnos
Real_JG_
Cernunnos
3,922
1,571
0
1,160
5,775
2,194
0
2,526
3,249
0
11,708
W
Xbalanque
StaxxMrZero
Xbalanque
6,153
3,729
0
0
7,031
3,025
0
4,133
2,832
0
12,306
L
Kukulkan
chrisibarra23
Kukulkan
9,386
196
0
94
2,321
921
0
870
1,451
29,314
0
L
4,159
760
0
100
6,041
2,211
0
1,779
4,262
13,447
0
L
King Arthur
xM3RRYx
King Arthur
4,917
316
0
0
8,888
7,486
0
2,718
6,170
412
11,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
30,194
122
Minions Killed
110
3
Camps Cleared
3
500,524
Distance Traveled
466,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,492
1,298
7
1
0
57,357
0
W
Baba Yaga
6,322
1,264
25
5
0
118,716
0
L
Ymir
5,643
1,129
0
0
0
23,557
0
W
Neith
7,047
1,409
18
4
1
115,248
0
W
Anubis
7,201
1,440
55
11
1
100,261
0
L
Cernunnos
6,309
1,262
15
3
2
105,408
0
W
Xbalanque
6,978
1,396
17
3
1
108,942
0
L
Kukulkan
6,228
1,246
56
11
0
126,295
0
L
He Bo
6,056
1,211
21
4
1
98,098
0
L
King Arthur
5,958
1,192
18
4
0
113,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role