Player Matchup

Susano
Susano
Erik29pro
Susano
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 47L
1,477 Elo+
Solo
Chronos
Chronos
Natvik
Chronos
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 162L
1,480 Elo+
Solo
Heimdallr
Heimdallr
OnePlays
Heimdallr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 32L
1,724 Elo+
Solo
Ao Kuang
Ao Kuang
Rissorz
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,617 Elo+
Solo
Apollo
Apollo
X_-King-Andy-_X
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,307 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,521 Elo+

VS

Team Averages
Level 137
1,450 SR
1,541 Elo+
Atlas
Atlas
FightWithHonoR
Atlas
Level 200
God Stats
2W - 1L
1,614 SR
Queue Stats
69W - 78L
1,480 Elo+
Party 1
Cerberus
Cerberus
SatDaFakAp
Cerberus
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,492 Elo+
Party 1
Odin
Odin
Tongolord
Odin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 149L
1,529 Elo+
Party 1
Anubis
Anubis
abesod
Anubis
Level 125
God Stats
2W - 2L
1,134 SR
Queue Stats
44W - 53L
1,473 Elo+
Party 1
Bastet
Bastet
bystry1984
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Erik29pro
Susano
16
1 / 4 / 6
8,649
665
14,076
11,363
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Natvik
Chronos
17
3 / 5 / 5
9,572
736
16,756
13,978
5,050
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
OnePlays
Heimdallr
16
1 / 7 / 9
9,358
720
11,235
14,051
5,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Rissorz
Ao Kuang
17
7 / 4 / 1
10,281
791
15,818
13,345
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 11 / 5
7,492
576
1,958
15,817
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 20
11,246
865
11,016
15,362
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
SatDaFakAp
Cerberus
17
6 / 3 / 17
11,018
848
9,492
18,415
23,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
14
0 / 3 / 16
8,819
678
8,671
10,078
10,818
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
abesod
Anubis
18
12 / 2 / 8
11,298
869
15,589
12,868
8,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
bystry1984
Bastet
18
8 / 2 / 13
11,053
850
19,217
15,457
9,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
12
Kills
31
31
Deaths
12
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Susano
Erik29pro
Susano
1
4
6
1
W
5
2
20
7.5
L
Chronos
Natvik
Chronos
3
5
5
1.1
L
Heimdallr
OnePlays
Heimdallr
1
7
9
0.79
L
Ao Kuang
Rissorz
Ao Kuang
7
4
1
1.88
W
Cerberus
SatDaFakAp
Cerberus
6
3
17
4.83
W
Odin
0
3
16
2.67
L
0
11
5
0.23
W
Anubis
abesod
Anubis
12
2
8
8
W
Bastet
bystry1984
Bastet
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,843
Damage
63,985
68,554
Taken
72,180
30,075
Mitigated
72,131
12,837
Healing
35,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Erik29pro
Susano
14,076
1,637
1,051
1,677
11,363
4,682
0
5,732
5,551
0
25,692
W
11,016
2,931
1,721
3,687
15,362
19,830
352
7,198
8,030
23,695
0
L
Chronos
Natvik
Chronos
16,756
6,809
208
2,613
13,978
5,050
0
7,218
6,760
34,473
0
L
Heimdallr
OnePlays
Heimdallr
11,235
3,143
616
1,815
14,051
5,415
0
9,370
4,681
0
23,215
L
Ao Kuang
Rissorz
Ao Kuang
15,818
2,967
332
4,233
13,345
10,437
0
4,842
8,503
20,743
0
W
Cerberus
SatDaFakAp
Cerberus
9,492
858
1,990
5,171
18,415
23,366
175
8,661
9,533
15,128
0
W
Odin
8,671
1,562
2,466
1,314
10,078
10,818
382
4,157
5,882
296
14,990
L
1,958
654
0
292
15,817
4,491
0
9,063
6,754
0
7,449
W
Anubis
abesod
Anubis
15,589
955
3,632
7,133
12,868
8,730
1,317
5,654
7,005
41,766
0
W
Bastet
bystry1984
Bastet
19,217
7,358
1,570
6,667
15,457
9,387
1,789
6,010
9,156
0
29,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
53,434
138
Minions Killed
150
0
Camps Cleared
0
1,045,077
Distance Traveled
1,267,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,649
665
29
2
0
238,251
0
W
Atlas
11,246
865
20
2
0
238,462
0
L
Chronos
9,572
736
45
3
0
200,676
0
L
Heimdallr
9,358
720
34
3
0
227,300
0
L
Ao Kuang
10,281
791
16
1
0
210,397
0
W
Cerberus
11,018
848
25
2
0
269,870
0
W
Odin
8,819
678
18
1
0
228,581
0
L
Apollo
7,492
576
14
1
0
168,453
0
W
Anubis
11,298
869
62
5
0
256,386
0
W
Bastet
11,053
850
25
2
0
273,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role