Player Matchup

Achilles
Achilles
Globalox
Achilles
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
268W - 247L
1,568 Elo+
Party 3
Thor
Thor
TChispy
Thor
Level 67
God Stats
7W - 4L
1,540 SR
Queue Stats
141W - 145L
1,494 Elo+
Party 1
Izanami
Izanami
Zheros1
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,571 Elo+
Party 3
Atlas
Atlas
mutantexox
Atlas
Level 82
God Stats
10W - 3L
1,802 SR
Queue Stats
32W - 22L
1,622 Elo+
Party 3
Chang'e
Chang'e
rocert
Chang'e
Level 103
God Stats
2W - 2L
1,525 SR
Queue Stats
171W - 171L
1,517 Elo+
Party 1
Team Averages
Level 77
1,573 SR
1,554 Elo+

VS

Team Averages
Level 88
1,419 SR
1,502 Elo+
Apollo
Apollo
IonutSusca98
Apollo
Level 28
God Stats
1W - 1L
1,312 SR
Queue Stats
43W - 40L
1,546 Elo+
Party 2
Bacchus
Bacchus
J4mbino
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 82L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Mattojas
Zhong Kui
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,480 Elo+
Solo
Mercury
Mercury
OCBHaarpy
Mercury
Level 149
God Stats
5W - 2L
1,285 SR
Queue Stats
29W - 22L
1,624 Elo+
Party 2
Olorun
Olorun
костяадик
Olorun
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 34L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Globalox
Achilles
13
1 / 1 / 1
7,644
478
4,640
12,496
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
TChispy
Thor
15
4 / 1 / 1
8,648
541
10,888
12,535
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Zheros1
Izanami
11
1 / 6 / 5
6,677
417
7,378
13,558
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
12
3 / 2 / 4
7,923
495
10,174
18,950
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
rocert
Chang'e
14
0 / 2 / 1
7,729
483
4,033
10,411
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 3 / 6
8,229
514
14,295
15,052
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
J4mbino
Bacchus
13
4 / 3 / 5
8,890
556
8,068
13,728
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Mattojas
Zhong Kui
15
0 / 0 / 1
9,221
576
6,299
10,523
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
OCBHaarpy
Mercury
18
5 / 2 / 1
10,428
652
12,397
14,454
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 1 / 2
8,641
540
6,989
9,887
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
12
12
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Globalox
Achilles
1
1
1
1.5
W
Apollo
3
3
6
2
W
Bacchus
J4mbino
Bacchus
4
3
5
2.17
W
Zhong Kui
Mattojas
Zhong Kui
0
0
1
0.5
W
Mercury
OCBHaarpy
Mercury
5
2
1
2.75
L
Thor
TChispy
Thor
4
1
1
4.5
L
Izanami
Zheros1
Izanami
1
6
5
0.58
L
Atlas
3
2
4
2.5
L
Chang'e
rocert
Chang'e
0
2
1
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,113
Damage
48,048
67,950
Taken
63,644
41,816
Mitigated
44,354
24,656
Healing
27,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Globalox
Achilles
4,640
837
0
5,292
12,496
12,897
0
5,858
5,861
0
42,982
W
Apollo
14,295
10,673
0
8,205
15,052
6,512
510
5,927
9,125
0
67,631
W
Bacchus
J4mbino
Bacchus
8,068
1,739
0
4,244
13,728
16,733
35
4,097
9,588
25,954
0
W
Zhong Kui
Mattojas
Zhong Kui
6,299
1,427
0
8,077
10,523
9,800
1,515
318
9,535
82,525
0
W
Mercury
OCBHaarpy
Mercury
12,397
7,871
0
1,941
14,454
6,418
744
1,675
12,778
0
112,033
L
Thor
TChispy
Thor
10,888
1,904
0
4,598
12,535
5,633
0
1,810
10,673
0
59,114
L
Izanami
Zheros1
Izanami
7,378
4,059
0
2,273
13,558
5,433
96
3,392
10,166
0
53,812
L
Atlas
10,174
5,008
465
6,853
18,950
13,396
0
4,940
14,010
30,787
0
L
Chang'e
rocert
Chang'e
4,033
746
853
4,322
10,411
4,457
0
4,126
6,285
64,437
0
W
6,989
2,960
192
4,658
9,887
4,891
994
2,185
7,604
73,911
6,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
45,409
393
Minions Killed
556
0
Camps Cleared
0
1,538,581
Distance Traveled
1,541,598
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,644
478
61
4
0
303,501
3
W
Apollo
8,229
514
103
6
0
279,400
0
W
Bacchus
8,890
556
32
2
0
309,106
2
W
Zhong Kui
9,221
576
147
9
0
283,784
2
W
Mercury
10,428
652
153
10
0
364,629
0
L
Thor
8,648
541
90
6
0
342,408
0
L
Izanami
6,677
417
89
6
0
247,719
1
L
Atlas
7,923
495
24
2
0
317,480
0
L
Chang'e
7,729
483
129
8
0
327,473
3
W
Olorun
8,641
540
121
8
0
304,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role