Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AndlYo
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Solo
Nemesis
Nemesis
GodCratos
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,700 Elo+
Solo
Zeus
Zeus
ShadowOfficial
Zeus
Level 125
God Stats
2W - 4L
1,274 SR
Queue Stats
81W - 75L
1,536 Elo+
Solo
Cabrakan
Cabrakan
sentinental
Cabrakan
Level 149
God Stats
1W - 1L
1,688 SR
Queue Stats
92W - 106L
1,521 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,590 Elo+

VS

Team Averages
Level 102
1,633 SR
1,498 Elo+
Medusa
Medusa
Hurkelx
Medusa
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 95L
1,498 Elo+
Party 1
Hercules
Hercules
Krippyx3
Hercules
Level 89
God Stats
3W - 0L
1,818 SR
Queue Stats
72W - 78L
1,493 Elo+
Party 1
Sol
Sol
MagicShot
Sol
Level 125
God Stats
7W - 2L
1,665 SR
Queue Stats
59W - 42L
1,529 Elo+
Solo
Ganesha
Ganesha
dragonscowl
Ganesha
Level 121
God Stats
20W - 21L
1,503 SR
Queue Stats
261W - 278L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
sallex23
Ah Puch
Level 117
God Stats
12W - 5L
1,679 SR
Queue Stats
149W - 163L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 0
5,482
914
0
0
0
Horus
AndlYo
Horus
11
1 / 5 / 3
6,422
1,070
6,207
11,555
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GodCratos
Nemesis
11
0 / 5 / 3
6,198
1,033
3,110
8,370
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 2
7,309
1,218
7,013
7,430
2,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
sentinental
Cabrakan
11
1 / 5 / 4
6,596
1,099
3,930
12,463
11,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

255

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hurkelx
Medusa
12
3 / 2 / 13
7,314
1,219
8,687
7,732
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Krippyx3
Hercules
13
3 / 1 / 12
7,012
1,169
5,362
4,955
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 7
8,096
1,349
9,789
3,206
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
dragonscowl
Ganesha
12
0 / 2 / 13
6,437
1,073
3,989
7,385
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
sallex23
Ah Puch
12
5 / 0 / 10
7,809
1,302
9,819
2,087
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
5
Kills
17
17
Deaths
5
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Horus
AndlYo
Horus
1
5
3
0.5
L
Nemesis
GodCratos
Nemesis
0
5
3
0.3
W
Medusa
Hurkelx
Medusa
3
2
13
4.75
W
Hercules
Krippyx3
Hercules
3
1
12
9
W
6
0
7
9.5
L
3
2
2
2
W
Ganesha
dragonscowl
Ganesha
0
2
13
3.25
W
Ah Puch
sallex23
Ah Puch
5
0
10
10
L
Cabrakan
sentinental
Cabrakan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
37,646
39,818
Taken
25,365
26,181
Mitigated
16,047
5,167
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Horus
AndlYo
Horus
6,207
3,301
981
1,661
11,555
8,468
0
6,818
4,488
0
10,969
L
Nemesis
GodCratos
Nemesis
3,110
1,009
0
631
8,370
3,273
0
5,846
2,402
0
9,678
W
Medusa
Hurkelx
Medusa
8,687
5,743
0
0
7,732
2,997
0
4,177
3,192
0
20,312
W
Hercules
Krippyx3
Hercules
5,362
1,187
0
1,035
4,955
4,551
0
1,719
2,973
0
7,846
W
9,789
5,080
0
1,115
3,206
1,099
0
1,115
1,927
28,653
0
L
7,013
992
0
1,449
7,430
2,625
0
4,783
2,477
25,803
0
W
Ganesha
dragonscowl
Ganesha
3,989
140
0
370
7,385
6,553
0
2,327
4,073
5,715
347
W
Ah Puch
sallex23
Ah Puch
9,819
119
0
180
2,087
847
0
1,101
910
19,284
0
L
Cabrakan
sentinental
Cabrakan
3,930
258
207
238
12,463
11,815
0
5,447
6,703
8,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
36,668
96
Minions Killed
107
4
Camps Cleared
5
416,148
Distance Traveled
597,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,482
914
0
0
0
530
0
L
Horus
6,422
1,070
12
2
1
109,971
0
L
Nemesis
6,198
1,033
20
3
2
97,994
0
W
Medusa
7,314
1,219
31
5
1
115,918
0
W
Hercules
7,012
1,169
9
2
2
133,862
0
W
Sol
8,096
1,349
44
7
2
115,412
0
L
Zeus
7,309
1,218
52
9
1
96,147
0
W
Ganesha
6,437
1,073
0
0
0
108,972
0
W
Ah Puch
7,809
1,302
23
4
0
123,331
0
L
Cabrakan
6,596
1,099
12
2
0
111,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role