Player Matchup

Ares
Ares
Darkbrother100
Ares
Level 43
God Stats
0W - 1L
1,246 SR
Queue Stats
8W - 11L
1,299 Elo+
Party 1
Arachne
Arachne
LordvastorX
Arachne
Level 17
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 1
Medusa
Medusa
MixihPL
Medusa
Level 24
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 1
King Arthur
King Arthur
SirCristiaan
King Arthur
Level 159
God Stats
8W - 18L
1,388 SR
Queue Stats
468W - 471L
1,431 Elo+
Solo
Persephone
Persephone
yesitsbecky
Persephone
Level 86
God Stats
3W - 1L
1,904 SR
Queue Stats
33W - 31L
1,493 Elo+
Solo
Team Averages
Level 66
1,508 SR
1,343 Elo+

VS

Team Averages
Level 114
1,677 SR
1,451 Elo+
Ymir
Ymir
ElGalinhaVerde
Ymir
Level 154
God Stats
14W - 9L
1,794 SR
Queue Stats
318W - 325L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Hennessy777
Jormungandr
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
425W - 420L
1,438 Elo+
Solo
Hades
Hades
K a t s u7934
Hades
Level 62
God Stats
3W - 0L
1,738 SR
Queue Stats
79W - 77L
1,482 Elo+
Solo
Neith
Neith
Wiccann
Neith
Level 146
God Stats
2W - 0L
1,822 SR
Queue Stats
15W - 17L
1,446 Elo+
Solo
Mercury
Mercury
kirisaki55
Mercury
Level 54
God Stats
26W - 16L
1,530 SR
Queue Stats
159W - 224L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,747
456
5,637
16,415
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
LordvastorX
Arachne
12
3 / 9 / 3
8,043
473
3,620
16,814
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
MixihPL
Medusa
12
1 / 5 / 4
7,145
420
9,016
13,454
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
SirCristiaan
King Arthur
15
4 / 4 / 0
9,195
541
12,676
23,088
16,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
yesitsbecky
Persephone
15
3 / 5 / 0
9,947
585
11,693
12,269
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
9,343
550
6,619
13,848
10,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Hennessy777
Jormungandr
17
2 / 3 / 4
10,184
599
14,063
15,697
14,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 5
8,886
523
9,216
14,018
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Wiccann
Neith
12
2 / 4 / 3
8,003
471
10,001
10,205
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
kirisaki55
Mercury
18
16 / 2 / 2
11,472
675
19,256
15,120
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
27
28
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
2
0
11
7.5
W
Jormungandr
Hennessy777
Jormungandr
2
3
4
1.33
W
5
4
5
1.88
L
Arachne
LordvastorX
Arachne
3
9
3
0.5
L
Medusa
MixihPL
Medusa
1
5
4
0.6
L
King Arthur
SirCristiaan
King Arthur
4
4
0
1
W
Neith
Wiccann
Neith
2
4
3
0.88
W
Mercury
kirisaki55
Mercury
16
2
2
8.5
L
Persephone
yesitsbecky
Persephone
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,642
Damage
59,155
82,040
Taken
68,888
50,336
Mitigated
43,520
14,208
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,637
661
0
2,352
16,415
17,590
0
4,538
11,877
13,084
0
W
6,619
1,378
2,866
4,260
13,848
10,746
492
4,856
8,992
34,392
0
W
Jormungandr
Hennessy777
Jormungandr
14,063
3,108
0
5,376
15,697
14,730
209
0
15,697
83,789
0
W
9,216
1,219
199
4,505
14,018
7,071
0
7,496
6,522
58,510
0
L
Arachne
LordvastorX
Arachne
3,620
2,498
0
2,159
16,814
6,116
0
3,815
12,852
0
45,951
L
Medusa
MixihPL
Medusa
9,016
5,192
0
412
13,454
5,543
0
3,163
10,065
0
44,618
L
King Arthur
SirCristiaan
King Arthur
12,676
1,086
0
7,201
23,088
16,413
32
10,738
10,272
0
74,558
W
Neith
Wiccann
Neith
10,001
5,013
0
1,382
10,205
4,209
2,092
1,449
8,756
0
55,513
W
Mercury
kirisaki55
Mercury
19,256
13,919
0
2,006
15,120
6,764
0
3,529
11,591
0
103,590
L
Persephone
yesitsbecky
Persephone
11,693
440
0
2,084
12,269
4,674
44
5,193
7,071
74,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
47,888
401
Minions Killed
468
0
Camps Cleared
0
1,584,126
Distance Traveled
1,670,133
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,747
456
8
0
0
301,118
3
W
Ymir
9,343
550
30
2
0
332,838
0
W
Jormungandr
10,184
599
141
8
0
284,014
0
W
Hades
8,886
523
88
5
0
331,434
4
L
Arachne
8,043
473
62
4
0
324,608
4
L
Medusa
7,145
420
80
5
0
296,344
0
L
King Arthur
9,195
541
120
7
0
319,330
0
W
Neith
8,003
471
92
5
0
287,062
0
W
Mercury
11,472
675
117
7
0
434,785
8
L
Persephone
9,947
585
131
8
0
342,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role