Player Matchup

Tyr
Tyr
Aphobes
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
2,060 Elo+
Party 1
Amaterasu
Amaterasu
Philli9894
Amaterasu
Level 109
God Stats
0W - 2L
1,357 SR
Queue Stats
82W - 72L
1,606 Elo+
Party 1
Martichoras
Martichoras
TrickoTect
Martichoras
Level 126
God Stats
12W - 6L
1,591 SR
Queue Stats
134W - 96L
1,657 Elo+
Party 1
Team Averages
Level 100
1,483 SR
1,774 Elo+

VS

Team Averages
Level 103
1,685 SR
1,814 Elo+
Serqet
Serqet
KarismaVoxa
Serqet
Level 144
God Stats
41W - 4L
1,796 SR
Queue Stats
193W - 42L
1,970 Elo+
Party 2
Mulan
Mulan
Kokoyamu
Mulan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,522 Elo+
Solo
Merlin
Merlin
TheUnkn0wn1065
Merlin
Level 121
God Stats
3W - 0L
1,760 SR
Queue Stats
87W - 26L
1,951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 4 / 1
8,857
633
7,512
13,130
13,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Philli9894
Amaterasu
13
0 / 1 / 3
8,756
625
6,053
12,309
13,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
TrickoTect
Martichoras
16
2 / 3 / 1
10,135
724
13,076
12,889
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
6 / 1 / 2
10,426
745
7,505
10,602
11,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Kokoyamu
Mulan
16
0 / 0 / 7
9,228
659
12,688
14,089
15,083
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 5
9,875
705
14,026
9,471
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
4
1
0.38
W
Serqet
6
1
2
7
W
Mulan
Kokoyamu
Mulan
0
0
7
3.5
L
Amaterasu
Philli9894
Amaterasu
0
1
3
1.5
W
2
2
5
2.25
L
Martichoras
TrickoTect
Martichoras
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
34,219
38,328
Taken
34,162
33,226
Mitigated
30,420
7,291
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
7,512
601
0
843
13,130
13,884
0
3,910
8,648
0
22,327
W
Serqet
7,505
1,580
0
295
10,602
11,678
223
42
10,433
0
21,708
W
Mulan
Kokoyamu
Mulan
12,688
1,434
0
4,936
14,089
15,083
0
0
13,692
0
34,263
L
Amaterasu
Philli9894
Amaterasu
6,053
1,761
0
2,858
12,309
13,670
0
5,182
7,127
0
28,608
W
14,026
454
0
2,102
9,471
3,659
200
6
9,288
62,555
0
L
Martichoras
TrickoTect
Martichoras
13,076
2,672
0
3,590
12,889
5,672
236
5,080
7,125
0
70,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
29,529
198
Minions Killed
184
0
Camps Cleared
0
743,839
Distance Traveled
780,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,857
633
27
2
0
227,587
0
W
Serqet
10,426
745
31
2
0
266,211
0
W
Mulan
9,228
659
49
4
0
272,054
0
L
Amaterasu
8,756
625
49
4
0
276,574
0
W
Merlin
9,875
705
104
7
0
242,423
0
L
Martichoras
10,135
724
122
9
0
239,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role