Player Matchup

Baron Samedi
Baron Samedi
Flyboy099
Baron Samedi
Level 97
God Stats
4W - 0L
1,864 SR
Queue Stats
20W - 26L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
SnorlaxHabits
Cthulhu
Level 95
God Stats
2W - 0L
1,769 SR
Queue Stats
13W - 20L
1,422 Elo+
Party 1
King Arthur
King Arthur
awakendalive
King Arthur
Level 23
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1
Team Averages
Level 72
1,709 SR
1,396 Elo+

VS

Team Averages
Level 83
1,533 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
GuillenSXA
Ishtar
Level 17
God Stats
0W - 2L
1,341 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 2
Hades
Hades
KeventheAWESOME
Hades
Level 88
God Stats
0W - 1L
1,758 SR
Queue Stats
15W - 19L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flyboy099
Baron Samedi
14
4 / 0 / 4
8,683
789
12,089
8,895
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
14
2 / 0 / 7
8,459
769
9,864
9,628
7,065
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
awakendalive
King Arthur
14
3 / 0 / 6
8,439
767
7,032
9,855
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 0
6,572
597
8,249
18,139
14,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
GuillenSXA
Ishtar
12
0 / 4 / 0
6,695
609
5,737
14,075
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 0 / 0
5,821
529
0
46
16
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
Baron Samedi
Flyboy099
Baron Samedi
4
0
4
6
L
Ishtar
GuillenSXA
Ishtar
0
4
0
0
L
0
0
0
0
W
Cthulhu
2
0
7
5.5
W
King Arthur
awakendalive
King Arthur
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
13,986
28,378
Taken
32,260
19,159
Mitigated
21,364
11,925
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,249
894
0
5,157
18,139
14,805
0
12,259
5,880
0
24,868
W
Baron Samedi
Flyboy099
Baron Samedi
12,089
382
1,623
4,366
8,895
4,335
1,051
64
8,831
47,232
0
L
Ishtar
GuillenSXA
Ishtar
5,737
4,463
0
2,312
14,075
6,543
0
9,694
4,381
0
22,961
L
0
0
0
23
46
16
0
4
42
1,594
0
W
Cthulhu
9,864
1,013
316
3,673
9,628
7,065
699
21
9,607
30,539
0
W
King Arthur
awakendalive
King Arthur
7,032
1,505
0
1,947
9,855
7,759
224
248
9,607
0
25,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
19,088
137
Minions Killed
67
0
Camps Cleared
0
659,599
Distance Traveled
386,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,572
597
28
3
0
186,207
0
W
Baron Samedi
8,683
789
75
7
0
210,458
0
L
Ishtar
6,695
609
36
3
0
179,972
0
L
Hades
5,821
529
3
0
0
20,283
0
W
Cthulhu
8,459
769
28
3
0
217,369
0
W
King Arthur
8,439
767
34
3
0
231,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role