Player Matchup

Fenrir
Fenrir
Platinum I
Megasegismon
Fenrir
Platinum I
Level 180
God Stats
76W - 50L
1,631 SR
Queue Stats
252W - 241L
1,799 MMR
Party 2
Chronos
Chronos
Gold III
MiloSFD
Chronos
Gold III
Level 104
God Stats
3W - 0L
1,687 SR
Queue Stats
12W - 6L
1,776 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum III
Rulí
Morgan Le Fay
Platinum III
Level 158
God Stats
13W - 7L
1,733 SR
Queue Stats
185W - 171L
1,750 MMR
Party 2
Hercules
Hercules
Platinum III
VectORRS
Hercules
Platinum III
Level 142
God Stats
2W - 1L
1,287 SR
Queue Stats
107W - 96L
1,770 MMR
Solo
Maui
Maui
Gold III
nirkbirk
Maui
Gold III
Level 141
God Stats
2W - 0L
1,824 SR
Queue Stats
10W - 4L
1,776 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,632 SR
1,774 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,515 SR
1,719 MMR
Olorun
Olorun
Platinum III
 
Olorun
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
ColderBus722
Khepri
Platinum V
Level 148
God Stats
3W - 4L
1,521 SR
Queue Stats
144W - 142L
1,767 MMR
Solo
Camazotz
Camazotz
Platinum III
Setforex
Camazotz
Platinum III
Level 159
God Stats
1W - 2L
1,364 SR
Queue Stats
153W - 143L
1,767 MMR
Solo
Kali
Kali
Platinum I
nivdahan12350
Kali
Platinum I
Level 118
God Stats
1W - 3L
1,648 SR
Queue Stats
222W - 227L
1,907 MMR
Party 1
Merlin
Merlin
Gold I
zodmonte
Merlin
Gold I
Level 105
God Stats
13W - 13L
1,541 SR
Queue Stats
567W - 572L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 1 / 3
9,010
601
8,346
15,863
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
MiloSFD
Chronos
18
6 / 2 / 2
10,644
710
13,327
8,342
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Rulí
Morgan Le Fay
15
0 / 0 / 3
8,685
579
6,020
6,132
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
VectORRS
Hercules
15
5 / 2 / 1
8,915
594
13,676
15,284
14,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
11
0 / 1 / 5
7,302
487
1,736
10,708
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PeleFreyaAo KuangSurtr

VS

Bans
SusanoHe BoThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
4 / 4 / 0
8,508
567
8,112
10,964
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
12
0 / 3 / 5
7,656
510
3,498
8,710
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Setforex
Camazotz
14
2 / 5 / 0
8,423
562
9,648
20,931
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 2
7,156
477
6,604
12,565
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
zodmonte
Merlin
13
0 / 3 / 0
7,627
508
6,336
8,209
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
6
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
0
1
L
Khepri
0
3
5
0.83
W
Fenrir
4
1
3
5.5
W
Chronos
MiloSFD
Chronos
6
2
2
3.5
W
Morgan Le Fay
Rulí
Morgan Le Fay
0
0
3
1.5
L
Camazotz
Setforex
Camazotz
2
5
0
0.4
W
Hercules
VectORRS
Hercules
5
2
1
2.75
W
Maui
0
1
5
2.5
L
0
0
2
1
L
Merlin
zodmonte
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
34,198
56,329
Taken
61,379
37,463
Mitigated
28,787
21,008
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,112
3,394
38
2,591
10,964
4,740
0
8,168
2,796
64,391
0
L
Khepri
3,498
502
0
2,289
8,710
6,997
0
4,110
4,600
23,626
0
W
Fenrir
8,346
3,679
0
6,419
15,863
7,412
0
3,299
12,524
0
77,246
W
Chronos
MiloSFD
Chronos
13,327
6,427
0
3,600
8,342
3,726
0
5,950
2,392
107,010
0
W
Morgan Le Fay
Rulí
Morgan Le Fay
6,020
407
98
1,297
6,132
3,164
0
3,670
2,097
77,883
0
L
Camazotz
Setforex
Camazotz
9,648
3,210
0
10,850
20,931
8,089
0
0
20,038
0
68,904
W
Hercules
VectORRS
Hercules
13,676
6,160
0
6,432
15,284
14,821
0
0
15,284
0
66,600
W
Maui
1,736
454
664
2,498
10,708
8,340
0
4,837
5,694
14,032
0
L
6,604
2,689
0
3,023
12,565
5,350
0
4,178
8,338
0
55,228
L
Merlin
zodmonte
Merlin
6,336
391
35
1,861
8,209
3,611
0
4,627
3,533
68,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
39,370
534
Minions Killed
464
0
Camps Cleared
0
1,716,512
Distance Traveled
1,569,747
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,508
567
120
8
0
282,624
4
L
Khepri
7,656
510
22
1
0
310,209
6
W
Fenrir
9,010
601
97
6
0
361,404
4
W
Chronos
10,644
710
175
12
0
335,394
5
W
Morgan Le Fay
8,685
579
153
10
0
337,771
4
L
Camazotz
8,423
562
95
6
0
298,332
2
W
Hercules
8,915
594
99
7
0
350,233
7
W
Maui
7,302
487
10
1
0
331,710
3
L
Kali
7,156
477
82
5
0
403,258
0
L
Merlin
7,627
508
145
10
0
275,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role