Player Matchup

Achilles
Achilles
HeIsinki
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,411 Elo+
Solo
Thor
Thor
RedSkorpion2
Thor
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 149L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
The4narchist
Ne Zha
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 117L
1,422 Elo+
Party 2
Chang'e
Chang'e
chharrliie
Chang'e
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 268L
1,434 Elo+
Solo
Hachiman
Hachiman
l Ghostrix l
Hachiman
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,464 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,427 Elo+

VS

Team Averages
Level 106
1,562 SR
1,476 Elo+
Skadi
Skadi
CinthiaAguilera
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chaac
Chaac
JareLoon
Chaac
Level 120
God Stats
4W - 0L
1,595 SR
Queue Stats
48W - 55L
1,487 Elo+
Party 3
Ravana
Ravana
Tj-Smart1999
Ravana
Level 67
God Stats
2W - 0L
1,668 SR
Queue Stats
216W - 216L
1,452 Elo+
Party 1
Terra
Terra
WaterYosh
Terra
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 144L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dirtydan1409
Morgan Le Fay
Level 68
God Stats
11W - 12L
1,546 SR
Queue Stats
447W - 456L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeIsinki
Achilles
15
2 / 3 / 3
8,286
691
5,961
11,662
15,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 5 / 5
8,000
667
7,205
10,412
5,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
14
0 / 3 / 4
7,414
618
2,686
9,086
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chang'e
chharrliie
Chang'e
15
2 / 6 / 2
8,674
723
13,976
15,621
7,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
l Ghostrix l
Hachiman
12
1 / 7 / 2
7,972
664
8,295
14,080
6,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 16
10,329
861
13,183
8,625
3,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JareLoon
Chaac
16
6 / 2 / 14
10,306
859
13,132
17,682
25,859
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
17
7 / 1 / 11
10,171
848
8,278
6,851
4,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
WaterYosh
Terra
16
1 / 1 / 21
9,385
782
9,641
16,509
15,618
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
dirtydan1409
Morgan Le Fay
17
5 / 2 / 8
9,935
828
9,606
6,074
2,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
6
Kills
24
24
Deaths
7
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
Achilles
HeIsinki
Achilles
2
3
3
1.17
W
Chaac
JareLoon
Chaac
6
2
14
6.5
L
1
5
5
0.7
L
Ne Zha
0
3
4
0.67
W
Ravana
7
1
11
12.5
W
Terra
WaterYosh
Terra
1
1
21
11.5
L
Chang'e
chharrliie
Chang'e
2
6
2
0.5
W
Morgan Le Fay
dirtydan1409
Morgan Le Fay
5
2
8
4.5
L
Hachiman
l Ghostrix l
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
53,840
60,861
Taken
55,741
41,153
Mitigated
51,955
18,879
Healing
33,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,183
4,775
975
936
8,625
3,721
3,083
2,963
5,495
0
31,691
L
Achilles
HeIsinki
Achilles
5,961
959
792
2,466
11,662
15,701
0
2,223
9,439
0
7,374
W
Chaac
JareLoon
Chaac
13,132
1,061
927
4,347
17,682
25,859
327
4,158
13,195
0
27,855
L
7,205
204
909
1,010
10,412
5,606
0
4,153
6,259
0
11,955
L
Ne Zha
2,686
546
715
1,583
9,086
4,988
0
2,919
6,167
0
9,241
W
Ravana
8,278
2,166
3,691
1,998
6,851
4,014
1,967
2,281
4,473
0
20,683
W
Terra
WaterYosh
Terra
9,641
872
9,715
7,158
16,509
15,618
604
3,579
12,760
16,404
0
L
Chang'e
chharrliie
Chang'e
13,976
1,294
3,689
4,603
15,621
7,881
0
5,085
10,536
35,697
0
W
Morgan Le Fay
dirtydan1409
Morgan Le Fay
9,606
281
2,939
1,068
6,074
2,743
1,317
995
4,944
22,556
0
L
Hachiman
l Ghostrix l
Hachiman
8,295
5,970
0
3,112
14,080
6,977
0
4,867
9,213
0
19,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
50,126
96
Minions Killed
119
0
Camps Cleared
0
972,488
Distance Traveled
1,260,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,329
861
32
3
0
237,877
0
L
Achilles
8,286
691
3
0
0
233,861
0
W
Chaac
10,306
859
21
2
0
279,042
0
L
Thor
8,000
667
12
1
0
193,872
0
L
Ne Zha
7,414
618
13
1
0
188,131
0
W
Ravana
10,171
848
32
3
0
264,106
0
W
Terra
9,385
782
13
1
0
268,375
0
L
Chang'e
8,674
723
41
3
0
187,532
3
W
Morgan Le Fay
9,935
828
21
2
0
211,560
0
L
Hachiman
7,972
664
27
2
0
169,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role