Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ARIES_ray-
Kali
Level 108
God Stats
6W - 7L
1,341 SR
Queue Stats
335W - 332L
1,506 Elo+
Party 1
Bellona
Bellona
CelloSantana
Bellona
Level 123
God Stats
3W - 8L
1,747 SR
Queue Stats
88W - 72L
1,481 Elo+
Solo
Agni
Agni
noveo1104
Agni
Level 158
God Stats
4W - 1L
1,734 SR
Queue Stats
307W - 305L
1,470 Elo+
Party 1
Sol
Sol
t_madomoazeru
Sol
Level 120
God Stats
2W - 5L
1,471 SR
Queue Stats
24W - 28L
1,453 Elo+
Party 1
Team Averages
Level 115
1,559 SR
1,482 Elo+

VS

Team Averages
Level 119
1,418 SR
1,445 Elo+
Chernobog
Chernobog
Kaepz
Chernobog
Level 109
God Stats
14W - 13L
1,536 SR
Queue Stats
130W - 132L
1,518 Elo+
Party 2
Thanatos
Thanatos
Rising Origin
Thanatos
Level 88
God Stats
1W - 0L
1,301 SR
Queue Stats
222W - 210L
1,487 Elo+
Solo
Poseidon
Poseidon
TheKingDooDoo
Poseidon
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 64L
1,477 Elo+
Solo
Bacchus
Bacchus
achekid
Bacchus
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 122L
1,461 Elo+
Solo
Surtr
Surtr
zKrxpt
Surtr
Level 102
God Stats
3W - 4L
1,254 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 6 / 1
5,348
357
4,065
10,307
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 2
6,520
435
4,526
14,417
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
CelloSantana
Bellona
12
4 / 4 / 0
7,843
523
9,663
15,199
15,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
12
0 / 3 / 0
6,454
430
4,901
9,277
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
7,451
497
4,577
9,683
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kaepz
Chernobog
16
6 / 1 / 2
9,832
655
10,373
9,246
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
Rising Origin
Thanatos
13
3 / 1 / 2
8,228
549
3,767
11,014
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TheKingDooDoo
Poseidon
15
5 / 1 / 3
9,253
617
9,868
9,837
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
achekid
Bacchus
12
3 / 0 / 9
8,432
562
7,565
9,581
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
zKrxpt
Surtr
12
1 / 2 / 3
7,433
496
5,083
13,131
13,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
18
18
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
1
0.25
L
0
2
2
0.5
L
Bellona
CelloSantana
Bellona
4
4
0
1
W
Chernobog
Kaepz
Chernobog
6
1
2
7
W
Thanatos
Rising Origin
Thanatos
3
1
2
4
W
Poseidon
TheKingDooDoo
Poseidon
5
1
3
6.5
W
Bacchus
achekid
Bacchus
3
0
9
7.5
L
Agni
0
3
0
0
L
0
3
1
0.17
W
Surtr
zKrxpt
Surtr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
36,656
58,883
Taken
52,809
34,520
Mitigated
38,425
15,164
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,065
2,087
624
921
10,307
6,967
0
3,636
6,671
0
11,230
L
4,526
2,136
0
3,215
14,417
5,601
0
4,949
9,468
0
46,217
L
Bellona
CelloSantana
Bellona
9,663
1,958
0
5,132
15,199
15,088
0
4,796
10,403
4,882
52,799
W
Chernobog
Kaepz
Chernobog
10,373
6,265
0
2,606
9,246
4,274
2,164
3,227
6,019
0
87,995
W
Thanatos
Rising Origin
Thanatos
3,767
564
0
10,066
11,014
5,447
361
1,408
9,606
0
63,375
W
Poseidon
TheKingDooDoo
Poseidon
9,868
1,853
0
2,751
9,837
3,425
571
3,075
6,762
72,927
0
W
Bacchus
achekid
Bacchus
7,565
852
0
3,599
9,581
11,359
135
2,538
7,043
26,351
0
L
Agni
4,901
97
0
1,902
9,277
3,362
0
3,275
6,002
48,952
0
L
4,577
1,697
0
3,370
9,683
3,502
0
1,303
8,380
56,490
0
W
Surtr
zKrxpt
Surtr
5,083
1,381
0
4,864
13,131
13,920
0
1,272
11,859
812
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
43,178
360
Minions Killed
447
0
Camps Cleared
0
1,426,825
Distance Traveled
1,498,042
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,348
357
8
1
0
227,927
0
L
Kali
6,520
435
65
4
0
354,010
0
L
Bellona
7,843
523
96
6
0
267,504
0
W
Chernobog
9,832
655
153
10
0
269,609
0
W
Thanatos
8,228
549
83
6
0
318,551
0
W
Poseidon
9,253
617
125
8
0
300,352
0
W
Bacchus
8,432
562
33
2
0
315,399
1
L
Agni
6,454
430
80
5
0
297,204
2
L
Sol
7,451
497
111
7
0
280,180
2
W
Surtr
7,433
496
53
4
0
294,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role