Player Matchup

Raijin
Raijin
HouseOfGrim
Raijin
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 198L
1,452 Elo+
Party 1
Charybdis
Charybdis
NicholasFlash
Charybdis
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
401W - 387L
1,448 Elo+
Solo
Set
Set
Professotsuku
Set
Level 119
God Stats
3W - 1L
1,531 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 1
Arachne
Arachne
feifeicg
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,340 Elo+
Party 2
Kali
Kali
kuguacg
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 2
Team Averages
Level 76
1,506 SR
1,403 Elo+

VS

Team Averages
Level 117
1,463 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ENj0y1st
Hou Yi
Level 152
God Stats
4W - 6L
1,624 SR
Queue Stats
267W - 276L
1,521 Elo+
Party 3
Da Ji
Da Ji
enjoy7c
Da Ji
Level 116
God Stats
4W - 5L
1,224 SR
Queue Stats
231W - 230L
1,507 Elo+
Party 3
Ymir
Ymir
schirulu
Ymir
Level 129
God Stats
5W - 2L
1,466 SR
Queue Stats
108W - 112L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 4 / 7
8,190
819
10,230
8,556
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
NicholasFlash
Charybdis
18
5 / 1 / 10
8,849
885
19,009
10,543
4,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
6 / 4 / 7
8,356
836
9,410
14,961
19,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
feifeicg
Arachne
11
2 / 6 / 8
6,979
698
6,663
13,754
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
kuguacg
Kali
11
1 / 7 / 6
7,153
715
5,431
13,304
5,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 5 / 10
9,606
961
17,581
12,772
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
 
Atlas
15
2 / 3 / 13
8,713
871
8,825
14,296
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
ENj0y1st
Hou Yi
16
4 / 2 / 12
8,732
873
11,308
10,269
5,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
enjoy7c
Da Ji
13
4 / 5 / 6
7,661
766
8,441
9,443
4,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
4 / 1 / 12
8,475
848
6,919
12,270
12,250
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
16
Kills
21
22
Deaths
16
38
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
5
10
2.4
W
Atlas
 
Atlas
2
3
13
2.83
W
Hou Yi
ENj0y1st
Hou Yi
4
2
12
5
L
Raijin
2
4
7
1.38
L
Charybdis
NicholasFlash
Charybdis
5
1
10
10
L
6
4
7
2.38
W
Da Ji
enjoy7c
Da Ji
4
5
6
1.4
L
Arachne
feifeicg
Arachne
2
6
8
1
L
Kali
kuguacg
Kali
1
7
6
0.57
W
Ymir
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,743
Damage
53,074
61,118
Taken
59,050
46,117
Mitigated
46,204
19,942
Healing
23,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,581
4,848
30
3,255
12,772
5,965
0
1,433
11,218
0
27,079
W
Atlas
 
Atlas
8,825
3,749
1,641
2,710
14,296
17,537
0
3,440
10,814
19,292
0
W
Hou Yi
ENj0y1st
Hou Yi
11,308
5,751
1,530
2,733
10,269
5,654
0
1,497
8,682
0
26,239
L
Raijin
10,230
964
1,581
1,068
8,556
3,222
0
1,919
6,637
23,855
0
L
Charybdis
NicholasFlash
Charybdis
19,009
7,563
760
5,345
10,543
4,645
0
2,230
8,313
0
36,395
L
9,410
2,681
693
4,323
14,961
19,901
0
4,217
10,744
0
16,772
W
Da Ji
enjoy7c
Da Ji
8,441
1,373
2,763
1,340
9,443
4,798
22
1,339
7,941
0
10,934
L
Arachne
feifeicg
Arachne
6,663
3,385
552
2,106
13,754
13,026
0
4,613
9,141
0
7,848
L
Kali
kuguacg
Kali
5,431
2,048
632
2,882
13,304
5,323
14
2,765
10,539
0
6,584
W
Ymir
6,919
1,098
3,463
3,772
12,270
12,250
0
2,521
9,582
16,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,527
Gold Earned
43,187
83
Minions Killed
133
0
Camps Cleared
0
916,791
Distance Traveled
1,006,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,606
961
27
3
0
219,467
0
W
Atlas
8,713
871
24
2
0
208,656
0
W
Hou Yi
8,732
873
43
4
0
196,396
0
L
Raijin
8,190
819
37
4
0
172,766
0
L
Charybdis
8,849
885
29
3
0
185,729
0
L
Set
8,356
836
9
1
0
195,314
0
W
Da Ji
7,661
766
6
1
0
167,800
0
L
Arachne
6,979
698
4
0
0
185,847
0
L
Kali
7,153
715
4
0
0
177,135
0
W
Ymir
8,475
848
33
3
0
213,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role