Player Matchup

Bellona
Bellona
Coletrain717
Bellona
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 74L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
CynicalLinicome
Heimdallr
Level 114
God Stats
5W - 9L
1,465 SR
Queue Stats
130W - 154L
1,443 Elo+
Solo
Ne Zha
Ne Zha
Throwin_Ducks
Ne Zha
Level 87
God Stats
30W - 25L
1,584 SR
Queue Stats
98W - 71L
1,561 Elo+
Solo
Nox
Nox
Xanlee1
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,422 Elo+
Solo
Athena
Athena
dragon7masta45
Athena
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
198W - 186L
1,406 Elo+
Party 1
Team Averages
Level 109
1,510 SR
1,444 Elo+

VS

Team Averages
Level 72
1,628 SR
1,443 Elo+
Hades
Hades
Carlos5113Andy
Hades
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 107L
1,518 Elo+
Solo
Surtr
Surtr
MarkedQuasar913
Surtr
Level 68
God Stats
19W - 7L
2,015 SR
Queue Stats
120W - 102L
1,435 Elo+
Solo
Bacchus
Bacchus
PhoenixKing5585
Bacchus
Level 149
God Stats
62W - 40L
1,627 SR
Queue Stats
396W - 377L
1,522 Elo+
Solo
Danzaburou
Danzaburou
helllllloooooo9
Danzaburou
Level 45
God Stats
23W - 18L
1,500 SR
Queue Stats
57W - 59L
1,500 Elo+
Solo
King Arthur
King Arthur
koolaid33
King Arthur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coletrain717
Bellona
13
2 / 3 / 0
7,644
510
9,558
19,740
23,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
CynicalLinicome
Heimdallr
12
3 / 5 / 1
7,740
516
8,188
11,557
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 4
7,182
479
9,668
13,389
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Nox
1
0 / 0 / 0
2,942
196
0
0
0
11
2 / 4 / 3
7,331
489
5,292
16,402
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,467
631
2,830
10,516
5,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
8 / 1 / 4
9,369
625
12,773
14,318
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 3 / 7
8,193
546
9,274
16,183
16,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
helllllloooooo9
Danzaburou
14
2 / 1 / 5
8,627
575
7,185
12,392
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
koolaid33
King Arthur
13
1 / 2 / 2
7,912
527
11,577
12,093
14,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
16
16
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Bellona
Coletrain717
Bellona
2
3
0
0.67
L
Heimdallr
CynicalLinicome
Heimdallr
3
5
1
0.7
W
8
1
4
10
W
3
3
7
2.17
L
1
4
4
0.75
L
Nox
0
0
0
0
L
2
4
3
0.88
W
Danzaburou
helllllloooooo9
Danzaburou
2
1
5
4.5
W
King Arthur
koolaid33
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
43,639
61,088
Taken
65,502
50,275
Mitigated
48,247
16,479
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,830
308
193
6,236
10,516
5,515
0
32
10,484
77,081
0
L
Bellona
Coletrain717
Bellona
9,558
4,079
0
7,987
19,740
23,235
0
3,077
16,620
0
66,396
L
Heimdallr
CynicalLinicome
Heimdallr
8,188
4,804
0
3,321
11,557
5,512
698
3,995
7,550
0
51,041
W
12,773
7,440
0
6,430
14,318
7,066
830
1,103
13,215
489
66,952
W
9,274
2,036
2,101
5,022
16,183
16,592
0
2,336
13,847
27,290
0
L
9,668
2,612
0
2,691
13,389
6,897
0
2,272
11,110
0
43,053
L
Nox
0
0
0
0
0
0
0
0
0
0
0
L
5,292
1,951
323
2,157
16,402
14,631
33
3,863
12,515
26,499
0
W
Danzaburou
helllllloooooo9
Danzaburou
7,185
3,301
0
5,777
12,392
4,866
3,086
1,261
11,131
0
61,264
W
King Arthur
koolaid33
King Arthur
11,577
1,348
0
644
12,093
14,208
208
560
11,533
1,236
53,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
43,568
283
Minions Killed
430
0
Camps Cleared
0
1,094,390
Distance Traveled
1,492,125
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,467
631
120
8
0
263,877
0
L
Bellona
7,644
510
97
6
0
238,357
0
L
Heimdallr
7,740
516
76
5
0
232,604
0
W
Surtr
9,369
625
95
6
0
369,821
2
W
Bacchus
8,193
546
35
2
0
321,132
0
L
Ne Zha
7,182
479
59
4
0
322,773
0
L
Nox
2,942
196
0
0
0
0
0
L
Athena
7,331
489
51
3
0
300,656
0
W
Danzaburou
8,627
575
97
6
0
276,101
0
W
King Arthur
7,912
527
83
6
0
261,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role