Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
K9Benzema
Anhur
Level 144
God Stats
2W - 2L
1,383 SR
Queue Stats
39W - 31L
1,539 Elo+
Solo
Tiamat
Tiamat
MisterSCO
Tiamat
Level 145
God Stats
1W - 7L
1,105 SR
Queue Stats
186W - 168L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
colate12
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,467 Elo+
Solo
Team Averages
Level 145
1,398 SR
1,522 Elo+

VS

Team Averages
Level 133
1,426 SR
1,530 Elo+
Fenrir
Fenrir
MAKAHAMA
Fenrir
Level 88
God Stats
2W - 7L
1,288 SR
Queue Stats
316W - 341L
1,446 Elo+
Solo
Chiron
Chiron
MerfinStone
Chiron
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
129W - 107L
1,560 Elo+
Solo
Agni
Agni
Mitnichten
Agni
Level 138
God Stats
31W - 16L
1,752 SR
Queue Stats
162W - 145L
1,612 Elo+
Solo
Artio
Artio
Ninjaskillzjord
Artio
Level 173
God Stats
1W - 0L
1,307 SR
Queue Stats
408W - 367L
1,508 Elo+
Solo
Thoth
Thoth
Tirni
Thoth
Level 136
God Stats
19W - 19L
1,500 SR
Queue Stats
141W - 124L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 2 / 0
4,599
575
3,105
6,279
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
 
Guan Yu
9
0 / 0 / 1
4,589
574
1,540
6,797
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
K9Benzema
Anhur
5
0 / 2 / 0
3,727
466
2,355
4,538
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MisterSCO
Tiamat
8
0 / 0 / 1
4,634
579
4,689
4,468
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
colate12
Ao Kuang
7
1 / 0 / 0
4,383
548
1,721
6,088
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MAKAHAMA
Fenrir
8
0 / 0 / 4
4,526
566
3,334
6,931
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
9
2 / 0 / 1
5,308
664
3,592
3,142
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
5,136
642
2,377
4,187
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,821
603
4,188
6,439
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thoth
Tirni
Thoth
8
1 / 0 / 0
4,724
591
3,282
3,875
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
L
Guan Yu
 
Guan Yu
0
0
1
0.5
L
Anhur
K9Benzema
Anhur
0
2
0
0
W
Fenrir
MAKAHAMA
Fenrir
0
0
4
2
W
Chiron
2
0
1
2.5
L
Tiamat
MisterSCO
Tiamat
0
0
1
0.5
W
1
1
2
2
W
0
1
0
0
W
Thoth
Tirni
Thoth
1
0
0
1
L
Ao Kuang
colate12
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
16,773
28,170
Taken
24,574
14,830
Mitigated
8,776
10,133
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,105
1,190
564
2,284
6,279
4,408
0
2,068
3,991
0
8,683
L
Guan Yu
 
Guan Yu
1,540
269
51
3,004
6,797
4,794
0
3,471
2,686
0
26,288
L
Anhur
K9Benzema
Anhur
2,355
1,283
0
1,552
4,538
1,284
0
433
3,965
0
14,206
W
Fenrir
MAKAHAMA
Fenrir
3,334
581
0
869
6,931
2,728
0
1,446
5,401
0
17,420
W
Chiron
3,592
1,601
501
1,334
3,142
766
583
549
2,573
0
32,231
L
Tiamat
MisterSCO
Tiamat
4,689
637
0
1,715
4,468
2,275
0
1,469
2,967
31,814
0
W
2,377
229
0
884
4,187
1,132
0
787
3,280
32,891
0
W
4,188
827
0
3,150
6,439
2,972
0
643
5,441
23,654
0
W
Thoth
Tirni
Thoth
3,282
147
0
1,234
3,875
1,178
116
2,579
1,114
32,076
0
L
Ao Kuang
colate12
Ao Kuang
1,721
411
0
963
6,088
2,069
0
1,730
4,358
19,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
24,515
174
Minions Killed
231
0
Camps Cleared
0
809,729
Distance Traveled
805,788
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,599
575
2
0
0
176,363
0
L
Guan Yu
4,589
574
38
5
0
167,054
3
L
Anhur
3,727
466
29
4
0
108,210
2
W
Fenrir
4,526
566
29
4
0
171,172
0
W
Chiron
5,308
664
52
7
0
146,004
0
L
Tiamat
4,634
579
68
9
0
176,588
1
W
Agni
5,136
642
59
7
0
183,975
0
W
Artio
4,821
603
27
3
0
138,833
2
W
Thoth
4,724
591
64
8
0
165,804
0
L
Ao Kuang
4,383
548
37
5
0
181,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role