Player Matchup

Thanatos
Thanatos
Blahac_17
Thanatos
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
28W - 17L
1,216 Elo+
Solo
Danzaburou
Danzaburou
PNUTLIVEHOE
Danzaburou
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 10L
1,210 Elo+
Party 1
Sylvanus
Sylvanus
Predicuss
Sylvanus
Level 111
God Stats
5W - 9L
1,365 SR
Queue Stats
111W - 112L
1,408 Elo+
Solo
Anhur
Anhur
TainoBet
Anhur
Level 69
God Stats
6W - 15L
1,501 SR
Queue Stats
188W - 192L
1,459 Elo+
Party 1
Izanami
Izanami
smif n wessin
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 122L
1,539 Elo+
Solo
Team Averages
Level 70
1,473 SR
1,366 Elo+

VS

Team Averages
Level 63
1,373 SR
1,272 Elo+
Mercury
Mercury
AA6N 4pTKNbo
Mercury
Level 23
God Stats
8W - 6L
1,500 SR
Queue Stats
45W - 61L
1,187 Elo+
Party 2
Sun Wukong
Sun Wukong
M0dCreat0r
Sun Wukong
Level 26
God Stats
5W - 10L
1,143 SR
Queue Stats
13W - 29L
1,114 Elo+
Party 2
Danzaburou
Danzaburou
VortexMyth6510
Danzaburou
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,305 Elo+
Party 2
Surtr
Surtr
blizzy156
Surtr
Level 45
God Stats
11W - 13L
1,401 SR
Queue Stats
95W - 94L
1,257 Elo+
Party 2
Geb
Geb
melark3
Geb
Level 158
God Stats
41W - 34L
1,320 SR
Queue Stats
376W - 383L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blahac_17
Thanatos
16
6 / 5 / 4
12,013
1,201
14,107
17,429
10,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
PNUTLIVEHOE
Danzaburou
16
0 / 13 / 9
10,569
1,057
10,949
23,168
12,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Predicuss
Sylvanus
16
2 / 9 / 6
10,118
1,012
15,893
24,580
17,531
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
TainoBet
Anhur
16
3 / 12 / 6
10,841
1,084
11,072
25,934
13,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
16
2 / 3 / 4
10,525
1,053
6,495
11,018
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

61

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AA6N 4pTKNbo
Mercury
18
5 / 6 / 22
11,756
1,176
12,698
13,707
4,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
M0dCreat0r
Sun Wukong
18
7 / 2 / 18
11,990
1,199
11,047
12,857
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
VortexMyth6510
Danzaburou
19
12 / 2 / 19
13,468
1,347
28,051
12,059
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
blizzy156
Surtr
20
15 / 3 / 20
13,628
1,363
34,819
14,250
6,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
19
3 / 0 / 29
11,982
1,198
8,188
11,187
14,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
150
13
Kills
42
42
Deaths
13
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Mercury
AA6N 4pTKNbo
Mercury
5
6
22
2.67
L
Thanatos
Blahac_17
Thanatos
6
5
4
1.6
W
Sun Wukong
M0dCreat0r
Sun Wukong
7
2
18
8
L
Danzaburou
PNUTLIVEHOE
Danzaburou
0
13
9
0.35
L
Sylvanus
Predicuss
Sylvanus
2
9
6
0.56
L
Anhur
TainoBet
Anhur
3
12
6
0.5
W
Danzaburou
VortexMyth6510
Danzaburou
12
2
19
10.75
W
Surtr
blizzy156
Surtr
15
3
20
8.33
W
Geb
3
0
29
17.5
L
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,516
Damage
94,803
102,129
Taken
64,060
59,859
Mitigated
40,804
16,828
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AA6N 4pTKNbo
Mercury
12,698
7,911
0
0
13,707
4,823
0
4,633
9,074
0
15,186
L
Thanatos
Blahac_17
Thanatos
14,107
3,466
0
6,980
17,429
10,299
0
2,461
14,878
0
31,019
W
Sun Wukong
M0dCreat0r
Sun Wukong
11,047
2,600
919
3,576
12,857
8,854
0
1,959
10,736
0
27,344
L
Danzaburou
PNUTLIVEHOE
Danzaburou
10,949
4,912
0
1,406
23,168
12,818
0
1,845
20,936
0
26,093
L
Sylvanus
Predicuss
Sylvanus
15,893
2,903
1,640
3,730
24,580
17,531
0
1,337
22,840
25,615
0
L
Anhur
TainoBet
Anhur
11,072
5,091
0
2,043
25,934
13,112
0
1,723
23,819
0
22,117
W
Danzaburou
VortexMyth6510
Danzaburou
28,051
14,726
0
2,548
12,059
6,026
0
4,293
7,766
0
46,603
W
Surtr
blizzy156
Surtr
34,819
23,635
499
6,650
14,250
6,803
0
2,878
11,372
495
50,410
W
Geb
8,188
528
0
0
11,187
14,298
0
2,130
9,057
23,191
0
L
Izanami
6,495
4,173
0
1,029
11,018
6,099
0
1,260
9,713
0
30,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
62,824
166
Minions Killed
153
4
Camps Cleared
7
770,840
Distance Traveled
1,051,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,756
1,176
9
1
0
216,923
0
L
Thanatos
12,013
1,201
35
4
0
192,711
0
W
Sun Wukong
11,990
1,199
36
4
2
199,329
0
L
Danzaburou
10,569
1,057
22
2
0
159,136
0
L
Sylvanus
10,118
1,012
20
2
0
129,507
0
L
Anhur
10,841
1,084
21
2
2
144,921
0
W
Danzaburou
13,468
1,347
55
6
1
179,916
0
W
Surtr
13,628
1,363
30
3
4
209,484
0
W
Geb
11,982
1,198
23
2
0
246,303
0
L
Izanami
10,525
1,053
68
7
2
144,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role