Player Matchup

Ymir
Ymir
Gold II
MilkN2Sugars
Ymir
Gold II
Level 156
God Stats
5W - 3L
1,556 SR
Queue Stats
18W - 12L
1,663 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
StuHaveMyBow
Baron Samedi
Gold II
Level 128
God Stats
10W - 3L
1,724 SR
Queue Stats
18W - 12L
1,663 MMR
Party 2
Ne Zha
Ne Zha
Gold II
ThatGuyEEN
Ne Zha
Gold II
Level 145
God Stats
9W - 4L
1,718 SR
Queue Stats
18W - 12L
1,663 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,666 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,534 SR
1,744 MMR
Baba Yaga
Baba Yaga
Platinum V
SsEeRRaA
Baba Yaga
Platinum V
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 85L
1,837 MMR
Party 1
Bastet
Bastet
Silver II
rustymorty
Bastet
Silver II
Level 126
God Stats
0W - 2L
1,421 SR
Queue Stats
4W - 5L
1,557 MMR
Solo
Mulan
Mulan
Platinum V
salgue2013
Mulan
Platinum V
Level 107
God Stats
0W - 1L
1,682 SR
Queue Stats
105W - 89L
1,837 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,688
807
6,488
11,033
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
StuHaveMyBow
Baron Samedi
14
0 / 0 / 6
8,328
694
10,254
5,269
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
ThatGuyEEN
Ne Zha
14
3 / 0 / 4
8,491
708
8,909
10,055
8,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasAo KuangAchillesThothHou Yi

VS

Bans
Ah Muzen CabAresHerculesGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SsEeRRaA
Baba Yaga
14
0 / 0 / 0
7,923
660
11,661
6,183
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
rustymorty
Bastet
10
0 / 5 / 0
6,830
569
3,711
10,450
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
13
0 / 2 / 0
7,281
607
4,365
13,140
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Baba Yaga
SsEeRRaA
Baba Yaga
0
0
0
0
W
Baron Samedi
StuHaveMyBow
Baron Samedi
0
0
6
3
W
Ne Zha
ThatGuyEEN
Ne Zha
3
0
4
5
L
Bastet
rustymorty
Bastet
0
5
0
0
L
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
19,737
26,357
Taken
29,773
25,152
Mitigated
18,383
9,549
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,488
1,596
0
3,052
11,033
13,372
78
5,021
5,776
13,494
0
L
Baba Yaga
SsEeRRaA
Baba Yaga
11,661
814
0
2,096
6,183
2,682
0
2,557
3,512
50,781
0
W
Baron Samedi
StuHaveMyBow
Baron Samedi
10,254
788
2,298
1,984
5,269
2,824
526
2,960
2,264
45,127
0
W
Ne Zha
ThatGuyEEN
Ne Zha
8,909
1,390
0
2,215
10,055
8,956
34
3,868
5,938
0
43,652
L
Bastet
rustymorty
Bastet
3,711
884
0
836
10,450
4,034
0
5,585
4,747
0
14,937
L
Mulan
4,365
442
0
2,126
13,140
11,667
0
8,082
4,698
0
17,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
22,034
166
Minions Killed
141
0
Camps Cleared
0
718,668
Distance Traveled
620,821
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,688
807
22
2
0
219,702
3
L
Baba Yaga
7,923
660
99
8
0
235,796
0
W
Baron Samedi
8,328
694
98
8
0
230,777
1
W
Ne Zha
8,491
708
46
4
0
268,189
0
L
Bastet
6,830
569
17
1
0
197,779
0
L
Mulan
7,281
607
25
2
0
187,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role