Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChaoticThunderr
Xbalanque
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 44L
1,160 Elo+
Solo
Cthulhu
Cthulhu
HonkesGhost
Cthulhu
Level 154
God Stats
2W - 0L
1,727 SR
Queue Stats
103W - 98L
1,490 Elo+
Solo
Chang'e
Chang'e
NocteMelodia
Chang'e
Level 149
God Stats
105W - 73L
1,691 SR
Queue Stats
383W - 347L
1,480 Elo+
Solo
Nu Wa
Nu Wa
unstablefears
Nu Wa
Level 159
God Stats
7W - 4L
1,304 SR
Queue Stats
186W - 172L
1,563 Elo+
Solo
Team Averages
Level 143
1,545 SR
1,439 Elo+

VS

Team Averages
Level 103
1,324 SR
1,463 Elo+
Chronos
Chronos
COUNTFUNKULAAA
Chronos
Level 154
God Stats
7W - 9L
1,185 SR
Queue Stats
100W - 90L
1,453 Elo+
Solo
Surtr
Surtr
Endrews_BR07
Surtr
Level 99
God Stats
1W - 3L
1,399 SR
Queue Stats
16W - 16L
1,415 Elo+
Solo
Serqet
Serqet
FTWapple
Serqet
Level 38
God Stats
0W - 4L
1,119 SR
Queue Stats
80W - 96L
1,362 Elo+
Solo
Jing Wei
Jing Wei
Just Frosty1
Jing Wei
Level 90
God Stats
3W - 7L
1,271 SR
Queue Stats
287W - 263L
1,507 Elo+
Solo
Ares
Ares
tostada_saturada
Ares
Level 133
God Stats
6W - 4L
1,648 SR
Queue Stats
480W - 501L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 3 / 3
9,297
620
7,543
13,816
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ChaoticThunderr
Xbalanque
13
3 / 0 / 3
8,173
545
9,830
11,487
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
HonkesGhost
Cthulhu
11
0 / 0 / 7
7,511
501
6,256
12,068
8,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
NocteMelodia
Chang'e
15
7 / 0 / 3
9,980
665
9,597
8,930
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 5
8,733
582
9,722
4,140
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,850
457
4,691
9,039
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 0
7,481
499
5,408
14,487
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
FTWapple
Serqet
10
0 / 4 / 0
6,372
425
3,299
14,762
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Just Frosty1
Jing Wei
12
0 / 5 / 0
6,450
430
6,597
13,200
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 0
6,205
414
6,510
12,952
9,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
17
Kills
2
3
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
3
3
1.83
L
0
2
0
0
W
Xbalanque
ChaoticThunderr
Xbalanque
3
0
3
4.5
L
2
5
0
0.4
L
Serqet
FTWapple
Serqet
0
4
0
0
W
Cthulhu
HonkesGhost
Cthulhu
0
0
7
3.5
L
Jing Wei
Just Frosty1
Jing Wei
0
5
0
0
W
Chang'e
NocteMelodia
Chang'e
7
0
3
8.5
L
0
1
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
26,505
50,441
Taken
64,440
28,144
Mitigated
30,075
26,399
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,543
3,292
0
6,716
13,816
6,054
215
3,509
10,151
0
76,878
L
4,691
1,309
0
1,654
9,039
3,842
0
5,047
3,746
58,872
0
W
Xbalanque
ChaoticThunderr
Xbalanque
9,830
4,969
0
5,637
11,487
4,252
2,769
1,916
9,163
0
57,160
L
5,408
2,136
0
4,693
14,487
6,757
463
6,478
7,529
285
49,609
L
Serqet
FTWapple
Serqet
3,299
896
0
4,000
14,762
5,348
0
3,987
10,551
0
40,669
W
Cthulhu
HonkesGhost
Cthulhu
6,256
438
2,756
3,256
12,068
8,174
415
3,878
8,016
22,736
0
L
Jing Wei
Just Frosty1
Jing Wei
6,597
4,147
0
2,267
13,200
4,782
0
3,310
9,758
0
47,202
W
Chang'e
NocteMelodia
Chang'e
9,597
838
1,541
5,265
8,930
8,174
1,673
395
8,535
66,491
0
L
6,510
283
1,796
3,543
12,952
9,346
0
5,483
7,281
20,173
0
W
9,722
2,330
0
1,228
4,140
1,490
1,077
1,623
2,517
55,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,694
Gold Earned
33,358
465
Minions Killed
350
0
Camps Cleared
0
1,509,954
Distance Traveled
1,414,287
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,297
620
126
8
0
339,110
0
L
Chronos
6,850
457
107
7
0
283,798
4
W
Xbalanque
8,173
545
96
6
0
275,385
0
L
Surtr
7,481
499
86
6
0
242,767
0
L
Serqet
6,372
425
65
4
0
342,444
0
W
Cthulhu
7,511
501
18
1
0
334,582
3
L
Jing Wei
6,450
430
71
5
0
281,975
0
W
Chang'e
9,980
665
129
9
0
270,352
0
L
Ares
6,205
414
21
1
0
263,303
2
W
Nu Wa
8,733
582
96
6
0
290,525
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role