Player Matchup

Ymir
Ymir
 
Ymir
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
XHaewonX
Nemesis
Level 65
God Stats
0W - 1L
1,269 SR
Queue Stats
74W - 72L
1,482 Elo+
Solo
Cabrakan
Cabrakan
feifeicg
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,356 Elo+
Party 2
Shiva
Shiva
kuguacg
Shiva
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,321 Elo+
Party 2
Team Averages
Level 88
1,454 SR
1,432 Elo+

VS

Team Averages
Level 98
1,467 SR
1,564 Elo+
Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
MrShaJr
Olorun
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 260L
1,373 Elo+
Solo
Chiron
Chiron
MİKA
Chiron
Level 101
God Stats
8W - 6L
1,532 SR
Queue Stats
137W - 132L
1,575 Elo+
Solo
Hercules
Hercules
lee3mtfcX_x
Hercules
Level 129
God Stats
1W - 0L
1,460 SR
Queue Stats
4W - 0L
1,803 Elo+
Party 1
Thoth
Thoth
redwan1414
Thoth
Level 134
God Stats
1W - 1L
1,342 SR
Queue Stats
79W - 81L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 5 / 6
8,645
665
13,155
19,293
14,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
15
1 / 2 / 10
8,508
654
5,797
18,222
24,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
XHaewonX
Nemesis
15
4 / 5 / 6
9,001
692
15,229
15,695
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
feifeicg
Cabrakan
15
3 / 5 / 6
8,608
662
9,198
16,185
23,304
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shiva
kuguacg
Shiva
14
1 / 4 / 8
8,303
639
11,639
15,677
22,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 15
8,884
683
8,861
16,390
17,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
MrShaJr
Olorun
17
3 / 3 / 12
9,167
705
13,461
15,663
10,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
MİKA
Chiron
20
10 / 1 / 8
10,969
844
27,365
11,086
7,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lee3mtfcX_x
Hercules
13
2 / 1 / 14
9,276
714
2,783
11,807
10,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
17
4 / 2 / 12
9,632
741
17,991
8,308
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
11
Kills
20
21
Deaths
11
36
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
6
1
L
Kumbhakarna
 
Kumbhakarna
1
2
10
3
W
Khepri
 
Khepri
1
4
15
2.13
W
Olorun
MrShaJr
Olorun
3
3
12
3
W
Chiron
MİKA
Chiron
10
1
8
14
L
Nemesis
XHaewonX
Nemesis
4
5
6
1.4
L
Cabrakan
feifeicg
Cabrakan
3
5
6
1.2
L
Shiva
kuguacg
Shiva
1
4
8
1.25
W
Hercules
lee3mtfcX_x
Hercules
2
1
14
9
W
Thoth
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,018
Damage
70,461
85,072
Taken
63,254
94,965
Mitigated
50,386
28,728
Healing
35,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,155
951
3,908
5,853
19,293
14,965
0
8,490
10,803
29,872
0
L
Kumbhakarna
 
Kumbhakarna
5,797
342
1,585
2,774
18,222
24,951
0
9,116
9,106
19,244
0
W
Khepri
 
Khepri
8,861
1,135
2,967
2,567
16,390
17,076
0
5,403
10,987
16,000
0
W
Olorun
MrShaJr
Olorun
13,461
6,593
5,199
7,335
15,663
10,364
415
7,912
7,751
26,485
1,275
W
Chiron
MİKA
Chiron
27,365
13,456
2,399
5,064
11,086
7,450
413
6,384
4,702
18
49,169
L
Nemesis
XHaewonX
Nemesis
15,229
5,321
1,334
2,893
15,695
9,713
76
7,877
7,818
0
23,731
L
Cabrakan
feifeicg
Cabrakan
9,198
438
436
2,749
16,185
23,304
212
6,320
9,865
15,715
0
L
Shiva
kuguacg
Shiva
11,639
1,477
3,207
3,989
15,677
22,032
75
7,832
7,845
1,330
17,501
W
Hercules
lee3mtfcX_x
Hercules
2,783
676
2,545
5,066
11,807
10,583
0
4,390
7,417
43
4,656
W
Thoth
17,991
2,095
1,932
839
8,308
4,913
306
4,635
3,673
35,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
47,928
105
Minions Killed
146
0
Camps Cleared
0
1,119,385
Distance Traveled
1,085,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,645
665
36
3
0
205,632
0
L
Kumbhakarna
8,508
654
19
1
0
241,059
0
W
Khepri
8,884
683
10
1
0
224,357
0
W
Olorun
9,167
705
34
3
0
198,478
0
W
Chiron
10,969
844
57
4
0
222,565
0
L
Nemesis
9,001
692
18
1
0
238,507
0
L
Cabrakan
8,608
662
15
1
0
205,508
0
L
Shiva
8,303
639
17
1
0
228,679
0
W
Hercules
9,276
714
5
0
0
222,305
0
W
Thoth
9,632
741
40
3
0
217,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role