Player Matchup

Artio
Artio
ORIONPAX009
Artio
Level 146
God Stats
4W - 7L
1,507 SR
Queue Stats
559W - 537L
1,554 Elo+
Solo
Hou Yi
Hou Yi
PandaCommie
Hou Yi
Level 35
God Stats
3W - 5L
1,510 SR
Queue Stats
143W - 127L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
PandaLenin
Hun Batz
Level 154
God Stats
10W - 12L
1,468 SR
Queue Stats
579W - 521L
1,516 Elo+
Party 2
Hera
Hera
gabrielxhc
Hera
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,559 Elo+
Solo
Bacchus
Bacchus
melonaids
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,500 Elo+
Solo
Team Averages
Level 87
1,497 SR
1,531 Elo+

VS

Team Averages
Level 75
1,500 SR
1,307 Elo+
Tyr
Tyr
FXXKK1NG
Tyr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,351 Elo+
Solo
Cthulhu
Cthulhu
ibralover
Cthulhu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
1,080 Elo+
Party 1
Janus
Janus
loyao
Janus
Level 85
God Stats
7W - 5L
1,760 SR
Queue Stats
114W - 133L
1,430 Elo+
Solo
Skadi
Skadi
noble-drill5
Skadi
Level 35
God Stats
10W - 12L
1,242 SR
Queue Stats
243W - 253L
1,107 Elo+
Party 1
Ne Zha
Ne Zha
sadd87
Ne Zha
Level 200
God Stats
5W - 0L
1,500 SR
Queue Stats
310W - 267L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,202
520
2,695
6,964
3,227
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
8
0 / 2 / 0
4,763
476
4,377
7,132
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
PandaLenin
Hun Batz
11
3 / 0 / 0
6,185
619
4,558
7,534
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,234
523
1,978
6,895
1,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
melonaids
Bacchus
7
0 / 3 / 1
4,887
489
3,135
9,007
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,242
624
3,133
6,408
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
ibralover
Cthulhu
9
0 / 0 / 5
5,780
578
6,330
8,083
5,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
loyao
Janus
9
1 / 1 / 2
5,400
540
2,674
3,459
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 1
5,462
546
3,793
5,737
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
sadd87
Ne Zha
12
7 / 1 / 1
6,785
679
6,398
9,520
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0
L
Hou Yi
0
2
0
0
L
Hun Batz
PandaLenin
Hun Batz
3
0
0
3
L
0
5
1
0.1
W
Cthulhu
ibralover
Cthulhu
0
0
5
2.5
W
Janus
loyao
Janus
1
1
2
2
L
Bacchus
melonaids
Bacchus
0
3
1
0.17
W
2
1
1
2.5
W
Ne Zha
sadd87
Ne Zha
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,743
Damage
22,328
37,532
Taken
33,207
16,324
Mitigated
14,808
13,938
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,133
212
0
2,794
6,408
2,657
0
2,500
3,772
0
50,893
L
2,695
99
0
3,521
6,964
3,227
0
0
6,964
31,170
0
L
Hou Yi
4,377
2,419
0
3,312
7,132
2,345
0
2,928
4,204
0
39,844
L
Hun Batz
PandaLenin
Hun Batz
4,558
913
0
3,370
7,534
2,664
0
423
7,111
0
40,205
L
1,978
434
0
1,002
6,895
1,820
258
2,674
4,221
27,974
0
W
Cthulhu
ibralover
Cthulhu
6,330
852
1,370
2,638
8,083
5,314
0
1,435
6,648
23,746
0
W
Janus
loyao
Janus
2,674
76
0
1,323
3,459
1,016
0
1,076
2,383
30,441
0
L
Bacchus
melonaids
Bacchus
3,135
665
76
2,657
9,007
6,268
0
2,979
6,028
10,301
0
W
3,793
1,392
37
973
5,737
2,150
0
1,382
4,355
0
34,838
W
Ne Zha
sadd87
Ne Zha
6,398
3,024
0
2,092
9,520
3,671
0
1,279
8,241
0
50,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
29,669
243
Minions Killed
302
0
Camps Cleared
0
961,946
Distance Traveled
1,059,092
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,242
624
82
8
0
213,326
4
L
Artio
5,202
520
60
6
0
205,542
3
L
Hou Yi
4,763
476
62
6
0
162,328
0
L
Hun Batz
6,185
619
66
7
0
231,394
0
L
Hera
5,234
523
49
5
0
166,523
0
W
Cthulhu
5,780
578
29
3
0
213,155
1
W
Janus
5,400
540
57
6
0
202,737
0
L
Bacchus
4,887
489
6
1
0
196,159
7
W
Skadi
5,462
546
59
6
0
209,971
0
W
Ne Zha
6,785
679
75
8
0
219,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role