Player Matchup

Sol
Sol
KingIzanagi
Sol
Level 108
God Stats
4W - 9L
1,198 SR
Queue Stats
225W - 229L
1,534 Elo+
Party 1
Bakasura
Bakasura
cam12B0809
Bakasura
Level 16
God Stats
14W - 3L
1,716 SR
Queue Stats
94W - 61L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
i h8 2 be you
Ao Kuang
Level 122
God Stats
6W - 2L
1,634 SR
Queue Stats
161W - 161L
1,543 Elo+
Party 1
Team Averages
Level 82
1,516 SR
1,529 Elo+

VS

Team Averages
Level 116
1,491 SR
1,565 Elo+
Janus
Janus
DANERADE314
Janus
Level 120
God Stats
1W - 2L
1,474 SR
Queue Stats
21W - 18L
1,618 Elo+
Party 2
King Arthur
King Arthur
VOLTAGE7777
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
stormycrusader
Cernunnos
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 33L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,461
846
8,584
6,533
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
cam12B0809
Bakasura
13
4 / 0 / 4
8,101
810
6,789
8,756
4,365
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
i h8 2 be you
Ao Kuang
12
2 / 1 / 5
7,707
771
5,485
11,199
8,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,856
686
6,953
5,327
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
VOLTAGE7777
King Arthur
11
0 / 4 / 0
6,364
636
4,034
9,237
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
stormycrusader
Cernunnos
11
0 / 2 / 1
6,658
666
5,596
7,909
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
6
5
L
King Arthur
VOLTAGE7777
King Arthur
0
4
0
0
W
Bakasura
cam12B0809
Bakasura
4
0
4
6
W
Ao Kuang
i h8 2 be you
Ao Kuang
2
1
5
4.5
L
Cernunnos
stormycrusader
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
16,583
26,488
Taken
22,473
16,158
Mitigated
9,539
13,123
Healing
1,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,953
157
0
92
5,327
2,047
0
3,871
1,269
37,360
0
W
8,584
1,494
110
4,163
6,533
2,795
2,021
1,012
5,423
37,129
2,659
L
King Arthur
VOLTAGE7777
King Arthur
4,034
379
0
545
9,237
4,656
0
5,779
2,447
0
16,345
W
Bakasura
cam12B0809
Bakasura
6,789
4,376
0
4,588
8,756
4,365
1,632
2,532
5,898
0
19,574
W
Ao Kuang
i h8 2 be you
Ao Kuang
5,485
986
0
4,262
11,199
8,998
46
3,156
7,825
27,617
0
L
Cernunnos
stormycrusader
Cernunnos
5,596
2,150
0
1,347
7,909
2,836
0
3,799
3,224
0
19,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
19,878
153
Minions Killed
142
0
Camps Cleared
0
611,422
Distance Traveled
555,427
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,856
686
81
8
0
186,206
4
W
Sol
8,461
846
64
6
0
186,215
0
L
King Arthur
6,364
636
24
2
0
188,603
0
W
Bakasura
8,101
810
42
4
0
239,783
0
W
Ao Kuang
7,707
771
47
5
0
185,424
0
L
Cernunnos
6,658
666
37
4
0
180,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role