Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
CreativeTentacle
Surtr
Level 41
God Stats
2W - 3L
1,713 SR
Queue Stats
18W - 33L
1,403 Elo+
Solo
Loki
Loki
DyPlOMonster
Loki
Level 74
God Stats
1W - 1L
1,794 SR
Queue Stats
25W - 17L
1,533 Elo+
Solo
Martichoras
Martichoras
NIVMIZZET2
Martichoras
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 109L
1,496 Elo+
Solo
Team Averages
Level 106
1,601 SR
1,486 Elo+

VS

Team Averages
Level 95
1,628 SR
1,472 Elo+
Hachiman
Hachiman
Matildada2
Hachiman
Level 18
God Stats
2W - 2L
1,549 SR
Queue Stats
43W - 55L
1,507 Elo+
Party 2
Olorun
Olorun
Schnoorkle
Olorun
Level 104
God Stats
4W - 0L
1,603 SR
Queue Stats
216W - 201L
1,526 Elo+
Solo
Bakasura
Bakasura
enz5102
Bakasura
Level 149
God Stats
2W - 2L
1,929 SR
Queue Stats
112W - 120L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
josueelnadamas
Sylvanus
Level 89
God Stats
7W - 1L
1,759 SR
Queue Stats
96W - 103L
1,461 Elo+
Party 2
Fenrir
Fenrir
xTsuya
Fenrir
Level 117
God Stats
6W - 6L
1,301 SR
Queue Stats
258W - 240L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 2 / 0
5,406
541
3,549
4,137
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
9
0 / 0 / 1
4,568
457
3,638
5,993
4,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 0
5,247
525
4,525
9,624
6,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,207
521
2,558
6,479
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Martichoras
NIVMIZZET2
Martichoras
9
0 / 3 / 0
5,485
549
4,127
11,641
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Matildada2
Hachiman
9
0 / 1 / 1
4,972
497
3,110
5,125
1,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Schnoorkle
Olorun
12
4 / 0 / 1
6,700
670
9,495
7,413
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
enz5102
Bakasura
11
3 / 0 / 1
6,383
638
3,228
8,169
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
9
0 / 0 / 1
5,265
527
2,689
7,794
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
xTsuya
Fenrir
10
2 / 0 / 0
5,870
587
5,063
7,599
6,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
9
9
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
0
2
0
0
L
0
2
1
0.25
W
Hachiman
Matildada2
Hachiman
0
1
1
0.5
L
Martichoras
NIVMIZZET2
Martichoras
0
3
0
0
W
Olorun
Schnoorkle
Olorun
4
0
1
4.5
W
Bakasura
enz5102
Bakasura
3
0
1
3.5
W
Sylvanus
0
0
1
0.5
W
Fenrir
xTsuya
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
23,585
37,874
Taken
36,100
19,512
Mitigated
19,133
12,542
Healing
19,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,549
1,659
0
1,281
4,137
1,638
0
576
3,450
31,752
4,993
L
Kuzenbo
 
Kuzenbo
3,638
1,735
0
2,284
5,993
4,730
0
2,388
3,605
14,750
0
L
4,525
2,486
0
3,966
9,624
6,793
0
72
9,412
544
27,469
L
2,558
383
0
460
6,479
2,121
0
1,721
4,733
0
34,271
W
Hachiman
Matildada2
Hachiman
3,110
2,335
0
792
5,125
1,881
0
2,406
2,719
0
28,654
L
Martichoras
NIVMIZZET2
Martichoras
4,127
1,889
0
4,551
11,641
4,230
0
7,499
3,977
0
45,840
W
Olorun
Schnoorkle
Olorun
9,495
5,819
107
5,365
7,413
2,937
0
635
6,778
58,360
0
W
Bakasura
enz5102
Bakasura
3,228
2,385
0
3,860
8,169
3,201
0
646
7,523
0
40,614
W
Sylvanus
2,689
1,314
1,990
3,854
7,794
4,500
0
2,941
4,853
27,286
0
W
Fenrir
xTsuya
Fenrir
5,063
1,683
0
3,777
7,599
6,614
0
136
7,463
453
33,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
29,190
266
Minions Killed
351
0
Camps Cleared
0
1,025,160
Distance Traveled
1,015,403
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,406
541
76
8
0
194,418
1
L
Kuzenbo
4,568
457
15
2
0
228,277
2
L
Surtr
5,247
525
44
4
0
176,157
1
L
Loki
5,207
521
55
6
0
248,745
0
W
Hachiman
4,972
497
57
6
0
191,039
0
L
Martichoras
5,485
549
76
8
0
177,563
0
W
Olorun
6,700
670
103
10
0
206,131
0
W
Bakasura
6,383
638
82
8
0
256,765
0
W
Sylvanus
5,265
527
45
5
0
184,825
0
W
Fenrir
5,870
587
64
6
0
176,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role