Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GutsGI0ryRam
Chiron
Level 69
God Stats
2W - 0L
1,825 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kokame
Cu Chulainn
Level 115
God Stats
50W - 46L
1,577 SR
Queue Stats
159W - 124L
1,526 Elo+
Party 1
Olorun
Olorun
OVOfABES
Olorun
Level 109
God Stats
13W - 10L
1,584 SR
Queue Stats
160W - 136L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
RechargeAA_
Amaterasu
Level 146
God Stats
5W - 7L
1,310 SR
Queue Stats
125W - 116L
1,461 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,509 Elo+

VS

Team Averages
Level 48
1,493 SR
1,469 Elo+
Atlas
Atlas
CitizenErased
Atlas
Level 32
God Stats
3W - 5L
1,212 SR
Queue Stats
17W - 21L
1,397 Elo+
Solo
He Bo
He Bo
Cookie0o_5
He Bo
Level 41
God Stats
0W - 2L
1,473 SR
Queue Stats
22W - 28L
1,463 Elo+
Solo
Bakasura
Bakasura
Dreamtrickzs
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EGOLDMAN23
Jing Wei
Level 121
God Stats
4W - 3L
1,805 SR
Queue Stats
56W - 45L
1,476 Elo+
Solo
Hera
Hera
GodlyDSheepie777
Hera
Level 19
God Stats
1W - 2L
1,477 SR
Queue Stats
13W - 16L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 0 / 3
7,715
857
7,875
3,756
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
14
3 / 1 / 8
7,361
818
12,342
7,543
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Kokame
Cu Chulainn
13
2 / 5 / 6
7,210
801
6,500
12,047
8,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
OVOfABES
Olorun
14
5 / 0 / 8
8,325
925
6,744
7,330
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
RechargeAA_
Amaterasu
14
1 / 0 / 4
7,123
791
3,005
6,927
7,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,525
725
5,503
11,729
10,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
13
1 / 3 / 2
6,954
773
4,131
8,889
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Dreamtrickzs
Bakasura
12
2 / 3 / 2
6,482
720
6,635
10,288
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
EGOLDMAN23
Jing Wei
12
0 / 1 / 2
6,260
696
5,320
6,025
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
6,167
685
3,387
6,302
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
14
Kills
6
6
Deaths
14
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
3
4.5
L
2
3
2
1
L
He Bo
1
3
2
0.67
L
Bakasura
Dreamtrickzs
Bakasura
2
3
2
1
L
Jing Wei
EGOLDMAN23
Jing Wei
0
1
2
1
L
1
4
4
0.75
W
Chiron
3
1
8
7
W
Cu Chulainn
Kokame
Cu Chulainn
2
5
6
1
W
Olorun
OVOfABES
Olorun
5
0
8
9
W
Amaterasu
RechargeAA_
Amaterasu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
24,976
37,603
Taken
43,233
23,195
Mitigated
25,298
10,724
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,875
763
0
691
3,756
1,595
1,476
1,896
1,860
30,828
0
L
5,503
1,586
656
3,253
11,729
10,742
0
5,755
5,835
15,204
0
L
He Bo
4,131
389
0
1,636
8,889
3,471
0
2,272
6,569
25,232
0
L
Bakasura
Dreamtrickzs
Bakasura
6,635
3,868
0
933
10,288
5,921
0
2,916
7,330
0
12,930
L
Jing Wei
EGOLDMAN23
Jing Wei
5,320
3,989
0
2,677
6,025
2,347
0
717
5,308
0
23,097
L
3,387
951
0
192
6,302
2,817
0
2,691
3,572
7,436
0
W
Chiron
12,342
4,055
579
1,963
7,543
2,923
716
2,348
4,695
0
29,345
W
Cu Chulainn
Kokame
Cu Chulainn
6,500
818
0
1,912
12,047
8,341
227
4,575
7,006
0
17,045
W
Olorun
OVOfABES
Olorun
6,744
3,028
867
2,643
7,330
3,205
2,371
2,334
4,646
26,956
0
W
Amaterasu
RechargeAA_
Amaterasu
3,005
1,114
0
2,069
6,927
7,131
755
1,868
4,846
0
13,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
32,388
205
Minions Killed
151
0
Camps Cleared
0
943,950
Distance Traveled
913,896
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,715
857
60
7
0
183,291
4
L
Atlas
6,525
725
19
2
0
190,140
0
L
He Bo
6,954
773
50
6
0
192,360
0
L
Bakasura
6,482
720
26
3
0
201,148
0
L
Jing Wei
6,260
696
42
5
0
195,727
0
L
Hera
6,167
685
14
2
0
134,521
0
W
Chiron
7,361
818
40
4
0
183,560
0
W
Cu Chulainn
7,210
801
27
3
0
183,383
0
W
Olorun
8,325
925
51
6
0
185,368
0
W
Amaterasu
7,123
791
27
3
0
208,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role