Player Matchup

Mercury
Mercury
Gold I
Espeón
Mercury
Gold I
Level 74
God Stats
7W - 2L
1,919 SR
Queue Stats
28W - 23L
1,890 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
PoundCakeeee
Kumbhakarna
Platinum V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,825 MMR
Party 1
Anhur
Anhur
Gold III
YQDreams
Anhur
Gold III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 117L
1,787 MMR
Party 1
The Morrigan
The Morrigan
Gold I
slyie
The Morrigan
Gold I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 34L
1,811 MMR
Party 2
Cthulhu
Cthulhu
Gold II
t3kkypie
Cthulhu
Gold II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,839 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,584 SR
1,830 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,442 SR
1,763 MMR
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
JJRexx
Ne Zha
Diamond V
Level 155
God Stats
43W - 35L
1,591 SR
Queue Stats
322W - 293L
1,934 MMR
Solo
Chronos
Chronos
Platinum V
MxJoker16
Chronos
Platinum V
Level 160
God Stats
3W - 1L
1,284 SR
Queue Stats
117W - 101L
1,823 MMR
Solo
Mulan
Mulan
Platinum II
Somthingr
Mulan
Platinum II
Level 138
God Stats
2W - 3L
1,270 SR
Queue Stats
97W - 83L
1,789 MMR
Solo
Merlin
Merlin
Gold III
Tilly_Time_
Merlin
Gold III
Level 186
God Stats
4W - 2L
1,564 SR
Queue Stats
68W - 62L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Espeón
Mercury
15
0 / 4 / 0
8,104
507
3,905
12,866
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
PoundCakeeee
Kumbhakarna
12
1 / 2 / 2
7,100
444
4,819
15,512
13,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
YQDreams
Anhur
15
2 / 3 / 1
8,554
535
4,462
9,685
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
slyie
The Morrigan
13
2 / 3 / 0
7,826
489
5,405
9,635
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
t3kkypie
Cthulhu
13
0 / 4 / 1
7,829
489
7,442
12,112
9,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FreyaSurtrSusanoYu Huang

VS

Bans
Ao KuangAtlasCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 7
8,577
536
4,065
8,668
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
JJRexx
Ne Zha
16
7 / 1 / 5
9,678
605
13,934
12,021
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
MxJoker16
Chronos
16
2 / 2 / 3
9,819
614
6,753
6,805
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Somthingr
Mulan
16
3 / 0 / 2
10,212
638
11,274
17,002
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
14
2 / 2 / 5
8,491
531
6,531
6,563
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
7
5.5
L
Mercury
Espeón
Mercury
0
4
0
0
W
Ne Zha
JJRexx
Ne Zha
7
1
5
9.5
W
Chronos
MxJoker16
Chronos
2
2
3
1.75
L
Kumbhakarna
PoundCakeeee
Kumbhakarna
1
2
2
1
W
Mulan
Somthingr
Mulan
3
0
2
4
W
Merlin
2
2
5
2.25
L
Anhur
YQDreams
Anhur
2
3
1
0.83
L
The Morrigan
slyie
The Morrigan
2
3
0
0.67
L
Cthulhu
t3kkypie
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
42,557
59,810
Taken
51,059
34,848
Mitigated
35,117
7,497
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,065
299
0
2,722
8,668
9,155
0
2,926
5,742
17,604
0
L
Mercury
Espeón
Mercury
3,905
2,882
0
463
12,866
4,973
0
2,093
10,682
0
86,544
W
Ne Zha
JJRexx
Ne Zha
13,934
4,600
0
2,252
12,021
5,605
0
2,381
9,534
0
80,608
W
Chronos
MxJoker16
Chronos
6,753
2,367
0
1,394
6,805
2,952
3,160
1,830
4,975
91,073
0
L
Kumbhakarna
PoundCakeeee
Kumbhakarna
4,819
623
0
2,911
15,512
13,528
0
7,479
7,980
17,462
0
W
Mulan
Somthingr
Mulan
11,274
2,298
0
10,624
17,002
14,621
203
6,465
9,639
0
85,251
W
Merlin
6,531
637
0
1,893
6,563
2,784
0
2,389
4,174
78,474
0
L
Anhur
YQDreams
Anhur
4,462
2,432
0
2,533
9,685
3,337
0
3,541
6,144
0
70,404
L
The Morrigan
slyie
The Morrigan
5,405
1,419
0
965
9,635
3,397
0
4,133
5,502
59,980
2,443
L
Cthulhu
t3kkypie
Cthulhu
7,442
809
0
625
12,112
9,613
0
98
11,198
52,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
46,777
504
Minions Killed
550
0
Camps Cleared
0
1,539,959
Distance Traveled
1,550,383
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,577
536
24
2
0
291,563
6
L
Mercury
8,104
507
122
8
0
326,829
0
W
Ne Zha
9,678
605
93
6
0
359,098
6
W
Chronos
9,819
614
167
10
0
311,028
5
L
Kumbhakarna
7,100
444
26
2
0
322,980
2
W
Mulan
10,212
638
142
9
0
303,147
0
W
Merlin
8,491
531
124
8
0
285,547
7
L
Anhur
8,554
535
112
7
0
294,693
0
L
The Morrigan
7,826
489
121
8
0
282,267
5
L
Cthulhu
7,829
489
123
8
0
313,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role