Player Matchup

Cthulhu
Cthulhu
BL00DS1NS
Cthulhu
Level 35
God Stats
3W - 2L
1,630 SR
Queue Stats
57W - 56L
1,361 Elo+
Party 3
Surtr
Surtr
DarkNightray_50c
Surtr
Level 89
God Stats
49W - 54L
1,477 SR
Queue Stats
198W - 223L
1,379 Elo+
Party 1
Chang'e
Chang'e
Kanguro-Azteca2
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
Samuru_Dee
Ah Puch
Level 125
God Stats
22W - 15L
1,566 SR
Queue Stats
267W - 269L
1,446 Elo+
Solo
Medusa
Medusa
VANQUISHER_S3M01
Medusa
Level 43
God Stats
12W - 11L
1,648 SR
Queue Stats
77W - 68L
1,361 Elo+
Party 3
Team Averages
Level 64
1,564 SR
1,386 Elo+

VS

Team Averages
Level 67
1,403 SR
1,347 Elo+
Maui
Maui
Affonsow
Maui
Level 85
God Stats
3W - 1L
1,552 SR
Queue Stats
3W - 1L
1,753 Elo+
Solo
Jing Wei
Jing Wei
Dio Bose
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Tyr
Tyr
PsychedelicF0x
Tyr
Level 77
God Stats
1W - 3L
1,260 SR
Queue Stats
68W - 61L
1,161 Elo+
Party 2
Surtr
Surtr
kingkyle06
Surtr
Level 67
God Stats
1W - 2L
1,509 SR
Queue Stats
70W - 68L
1,161 Elo+
Party 2
Persephone
Persephone
rogue wolf719
Persephone
Level 41
God Stats
0W - 2L
1,192 SR
Queue Stats
25W - 31L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BL00DS1NS
Cthulhu
11
0 / 0 / 2
6,729
518
2,009
5,260
3,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 0 / 2
6,687
514
3,137
9,107
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
5,991
461
4,768
9,687
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Samuru_Dee
Ah Puch
13
5 / 0 / 1
8,038
618
4,950
7,036
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 0
6,745
519
4,969
5,646
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 0 / 3
6,011
462
1,865
5,485
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Dio Bose
Jing Wei
9
0 / 2 / 0
5,359
412
1,074
6,275
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,370
182
0
0
0
Surtr
12
3 / 2 / 0
6,793
523
9,972
12,232
11,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
rogue wolf719
Persephone
10
0 / 4 / 0
6,577
506
2,594
5,831
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
0
0
3
1.5
W
Cthulhu
BL00DS1NS
Cthulhu
0
0
2
1
W
0
0
2
1
L
Jing Wei
Dio Bose
Jing Wei
0
2
0
0
W
1
3
0
0.33
L
0
0
0
0
W
Ah Puch
Samuru_Dee
Ah Puch
5
0
1
5.5
W
2
0
0
2
L
Surtr
3
2
0
1.5
L
Persephone
rogue wolf719
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
15,505
36,736
Taken
29,823
17,618
Mitigated
19,795
15,239
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
1,865
428
307
1,690
5,485
3,958
182
1,816
3,496
13,368
0
W
Cthulhu
BL00DS1NS
Cthulhu
2,009
122
1,696
1,388
5,260
3,181
275
953
4,307
31,992
0
W
3,137
1,374
0
1,674
9,107
4,739
0
744
8,363
934
60,141
L
Jing Wei
Dio Bose
Jing Wei
1,074
663
0
1,337
6,275
2,199
0
1,339
4,912
0
22,663
W
4,768
261
0
3,986
9,687
4,537
0
1,269
8,418
33,391
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Samuru_Dee
Ah Puch
4,950
64
82
3,884
7,036
2,904
0
1,662
5,374
47,792
0
W
4,969
1,891
0
2,529
5,646
2,257
624
253
5,393
0
53,758
L
Surtr
9,972
4,414
0
1,617
12,232
11,426
0
3,808
7,873
1,107
54,638
L
Persephone
rogue wolf719
Persephone
2,594
55
98
611
5,831
2,212
0
3,829
1,716
43,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
27,110
393
Minions Killed
219
0
Camps Cleared
0
1,205,586
Distance Traveled
986,856
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,011
462
19
1
0
263,798
2
W
Cthulhu
6,729
518
56
4
0
257,090
3
W
Surtr
6,687
514
96
7
0
291,885
0
L
Jing Wei
5,359
412
36
3
0
245,099
0
W
Chang'e
5,991
461
65
5
0
225,198
0
L
Tyr
2,370
182
0
0
0
0
0
W
Ah Puch
8,038
618
91
7
0
235,496
0
W
Medusa
6,745
519
85
7
0
195,917
2
L
Surtr
6,793
523
75
6
0
251,815
0
L
Persephone
6,577
506
89
7
0
226,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role