Player Matchup

Hun Batz
Hun Batz
ArtyJay242
Hun Batz
Level 129
God Stats
1W - 0L
1,759 SR
Queue Stats
82W - 85L
1,335 Elo+
Party 1
Maui
Maui
CharlieBruh1906
Maui
Level 66
God Stats
9W - 14L
1,500 SR
Queue Stats
53W - 65L
1,297 Elo+
Party 1
Vulcan
Vulcan
Hero Obliviates
Vulcan
Level 152
God Stats
9W - 6L
1,668 SR
Queue Stats
155W - 153L
1,310 Elo+
Party 1
Neith
Neith
revolution2013
Neith
Level 126
God Stats
57W - 58L
1,418 SR
Queue Stats
72W - 80L
1,371 Elo+
Solo
Achilles
Achilles
sokeytor
Achilles
Level 105
God Stats
28W - 33L
1,362 SR
Queue Stats
769W - 867L
1,338 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,330 Elo+

VS

Team Averages
Level 75
1,509 SR
1,405 Elo+
Baron Samedi
Baron Samedi
BloodEngie999
Baron Samedi
Level 67
God Stats
2W - 3L
1,720 SR
Queue Stats
16W - 18L
1,441 Elo+
Solo
Neith
Neith
Kaaaiitt
Neith
Level 89
God Stats
39W - 48L
1,420 SR
Queue Stats
80W - 101L
1,360 Elo+
Solo
Ah Puch
Ah Puch
ZatIey
Ah Puch
Level 104
God Stats
2W - 3L
1,484 SR
Queue Stats
65W - 68L
1,417 Elo+
Solo
Scylla
Scylla
alexrichart12
Scylla
Level 53
God Stats
6W - 7L
1,423 SR
Queue Stats
97W - 95L
1,517 Elo+
Solo
Cliodhna
Cliodhna
hayder_luna
Cliodhna
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 271L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArtyJay242
Hun Batz
14
2 / 1 / 7
8,575
504
7,947
13,854
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 3
8,100
476
2,778
13,016
9,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
9 / 3 / 6
9,582
564
17,964
8,107
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,965
410
8,234
12,596
5,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
sokeytor
Achilles
15
3 / 1 / 0
8,331
490
4,351
13,585
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodEngie999
Baron Samedi
9
1 / 4 / 4
7,421
437
9,688
15,663
10,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Kaaaiitt
Neith
11
0 / 4 / 2
6,638
390
5,498
12,367
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
ZatIey
Ah Puch
16
3 / 1 / 0
10,106
594
8,067
9,409
6,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 1
7,232
425
5,164
12,497
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
hayder_luna
Cliodhna
12
4 / 5 / 3
8,330
490
6,156
13,766
5,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
10
10
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArtyJay242
Hun Batz
2
1
7
5.5
L
Baron Samedi
BloodEngie999
Baron Samedi
1
4
4
0.75
W
2
3
3
1.17
W
9
3
6
4
L
Neith
Kaaaiitt
Neith
0
4
2
0.25
L
Ah Puch
ZatIey
Ah Puch
3
1
0
3
L
2
5
1
0.5
L
Cliodhna
hayder_luna
Cliodhna
4
5
3
1.1
W
1
2
1
0.75
W
Achilles
sokeytor
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,274
Damage
34,573
61,158
Taken
63,702
35,598
Mitigated
30,818
21,445
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArtyJay242
Hun Batz
7,947
2,334
0
5,187
13,854
5,573
357
2,998
10,856
0
62,175
L
Baron Samedi
BloodEngie999
Baron Samedi
9,688
1,025
3,593
7,042
15,663
10,074
109
3,775
11,888
30,030
0
W
2,778
408
2,379
3,487
13,016
9,664
196
5,632
7,384
19,698
0
W
17,964
5,190
0
1,250
8,107
3,530
422
2,656
5,451
74,067
0
L
Neith
Kaaaiitt
Neith
5,498
2,118
250
3,567
12,367
4,241
992
6,513
5,803
0
39,385
L
Ah Puch
ZatIey
Ah Puch
8,067
1,373
0
6,639
9,409
6,569
224
777
7,886
75,730
0
L
5,164
245
0
1,860
12,497
4,889
135
5,604
6,893
40,312
0
L
Cliodhna
hayder_luna
Cliodhna
6,156
387
0
125
13,766
5,045
83
4,073
9,693
0
39,192
W
8,234
1,888
608
3,576
12,596
5,052
365
5,069
7,527
0
45,430
W
Achilles
sokeytor
Achilles
4,351
1,150
0
4,958
13,585
11,779
86
6,564
7,021
0
51,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
39,727
328
Minions Killed
352
0
Camps Cleared
0
1,657,767
Distance Traveled
1,479,501
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,575
504
74
4
0
374,541
1
L
Baron Samedi
7,421
437
31
2
0
262,752
0
W
Maui
8,100
476
25
1
0
302,562
0
W
Vulcan
9,582
564
105
6
0
360,634
4
L
Neith
6,638
390
54
3
0
257,554
0
L
Ah Puch
10,106
594
140
8
0
292,449
0
L
Scylla
7,232
425
70
4
0
329,424
0
L
Cliodhna
8,330
490
57
3
0
337,322
0
W
Neith
6,965
410
53
3
0
307,686
0
W
Achilles
8,331
490
71
4
0
312,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role