Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold I
ChicoCopito
Bastet
Gold I
Level 65
God Stats
0W - 3L
1,310 SR
Queue Stats
18W - 8L
1,644 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
ImagineWagons45
Cthulhu
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,725 MMR
Solo
Merlin
Merlin
Platinum IV
ItalianAggressor
Merlin
Platinum IV
Level 103
God Stats
7W - 5L
1,906 SR
Queue Stats
245W - 239L
1,750 MMR
Solo
Xbalanque
Xbalanque
Platinum V
XXRAIXERXXGYT
Xbalanque
Platinum V
Level 177
God Stats
12W - 10L
1,499 SR
Queue Stats
447W - 460L
1,723 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,543 SR
1,668 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,582 SR
1,680 MMR
Hades
Hades
Platinum V
 
Hades
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
RulerDestroyer
Danzaburou
Platinum V
Level 159
God Stats
4W - 5L
1,467 SR
Queue Stats
64W - 58L
1,721 MMR
Solo
Ares
Ares
Platinum IV
SHADOOWJAJA
Ares
Platinum IV
Level 161
God Stats
6W - 5L
1,753 SR
Queue Stats
317W - 313L
1,722 MMR
Solo
Susano
Susano
Gold III
UtterlyVile
Susano
Gold III
Level 67
God Stats
3W - 0L
1,880 SR
Queue Stats
20W - 5L
1,737 MMR
Solo
Surtr
Surtr
Gold I
ZORROXZ1000
Surtr
Gold I
Level 169
God Stats
3W - 2L
1,308 SR
Queue Stats
254W - 253L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
3 / 0 / 0
4,685
781
4,403
4,962
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bastet
5
0 / 1 / 3
3,560
593
1,739
3,383
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 2 / 0
3,260
543
2,817
5,663
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,856
643
1,144
2,547
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
XXRAIXERXXGYT
Xbalanque
7
0 / 2 / 0
3,861
644
1,869
4,851
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MercuryAthenaAwilixFreya

VS

Bans
GaneshaThorHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 0 / 0
4,505
751
2,123
3,117
1,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
RulerDestroyer
Danzaburou
7
3 / 0 / 0
4,281
714
3,704
3,238
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 4
4,389
732
2,610
5,442
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
7
1 / 1 / 1
4,226
704
2,045
4,684
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,135
689
2,444
6,739
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
0
3
W
Hades
 
Hades
0
0
0
0
L
Bastet
0
1
3
1.5
L
1
2
0
0.5
L
0
0
0
0
W
Danzaburou
RulerDestroyer
Danzaburou
3
0
0
3
W
1
1
4
3
W
Susano
1
1
1
1.5
L
Xbalanque
XXRAIXERXXGYT
Xbalanque
0
2
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,972
Damage
12,926
21,406
Taken
23,220
8,851
Mitigated
10,020
7,644
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,403
1,787
0
2,906
4,962
2,368
0
121
4,841
0
25,523
W
Hades
 
Hades
2,123
298
25
2,416
3,117
1,162
0
1,144
1,973
30,743
0
L
Bastet
1,739
667
0
722
3,383
819
0
174
3,209
0
10,447
L
2,817
554
245
1,649
5,663
3,325
0
1,754
3,909
7,729
0
L
1,144
307
0
750
2,547
881
0
2,021
526
22,286
0
W
Danzaburou
RulerDestroyer
Danzaburou
3,704
2,158
0
1,942
3,238
981
0
665
2,468
0
23,019
W
2,610
464
0
1,755
5,442
3,663
0
1,448
3,642
12,531
0
W
Susano
2,045
580
0
2,128
4,684
1,405
0
212
4,437
0
23,622
L
Xbalanque
XXRAIXERXXGYT
Xbalanque
1,869
674
0
1,372
4,851
1,458
0
682
4,169
0
20,863
W
2,444
1,167
0
2,573
6,739
2,809
0
0
6,739
177
23,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,222
Gold Earned
21,536
155
Minions Killed
201
0
Camps Cleared
0
602,877
Distance Traveled
648,226
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,685
781
47
8
0
145,089
0
W
Hades
4,505
751
68
11
0
131,958
1
L
Bastet
3,560
593
15
3
0
107,135
0
L
Cthulhu
3,260
543
9
2
0
126,358
1
L
Merlin
3,856
643
45
8
0
112,079
1
W
Danzaburou
4,281
714
33
6
0
115,992
0
W
Ares
4,389
732
21
4
0
121,730
2
W
Susano
4,226
704
41
7
0
153,192
0
L
Xbalanque
3,861
644
39
7
0
112,216
2
W
Surtr
4,135
689
38
6
0
125,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role